HumanitZ PvP vs PvE Server Setup Guide
The core question every HumanitZ server operator faces is: cooperative survival or competitive warzone? HumanitZ's GameServerSettings.ini exposes distinct levers for both philosophies — from a fully pacifist PvE co-op to a permadeath PvP server where every encounter with another player is life-or-death. This guide covers every relevant setting and presents tested preset configurations for both modes.
🤝 PvE Focus
PvE servers centre the challenge on zombie waves, resource management, and base building. Player-vs-player damage is disabled, creating a cooperative atmosphere where trust is the default.
⚔️ PvP Focus
PvP servers add human predation to the zombie threat. Every survivor you meet is a potential ally or enemy. Friendly fire, permadeath, and scarce loot maximise the tension and stakes.
Core PvP / PvE Settings
[GameplaySettings]
# Enable or disable player-vs-player damage
bFriendlyFire=False ; False = PvE | True = PvP
# Permadeath — character wipe on death (skills, level reset)
Permadeath=False ; False = respawn | True = full loss on death
# Allow players to loot unconscious/dead players
AllowPlayerLooting=True
# Whether players can destroy another player's base structures
AllowBaseRaiding=False ; Set True for full PvP raids
# Grace period after spawn where new players can't be damaged (seconds)
SpawnProtectionSeconds=60
Airdrop and Conflict Settings
[EventSettings]
# Enable airdrops (creates contested hotspots, great for PvP)
AirDrops=True
# How often airdrops occur (minutes of real server time)
AirdropIntervalMinutes=45
# Announce airdrop location on map (True = marked | False = unmarked/harder)
AirdropMapMarker=True
# Safezones — protected areas where PvP damage is disabled even on PvP servers
SafeZonesEnabled=True
SafeZoneRadius=100 ; Metres around safezone markers
PvE Preset: Community Co-op
Focus entirely on zombie survival with a welcoming, cooperative atmosphere:
[GameplaySettings]
bFriendlyFire=False
Permadeath=False
AllowPlayerLooting=False
AllowBaseRaiding=False
SpawnProtectionSeconds=120
[EventSettings]
AirDrops=True
AirdropIntervalMinutes=90 ; Less frequent — airdrops are gifts, not fights
AirdropMapMarker=True
SafeZonesEnabled=True
PvP Preset: Hardcore Warzone
Maximum stakes — every decision from loot route to alliances matters:
[GameplaySettings]
bFriendlyFire=True
Permadeath=True
AllowPlayerLooting=True
AllowBaseRaiding=True
SpawnProtectionSeconds=30 ; Short spawn protection — get moving quickly
[EventSettings]
AirDrops=True
AirdropIntervalMinutes=30 ; Frequent drops fuel conflict hotspots
AirdropMapMarker=True ; Visible on map — everyone races for it
SafeZonesEnabled=False ; No safe havens
[LootSettings]
LootAbundance=0.6 ; Scarce loot amplifies resource competition
Mixed Preset: PvE with Opt-In PvP Zones
The most community-popular configuration — PvE everywhere except designated PvP hotspots:
[GameplaySettings]
bFriendlyFire=False ; Global PvE
AllowBaseRaiding=False
Permadeath=False
[ZoneSettings]
# PvP Hotzone — a named map location where PvP is enabled
PvPZonesEnabled=True
PvPZones=MilitaryBase,CityCenter
PvPZoneIndicator=True ; Show visual boundary to players
Announcing Your Server Mode
Include the server mode in your server name and message of the day so players know what to expect before joining:
[ServerInfo]
ServerName="[PvE] HumanitZ Community - No Griefing"
MOTD="Welcome! This is a PvE server. Friendly fire is OFF. Enjoy the zombie apocalypse together."
Switching Modes: Changing from PvE to PvP on a live server (especially enabling base raiding) should always be announced with significant advance notice. Players who built bases under a PvE assumption will rightfully feel betrayed by an unannounced rule change. Give at least 1 week's notice and consider a world wipe to reset on equal footing.
Professional Hosting
Set up your PvP or PvE community on hardware built for it. Host your HumanitZ server with Supercraft — full config file access, DDoS protection, and expert support for your server from day one.