Server Admin's Gameplay Primer
Running a server? Here is what your players are actually doing.
The Goal
Players are scientists trapped in a trans-dimensional facility. They must craft, build bases, and fight anomalous entities to escape.
Key Phases
- Early Game: Scavenging food from vending machines, crafting basic spears, securing a safe room (Office Sector).
- Mid Game: Powering up the tram, exploring Manufacturing, unlocking guns.
- Late Game: Labs sector, high-tech containment, and portal travel.
Co-op Mechanics
The game scales well with players. Resources are instanced per player in some containers, but shared in world spawns. Encourage players to share specialized roles (Cook, Medic, Builder).