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Trains in Satisfactory: Signaling, Pathfinding, and Throughput Tips

Struggling with trains in Satisfactory? Here is how shortest-path routing really works, how to place signals, and how to design one-way loops and passing sidings so your network keeps flowing.

  • Understand shortest-path routing and why trains ignore your “detours.”
  • Place block/path signals to prevent collisions, not to reroute traffic.
  • Use one-way loops, passing sidings, and station bypasses to keep stations clear.
Trains in Satisfactory rail network with signals
Trains in Satisfactory follow the shortest path you give them—design the path you want.

Trains in Satisfactory routing basics

  • Each train calculates a single shortest path at departure and sticks to it until the trip ends.
  • Pathfinding does not consider congestion; it only considers path length and allowed directions.
  • Trains will wait on the shortest route even if a longer bypass exists—build so the shortest path is also the correct one.

Signals: what they do (and don’t)

  • Block signals divide track into blocks and allow one train per block.
  • Path signals reserve a path through an intersection so other trains can still enter non-conflicting routes.
  • Signals do not choose routes; they only decide when a train may enter the next block.
  • Place signals before junctions and immediately after to create short, safe blocks through crossings.

Design patterns to avoid jams

  • One-way dual tracks: Use a clockwise/anticlockwise loop (or paired lines) so “shortest path” always follows your intended direction.
  • Passing sidings: Add a short parallel track with entry/exit signals so one train can wait while another passes.
  • Station bypass lanes: Split before the station: main line continues past, branch into the platform. This keeps through traffic moving.
  • Spacing: Keep blocks reasonably short on busy mains so trains clear junctions faster.

Station setup tips

  • Name stations consistently; avoid duplicate names that can confuse your own routing plans.
  • Use separate entry/exit tracks for big hubs; funnel into a stacker (multiple waiting tracks) before the platforms.
  • Place a path signal at the start of each platform and a block signal after the merge back to the main line.

Quick troubleshooting checklist

  • Train stuck at red? Check for missing exit signals or blocked blocks past the junction.
  • Taking the “wrong” way? You likely left a slightly shorter path open—close it or make your intended route shorter.
  • Deadlocks at crossings? Shorten block lengths around intersections and favor flyovers or roundabouts on busy lines.

FAQ

Can I force a route with signals? Not directly—signals only gate entry. Make the desired path the shortest by adjusting track length and one-way directions.

Do I need signals on single-train lines? No, but add them before/after stations if you will expand later.

Where can I learn more? See the Satisfactory wiki for mechanics and signal examples.

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