FiveM Server Requirements 2025
Running a stable FiveM roleplay server requires appropriate hardware for your player count and script complexity. This guide breaks down recommended specifications.
📋 Key Considerations
- Script Complexity: Heavy roleplay frameworks (ESX, QBCore) require more resources
- Player Count: Each player adds network and CPU load
- Vehicle Density: More vehicles = more memory usage
- Entity Count: Building interiors and props increase RAM requirements
Hardware Requirements by Player Count
| Configuration | 32 Players | 64 Players | 128 Players | 256+ Players |
|---|---|---|---|---|
| CPU | 4 cores @ 3.0 GHz i5-8400 / Ryzen 5 2600 |
6 cores @ 3.5 GHz i7-9700 / Ryzen 7 3700X |
8 cores @ 3.5 GHz i9-9900 / Ryzen 7 5700X |
12+ cores @ 4.0+ GHz i9-12900 / Ryzen 9 5900X |
| RAM | 16 GB | 32 GB | 64 GB | 128 GB |
| Storage | 100 GB SSD | 150 GB NVMe SSD | 200 GB NVMe SSD | 300 GB NVMe SSD |
| Network | 100 Mbps upload | 250 Mbps upload | 500 Mbps upload | 1 Gbps upload |
| OS | Windows 10/11 64-bit | Windows Server 2019 Ubuntu 20.04 LTS |
Windows Server 2022 Ubuntu 22.04 LTS |
Windows Server 2022 Ubuntu 22.04 LTS |
Minimum System Requirements
For a basic 32-player server with minimal scripts:
| Component | Minimum Specs |
|---|---|
| CPU | 4 physical cores @ 2.5 GHz |
| RAM | 8 GB (16 GB recommended) |
| Storage | 100 GB HDD (SSD recommended) |
| Network | 50 Mbps upload |
| OS | Windows 10 64-bit / Linux 64-bit |
Important: Minimum requirements will result in decreased performance, lag spikes, and potential server crashes. FiveM is resource-intensive; follow recommended specifications.
Network Requirements
Upload Speed
- 32 players: Minimum 100 Mbps upload
- 64 players: Minimum 250 Mbps upload
- 128 players: Minimum 500 Mbps upload
- 256+ players: Minimum 1 Gbps upload
Bandwidth Calculation
Each player requires approximately 3-5 Mbps of bandwidth for smooth roleplay:
Total Upload Speed Needed = Players × 4 Mbps (average)
Port Requirements
| Port | Protocol | Purpose | Required |
|---|---|---|---|
| 30120 | UDP | Game Port | Yes |
| 40120 | TCP | txAdmin Web Panel | Yes |
| 3306 | TCP | MySQL Database (if local) | Yes |
Storage & Performance
Storage Type Impact
| Storage Type | Loading Time | Performance | Recommended |
|---|---|---|---|
| HDD | Slow (20+ seconds) | Poor | No |
| SATA SSD | Good (8-12 seconds) | Good | Yes |
| NVMe SSD | Fast (3-5 seconds) | Excellent | Highly Recommended |
💾 Storage Growth
FiveM servers grow based on mods and player data:
- Base server: ~20-30 GB
- ESX Framework: +10-15 GB
- QBCore Framework: +10-15 GB
- Custom Resources: +5-50 GB (varies)
- Player Data: +1-5 GB (depends on activity)
CPU Performance Considerations
Core Count vs. Clock Speed
- Single-thread performance is crucial for FiveM servers
- Clock speed (GHz) matters more than core count for base performance
- Additional cores help with player scaling and background processes
- OneSync: Requires good multi-core performance for 64+ players
Recommended CPU Architecture
| Performance Tier | Intel | AMD |
|---|---|---|
| Entry (32 players) | i5-8400 / i5-11400 | Ryzen 5 2600 / 5600X |
| Mid (64 players) | i7-9700 / i7-11700 | Ryzen 7 3700X / 5700X |
| High (128 players) | i9-9900 / i9-12900 | Ryzen 7 5700X / 5800X |
| Enterprise (256+) | Xeon W-2295 | Threadripper 3960X |
RAM Usage Breakdown
- Base FiveM: 2-4 GB
- Framework (ESX/QBCore): 4-8 GB
- Per Player: ~200-500 MB
- Vehicles: ~50-100 MB each
- Entities/Interiors: 1-5 GB (depends on custom content)
- MySQL Database: 2-4 GB
Formula: RAM Needed = 8 GB (base) + (Players × 0.5 GB) + Resources
Operating System Considerations
Windows vs. Linux
| Aspect | Windows | Linux |
|---|---|---|
| Performance | Good (native) | Better (lightweight) |
| Setup Difficulty | Easy (GUI) | Moderate (command line) |
| Resource Usage | Higher overhead | Lower overhead |
| Maintenance | Auto-updates | Manual control |
| Cost | Licensing required | Free (most distros) |
| Recommended For | Beginners | Experienced admins |
Performance Optimization
OneSync Configuration
For 64+ players, enable OneSync Infinity in server.cfg:
sets onesync_enabled 1
sets onesync_maxPlayers 128
Resource Management
- Remove Unused Resources: Delete unused scripts to free RAM
- Optimize Models: Use low-poly vehicle models when possible
- Entity Management: Stream entities efficiently to reduce load
- Database Indexing: Properly index MySQL tables for faster queries
Testing Your Setup
Stress Test Commands
# Windows Task Manager
# Monitor CPU, RAM, and Network usage during gameplay
# Linux htop
sudo apt-get install htop
htop
Performance Indicators
- CPU Usage: Below 80% under load
- RAM Usage: 70-85% utilization is ideal
- Network: Consistent upload speed without spikes
- Server Tick Rate: Should remain stable at 20-30 ticks per second
Frequently Asked Questions
Can I run FiveM on a cheap VPS?
Not recommended. FiveM requires significant CPU power and RAM. Shared VPS will cause performance issues. Use dedicated hardware.
Does Linux perform better than Windows?
Linux has lower overhead and better resource utilization, but Windows is easier to set up. Choose based on your expertise.
How much bandwidth do I need for 100 players?
Minimum 400 Mbps upload, preferably 500+ Mbps for stable gameplay.
Next Steps
Need Guaranteed Performance? Supercraft provides optimized FiveM servers with enterprise-grade hardware, ensuring smooth roleplay for your community.