V Rising: Uploading & Migrating Worlds
Transferring a **V Rising** world from your local PC to a dedicated server is tricky because the game uses a **Session ID** (GUID) system. If you just copy the save file, the server might create a new "Session" and treat your world as empty, or force you to create a new character.
1. Local Location
Windows PC saves are at: %APPDATA%\..\LocalLow\Stunlock Studios\VRising\CloudSaves\[SteamID]\v3\.
2. Server Location
Dedicated servers store saves at: /save-data/Saves/v3/[WorldName]/.
3. The Session ID
The file SessionId.json in the save folder tells the server "This is the same world." Do NOT delete this unless you want a Soft Wipe.
How to Upload a Save Correctly
- Locate your Local Save: Navigate to the folder mentioned above. You will see a folder with a random UUID name (e.g.,
5a4f-2b1d...). - Prepare the Files: Inside that folder, you should see many
AutoSave_X.save.gzfiles and aSessionId.json. - Access the Server: Open your Supercraft **File Manager**.
- Navigate: Go to
/save-data/Saves/v3/world1/(or whatever your server save name is). - Clear & Upload:
- Delete the existing contents of the server folder.
- Upload your
SessionId.json. - Upload your latest autosave (e.g.,
AutoSave_25.save.gz).
- Rename (Critical): Check the server's documentation. Usually, the server loads the highest numbered autosave, or you might need to rename your file to match the naming convention exactly.
- Restart the Server.
Troubleshooting "Empty World"
If you join and the world is blank or asks you to create a character:
- Wrong Folder: You might have uploaded the files to
/Saves/v3/root instead of/Saves/v3/world1/. - New Session: You didn't upload
SessionId.json, so the server generated a new one, breaking the link to your character data.
Note: V Rising saves are heavily compressed (.gz). Do not try to edit them with a text editor. Only JSON configuration files are editable.
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