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V Rising Host Configuration: Server Identity & RCON

V Rising: Host & Foundation Settings

While gameplay modifiers live in one file, the ServerHostSettings.json file defines your server's technical identity, network rules, and administration ports.

1. Server Identity

Name & Description: How your server appears in the public list. Use clear, descriptive names to attract players.

2. Network Ports

UDP 9876/9877: The lifeblood of the connection. Ports MUST be open for players to see or join your server.

3. Admin Control

RCON: Remote Console access. Allows you to manage the server without being in-game.

Network & Visibility

Setting Type Description
Name String The name shown in the server browser.
Password String Leave empty for public access.
ListOnEOS Boolean If true, your server shows in the Epic/Steam global list.
ServerFps Integer Tickrate (30 is standard, 60+ for high-performance PvP).

RCON Setup

RCON allows you to execute commands (kick, ban, global messages) from an external tool or panel.

"Rcon": {
  "Enabled": true,
  "Password": "YourPassWordHere",
  "Port": 25575
}

Save Data Paths

On advanced setups, we recommend using a specific save name to keep different world versions separate.

"SaveName": "Vardoran_Main"

Changing the SaveName on an existing server will cause it to start a new, fresh world. To keep your progress, you would need to rename the physical folder in your /Saves/ directory to match.

Pro Tip: If your server is lagging during save events, try increasing the AutoSaveInterval to 600 or 900 seconds to reduce disk I/O frequency.

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