Palworld: Base Camp Configuration
The Base Camp is the heart of Palworld gameplay. As a server admin, you control how many bases players can build and how many Pals can work there. These settings drastically affect both **Fun** and **Server Performance**.
1. Worker Count
BaseCampWorkerMaxNum controls the max Pals per base. Default is 15. Increasing this allows for massive factories but drains CPU/RAM.
2. Global Limit
BaseCampMaxNum is the total limit for the entire server. If set too low, new players won't be able to place a Palbox.
3. Guild Limit
BaseCampMaxNumInGuild restricts how many bases one Guild can own. Usually capped at 3 or 4 to encourage quality over quantity.
Detailed Settings Explanation
1. BaseCampWorkerMaxNum (Worker Limit)
- Default: 15 (Level 1) to 20 (Max Level)
- Max Setting: 50
- Impact: HIGH.
Setting this to 50 means every single base tracks 50 AI pathfinding entities. If you have 10 guilds with 3 bases each, that is10 * 3 * 50 = 1500active Pals. This WILL lag most servers.
Recommendation: Keep it at 20 or 25 for stability.
2. BaseCampMaxNumInGuild (Bases per Guild)
- Default: 3
- Impact: Moderate. More bases mean more fast-travel points and chunk loading.
- Note: Players naturally unlock more base slots as they level up their Palbox. This setting defines the hard cap.
3. BaseCampMaxNum (Server Total)
- Default: 128
- Impact: Low (until hit).
- Check: Ensure this is high enough for your Max Players.
Formula:MaxPlayers / 2 * 3(Assuming 2 players per guild, 3 bases each). 128 is usually plenty.
How to Change Settings
- Stop Server.
- Open
PalWorldSettings.inivia File Manager or Config Editor. - Find or Add the variables:
BaseCampWorkerMaxNum=20, BaseCampMaxNumInGuild=4, - Save and Restart.
- Note:
BaseCampWorkerMaxNummust ALSO be unlocked in the in-game "World Settings" if playing locally, but on dedicated servers, the .ini rules supreme.
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