Menu
 

Abiotic Factor Gameplay Basics

Server Admin's Gameplay Primer

Running a server? Here is what your players are actually doing.

The Goal

Players are scientists trapped in a trans-dimensional facility. They must craft, build bases, and fight anomalous entities to escape.

Key Phases

  1. Early Game: Scavenging food from vending machines, crafting basic spears, securing a safe room (Office Sector).
  2. Mid Game: Powering up the tram, exploring Manufacturing, unlocking guns.
  3. Late Game: Labs sector, high-tech containment, and portal travel.

Co-op Mechanics

The game scales well with players. Resources are instanced per player in some containers, but shared in world spawns. Encourage players to share specialized roles (Cook, Medic, Builder).

Top