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Sunkenland Admin Permissions Guide

Setting Up Admins

This guide explains admin permissions for dedicated hosting with practical steps to keep uptime stable, reduce regression risk, and maintain a smooth player experience.

Admin Config File

Admins are defined in the AdminList.txt file located in your server's root or /Saved/ folder.

Adding Admins

  1. Find your SteamID64.
  2. Open AdminList.txt.
  3. Add the SteamID64 (one per line).
  4. Save and restart the server.

Admin Abilities

In-game, admins can use the console (F1 or /) to kick players, ban users, and teleport to coordinates.

Topic Deep Dive: admin permissions

Admin permissions on dedicated hosting is most reliable when changes are staged, measured, and validated against live-join behavior before wider rollout.

  • Plan first: Plan maintenance for admin permissions and announce player-facing impact in advance.
  • Measure impact: Track CPU, RAM, and network baselines before and after each configuration change.
  • Protect continuity: Keep rollback-ready backups so failed changes can be reverted within minutes.

Operational Checklist

Treat this topic as a repeatable server operation, not a one-time change. Schedule changes during lower traffic, announce maintenance windows, and keep a rollback snapshot before each update. If your server is modded, validate changes on a staging copy first so startup logs, world loading, and player joins are confirmed before production rollout.

Validation Steps

  • Capture baseline metrics: Record CPU, RAM, and average player ping before changes.
  • Apply one change at a time: Avoid batch edits that make root-cause analysis difficult.
  • Review logs after restart: Check for version mismatch and dependency warnings immediately.
  • Run a real join test: Confirm fresh clients can connect and complete core gameplay actions.
  • Observe for at least 24 hours: Validate behavior under peak load, not only right after reboot.

Performance and Stability Notes

Most hosting incidents come from resource spikes combined with configuration drift. Keep restart cadence predictable, review world/save growth weekly, and cap optional systems that generate extreme entity counts. When performance drops, compare with your last known-good baseline and revert recent high-risk changes quickly to reduce downtime.

Backup and Rollback Policy

Use automated daily backups plus pre-change snapshots for risky operations. Keep at least one off-node copy and test restore procedures routinely. A practical retention strategy is 7 daily, 4 weekly, and 2 monthly restore points. If a change causes instability, roll back first, stabilize service, and then reattempt with a narrower test scope.

Game-Specific Hosting Notes

  • Save integrity first: Validate world save write permissions and backup rotation before changing gameplay or admin settings.
  • Co-op desync control: Prefer stable update windows and avoid changing multiple progression-related settings between sessions.
  • Player slots: Scale slots to real CPU headroom, not only RAM, to avoid combat/input latency during base-heavy gameplay.
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