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Star Rupture Server Configuration Guide 2026

Star Rupture Server Configuration Guide 2026

Configuring your Star Rupture server correctly ensures optimal gameplay, balanced difficulty, and stable multiplayer experience.

⚙️ Configuration Overview

  • Config Files: ServerSettings.ini and Engine.ini
  • Web Interface: Port 3001 for easy management
  • Live Changes: Some settings apply instantly
  • Restart Required: Major changes need server restart

Basic Server Settings

Server Name & Password

Edit ServerSettings.ini:

[ServerSettings]
# Server Identification
ServerName="My Star Rupture Server"
ServerPassword=""
AdminPassword="your_admin_password"

# Server Description
Description="A factory building survival server for friends"

Player Limits

# Player Configuration
MaxPlayers=4  # Star Rupture supports up to 4 players
PlayerSlots=4

# Reserved Slots (optional)
ReservedSlots=2  # Keep open for admins/friends

Gameplay Configuration

Difficulty Settings

SettingEasyNormalHardExtreme
Damage Taken50%100%150%200%
Resource Gathering200%100%75%50%
Enemy Damage75%100%125%150%
Crafting Time50%100%150%200%
Building Cost75%100%125%150%
[Gameplay]
# Difficulty preset
Difficulty=Normal

# Or customize individual settings
DamageTakenMultiplier=1.0
ResourceGatherMultiplier=1.0
EnemyDamageMultiplier=1.0
CraftingTimeMultiplier=1.0
BuildingCostMultiplier=1.0

World Settings

[WorldSettings]
# Day/Night Cycle
DayLengthSeconds=3600  # 60 minute days
NightLengthSeconds=1800  # 30 minute nights

# Time Scale
TimeScale=1.0  # 1.0 = real time

# Weather
WeatherEnabled=true
StormFrequency=normal
SeasonsEnabled=true

Multiplayer Configuration

SaveSync Settings

[Multiplayer]
# Enable SaveSync host migration
SaveSyncEnabled=true

# Sync Settings
AutoSyncInterval=300  # seconds
MaxSaveHistory=10
CompressionEnabled=true
EncryptionEnabled=AES256

Connection Settings

[NetworkSettings]
# Server Ports
GamePort=27015
QueryPort=27016
WebInterfacePort=3001

# Bandwidth
MaxBandwidth=100000  # Kbps (100 Mbps default)
PlayerBandwidthLimit=25000  # Kbps per player

Player Interaction

SettingCo-op FriendlyPvP Enabled
Player DamageDisabledEnabled
Building DamageDisabledEnabled
Resource TheftDisabledEnabled
Hostile CreaturesNormalIncreased
Shared CraftingEnabledDisabled

Recommendation: Star Rupture is designed as co-op game. PvP may be unbalanced or incomplete.

Performance Configuration

Tick Rate

[Performance]
# Server tick rate (updates per second)
ServerTickRate=30  # Default: 30 ticks/second

# Lower values for slower computers
# Higher values for better responsiveness (requires more CPU)

Object Rendering

[Rendering]
# Object stream distance (in game units)
ObjectStreamDistance=200

# Max objects rendered per player
MaxObjectsPerPlayer=500

# Level of detail (1-5)
LODQuality=3

Network Optimization

SettingLow BandwidthHigh Bandwidth
Update Rate10 Hz30 Hz
Packet Size512 bytes2048 bytes
CompressionDisabledEnabled
InterpolationHighLow

Economy & Resource Configuration

Resource Spawning

[Resources]
# Resource spawn rates
OreSpawnRate=1.0
WoodSpawnRate=1.0
FoodSpawnRate=1.0

# Resource density
ResourceDensity=normal

# High-tier resources
RareResourceSpawnRate=0.1  # 10% of normal spawn rate

Crafting Balancing

[Crafting]
# Crafting costs
GlobalCraftingMultiplier=1.0

# Specific crafting categories
BasicItemMultiplier=1.0
AdvancedItemMultiplier=1.5
LegendaryItemMultiplier=2.0

Admin Configuration

Admin Commands

In-game admin commands require admin password:

CommandDescriptionUsage
/kickRemove player from server/kick [PlayerName]
/banBan player from server/ban [PlayerName] [Duration]
/teleportTeleport to location/teleport [X] [Y] [Z]
/giveitemSpawn item for player/giveitem [PlayerName] [ItemID] [Amount]
/setdifficultyChange game difficulty/setdifficulty [Easy/Normal/Hard]
/saveForce server save/save

Admin Rights

Level 1 Admin

  • Kick players
  • Change weather
  • Spawn basic items

Level 2 Admin

  • Ban players
  • Teleport anywhere
  • Spawn advanced items

Level 3 Admin

  • Change difficulty
  • Modify resources
  • Reset world state

Advanced Configuration

Experimental Features

⚠️ Experimental Mode

Star Rupture dedicated server is still experimental. These settings may change or be unstable.

[Experimental]
# Enable experimental features
ExperimentalFeatures=false

# Test settings for future updates
FutureFeatureFlag=0

Modding Support

Star Rupture modding support is limited but growing:

  • Workshop Integration: Steam Workshop mods (when available)
  • Server-Side Mods: Install mods on server only
  • Client-Side Mods: Players must install to join
  • Required Mods: Force all players to have specific mods

Troubleshooting Configuration

Settings not applying?

Ensure server is fully stopped before editing config files. Some changes require complete restart.

Server not starting after config change?

Check for syntax errors in config files. Validate that all values are within acceptable ranges.

Players can't connect after port change?

Update port forwarding and firewall rules. Ensure new ports match server configuration.

Performance worse after changes?

Reduce object count or tick rate. Check if settings exceed hardware capabilities.

SaveSync not working?

Verify SaveSync is enabled in config. Check that players are running same game version.

Frequently Asked Questions

Do I need to restart server for all changes?

No. Basic settings apply live. Major gameplay changes require restart.

Can I change difficulty mid-game?

Yes, use admin command /setdifficulty or restart server with new settings.

What's the best player count for Star Rupture?

2-4 players is optimal. The game is designed for small cooperative groups.

How do I enable PvP?

PvP is experimental and may be unbalanced. Enable in multiplayer settings but expect issues.

Can I reset player progress?

Admins can reset individual player data or entire world. Use carefully and communicate to players.

Next Steps

Configuration Help: Supercraft provides pre-configured Star Rupture servers with optimal settings and easy web management.

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