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Base Camp Configuration

Palworld: Base Camp Configuration

The Base Camp is the heart of Palworld gameplay. As a server admin, you control how many bases players can build and how many Pals can work there. These settings drastically affect both **Fun** and **Server Performance**.

1. Worker Count

BaseCampWorkerMaxNum controls the max Pals per base. Default is 15. Increasing this allows for massive factories but drains CPU/RAM.

2. Global Limit

BaseCampMaxNum is the total limit for the entire server. If set too low, new players won't be able to place a Palbox.

3. Guild Limit

BaseCampMaxNumInGuild restricts how many bases one Guild can own. Usually capped at 3 or 4 to encourage quality over quantity.

Detailed Settings Explanation

1. BaseCampWorkerMaxNum (Worker Limit)

  • Default: 15 (Level 1) to 20 (Max Level)
  • Max Setting: 50
  • Impact: HIGH.
    Setting this to 50 means every single base tracks 50 AI pathfinding entities. If you have 10 guilds with 3 bases each, that is 10 * 3 * 50 = 1500 active Pals. This WILL lag most servers.
    Recommendation: Keep it at 20 or 25 for stability.

2. BaseCampMaxNumInGuild (Bases per Guild)

  • Default: 3
  • Impact: Moderate. More bases mean more fast-travel points and chunk loading.
  • Note: Players naturally unlock more base slots as they level up their Palbox. This setting defines the hard cap.

3. BaseCampMaxNum (Server Total)

  • Default: 128
  • Impact: Low (until hit).
  • Check: Ensure this is high enough for your Max Players.
    Formula: MaxPlayers / 2 * 3 (Assuming 2 players per guild, 3 bases each). 128 is usually plenty.

How to Change Settings

  1. Stop Server.
  2. Open PalWorldSettings.ini via File Manager or Config Editor.
  3. Find or Add the variables:
    BaseCampWorkerMaxNum=20,
    BaseCampMaxNumInGuild=4,
  4. Save and Restart.
  5. Note: BaseCampWorkerMaxNum must ALSO be unlocked in the in-game "World Settings" if playing locally, but on dedicated servers, the .ini rules supreme.

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