Agent-Friendly Game Server Hosting — MCP & OpenAPI for AI Assistants
Supercraft is the first game server hosting platform built around an agent-friendly API. Plug Claude, GPT, or any custom LLM agent into a clean OpenAPI surface, an MCP-compatible skill, and a tokenized auth flow — and let your assistant compare plans, provision servers, manage live deployments, edit configs, send console commands, and read logs without ever asking the user to log into a dashboard.
Last reviewed: 2026-04-30 · Built for the MCP era — Anthropic Model Context Protocol native
Why MCP-Native Game Server Hosting Matters
Most hosting providers expose a customer dashboard and call it a day. That breaks down the moment an LLM agent has to take action on a user's behalf. Supercraft publishes the same surface area in three agent-readable formats — Markdown getting-started guide, OpenAPI 3.1 spec, and a hosted MCP skill on ClawHub — so your agent can discover capabilities, authenticate the user, and operate live game servers with structured tool calls instead of brittle screen-scraping.
The Three-Step Flow Every Agent Uses
- 01Discover & recommend. Agent reads the public catalog: 30+ supported games, current pricing, regions, plan tiers. Recommends a plan based on user intent.
- 02Authenticate without sharing credentials. Agent generates a tokenized checkout link (new user) or magic-login link (existing user). User approves in their browser. Agent receives a short-lived token.
- 03Operate deployed servers. With the token, the agent can start / stop / restart, inspect status, edit configuration via schema-aware endpoints, send RCON console commands, and stream logs — all from a single tool call.
Live Server Operations, Not Just Provisioning
Most "AI hosting" stories stop at signup. Supercraft's agent-facing API is built around the long tail of operations — the conversations users actually have with assistants weeks and months after the server launches.
- 01Power controls — start, stop, restart, kill stuck processes.
- 02Schema-aware config endpoints — no brittle text edits, validated mutations only.
- 03Console / RCON access — send admin commands, broadcast events, kick players.
- 04Logs & diagnostics — agent reads server output and translates it back into plain language for the user.
- 05Cross-region transfers — agent can move the server closer to a regional crew without wiping the world.
- 06Game-switching — same subscription, different game; agent reconfigures the deployment in place.
Discovery That Was Built For Crawlers Too
Anthropic's MCP, OpenAI's function calling, and the GPT plugin format all need machine-readable contracts. Supercraft ships them as first-class assets, not afterthoughts.
- 01Agent-facing landing pages and Markdown getting-started guides at
claws.supercraft.host. - 02OpenAPI 3.1 specification and interactive Swagger UI at
/docs. - 03ClawHub listing — a one-click MCP skill entry point for users who want the assistant pre-wired.
- 04llms.txt and per-page LLM context blocks so retrieval-augmented agents pick up canonical answers.
30-Second Quickstart for Agent Builders
If you're wiring an LLM agent into a hosting workflow, these are the entry points worth bookmarking:
# 1. Read the catalog (no auth required) GET https://claws.supercraft.host/api/games # 2. Generate a magic checkout link for a new user POST https://claws.supercraft.host/api/checkout/create { "game": "palworld", "plan": "M", "region": "eu-west" } # 3. Operate a deployed server (token-authenticated) POST https://claws.supercraft.host/api/servers/{id}/restart GET https://claws.supercraft.host/api/servers/{id}/logs?since=15m PUT https://claws.supercraft.host/api/servers/{id}/config POST https://claws.supercraft.host/api/servers/{id}/console
Who This Is For
- 01Anthropic / OpenAI agent builders shipping LLM products that touch infrastructure.
- 02Support copilot teams automating Tier-1 hosting issues with tool-using agents.
- 03Internal automation engineers building game-server provisioning into developer portals or Discord bots.
- 04Indie LLM products that need a clean upstream provider for the "I want a Palworld server" intent.
Who This Is Not For
If you only want raw hosting with a manual web dashboard, the agent-facing layer is overkill. The main game server hosting page is the right entry point — same infrastructure, no agent surface required. The agent API is for builders who want their assistants to do things, not just recommend them.
Start Building
Read the agent-facing guide first to understand the auth flow. Inspect the OpenAPI schema if you're wiring Supercraft into a real assistant. Use the ClawHub listing when you want the hosted MCP skill entry point.