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Sons of the Forest Part 2 Story Expansion: Server Admin Guide

Sons of the Forest Part 2 Story Expansion: Server Admin Guide

The highly anticipated Sons of the Forest: Part 2 expansion dramatically expands the underground Bunker-City network, introduces new Kelvin companion behaviours, and adds the cryptic Second Cube — a late-game enigma that unlocks co-op-exclusive endings. For dedicated server operators, this update brings new save structure changes and optional progression flags that need administration.

🗂️ New Save Structure

Part 2 adds new save folders: Saves/Multiplayer/[ID]/Part2/. Backup your existing server saves before applying the update to prevent data conflicts.

🔐 Holo-Key Persistence

Holo-Keys are now per-player tracked server-side. If a player loses their key data due to corruption, admins can inject keys via the new /giveitem HoloKey [SteamID] RCON command.

Enabling Part 2 Content

In your dedicatedserver.cfg, add the Part 2 flag to load expansion content:

{
  "Difficulty": "Normal",
  "SaveSlot": "Multiplayer",
  "IsPublic": true,
  "RegionInfo": "",
  "LanServerPort": 8766,
  "GamePort": 27016,
  "EnablePart2": true,
  "SecondCubeEnabled": true,
  "BunkerCityDepth": 5
}

The Second Cube: Co-Op Locking

The Second Cube ending is designed for coordinated groups. Server admins can lock the Cube ending behind a minimum active player count:

# In ServerSettings.ini
[Part2]
SecondCubeMinPlayers=4
CubeRoomLockOnSingle=true

Expanded Bunker-City Performance

The new underground network introduces complex multi-floor environments with particle-heavy trap systems. Monitor your server's thread utilisation — Part 2's lighting calculations are substantially heavier than the surface biomes. Reduce MutantSpawnRate in Bunker zones by 20% if you notice consistent FPS drops during underground exploration.

Save Compatibility: Part 2 saves are NOT backwards compatible with Part 1. Once a server enables Part 2, rolling back the update will render the world unloadable. Double-check your backup strategy before flipping the switch.

Professional Hosting

Ready for Part 2? Host your Sons of the Forest server with Supercraft for automated updates, dedicated NVMe storage, and DDoS protection.

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