Adjusting Resource Respawn Rates and Radius in Ark
In crowded PvE servers or aggressive PvP maps, fighting over metal, crystal, and obsidian is brutal. Optimize your map so resources return quickly and cannot be permanently blocked by structural foundation spam.
The Problem with Foundations
Natively, when a player places a foundation or a pillar, natural resources like metal rocks, trees, and berry bushes within a large radius are deleted and prevented from respawning. Unchecked, careless base building can eradicate a map's richest resource mountains.
Configuring Game.ini Definitions
These crucial adjustments are placed under the [/script/shootergame.shootergamemode] header in your Game.ini file.
ResourcesRespawnPeriodMultiplier=0.5
ResourceNoBuildRadiusPlayersMultiplier=1.0
ResourceNoBuildRadiusStructuresMultiplier=0.3
Explanation of Settings
ResourcesRespawnPeriodMultiplier: Inversely controls how long it takes for a harvested rock or tree to come back. Setting this to0.5cuts the respawn time in half. Setting it to0.1means immediate regrowth.ResourceNoBuildRadiusStructuresMultiplier: Crucial for metal mountains. Lowering this restricts the radius around a foundation that prevents respawning. Setting it to0.3shrinks the circle significantly, allowing nodes just slightly outside a player's base walls to grow back safely.
Warning: Be careful setting
ResourceNoBuildRadiusStructuresMultiplier to values close to 0.0. It can result in trees respawning inside players' closed bases, rendering their rooms unusable or trapping their dinosaurs.