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BepInEx Setup

Valheim: Mastering the BepInEx Modding Framework

In the world of **Valheim** modding, **BepInEx** is the foundation upon which almost every mod is built. It is a "Unity Injector" that allows external code (DLLs) to modify the way the game behaves. Without BepInEx, massive quality-of-life mods like *Valheim Plus* or *Epic Loot* simply cannot function.

1. The Plugin Folder

Your mods (the .dll files) live in /BepInEx/plugins/. This is the only folder where BepInEx looks for new code to inject.

2. Configuration

After your first boot with a mod, a corresponding .cfg file is generated in /BepInEx/config/. This is where you tweak mod settings.

3. Versioning

Valheim updates frequently. Always ensure you are using the **IL2CPP** or **Mono** version of BepInEx that matches the current branch of the game.

Manual Installation & Directory Structure

If you are not using the Supercraft 1-Click Installer, you must ensure the following structure in your root folder:

  • /BepInEx/ - The core framework.
  • doorstop_config.ini - The configuration that tells Valheim to load BepInEx instead of the vanilla engine.
  • winhttp.dll - The bridge file required for the injection to work.

Configuring "Doorstop"

If BepInEx isn't loading, check your doorstop_config.ini. The [UnityDoorstop] section must have enabled=true.

[UnityDoorstop]
# True to enable, False to disable
enabled=true
# Path to the assembly to load
targetAssembly=BepInEx\core\BepInEx.Preloader.dll

Advanced Troubleshooting: The Dependency Loop

Many mods require **Jotunn** or **HookGenPatcher** to work.

Extension Required For Install Location
Jotunn.dllAlmost all complex UI or Item mods.BepInEx/plugins/
HookGenPatcherAny mod that changes core physics or networking.BepInEx/patchers/
MMHOOKOlder mods that require manual method hooks.BepInEx/plugins/

Expert Tip: Always check your LogOutput.log inside the BepInEx folder if a mod isn't working. It will highlight in red any DLLs that failed to load due to missing dependencies or version mismatches.

Comprehensive Troubleshooting Guide

BepInEx Not Loading

  • Symptom: Server starts but mods don't work. No BepInEx console output.
  • Check Doorstop Config: Verify doorstop_config.ini has enabled=true.
  • Verify Installation: Ensure BepInEx folder structure is correct with all core files.
  • Check Permissions: Verify winhttp.dll and doorstop_config.ini have proper file permissions.
  • Restart Required: Some installations require multiple restarts to initialize.
  • Log Files: Check if LogOutput.log is being generated. If not, BepInEx isn't loading at all.

Mods Not Appearing in Game

  • Wrong Folder: Ensure DLLs are in /BepInEx/plugins/, not root or subdirectories.
  • Missing Dependencies: Many mods require Jotunn, HookGenPatcher, or MMHOOK. Install required dependencies.
  • Version Mismatch: Ensure BepInEx version is compatible with Valheim version.
  • Load Order Issues: Some mods need to load in specific order. Try renaming DLLs alphabetically.
  • Config Conflicts: Duplicate config files or corrupted configs can prevent loading.
  • Check Logs: LogOutput.log will show which mods failed and why.

Server Crashes on Startup

  • Incompatible Mod: One of your mods is incompatible with current Valheim version.
  • Corrupted Download: Re-download BepInEx and all mods from official sources.
  • Dependency Loop: Mod A requires Mod B, Mod B requires Mod C, but Mod C is missing.
  • Memory Issues: Too many mods can exceed available RAM. Disable non-essential mods.
  • Duplicate Mods: Having multiple versions of the same mod causes crashes.
  • Troubleshoot: Disable all mods, enable one-by-one until crash occurs.

Specific Mod Errors in Logs

"Assembly load failed" or "TypeLoadException"

  • Corrupted DLL: Re-download the affected mod.
  • Wrong Architecture: Ensure you're using IL2CPP or Mono version appropriate for your setup.
  • Missing Framework: Some mods require specific .NET Framework versions.

"Missing dependency"

  • Identify Missing Dependency: Check the mod's Thunderstore page for requirements.
  • Common Dependencies: Jotunn, HookGenPatcher, MMHOOK_Valheim.
  • Install Location: Dependencies go in /BepInEx/plugins/ or /BepInEx/patchers/ as specified.

"Version mismatch"

  • BepInEx Version: Update BepInEx to latest version.
  • Game Version: Ensure Valheim is updated. Old mods may not work with new versions.
  • Dependency Version: Update all dependency mods to match mod requirements.

Client-Side Issues

Players Can't Join Modded Server

  • Version Mismatch: Players need exact same mod versions as server.
  • Missing Mods: All players must have all server-side mods installed.
  • Config Differences: Some mods (like Valheim Plus) require matching configs.
  • Profile Codes: Use r2modman profile codes to sync exact mod lists.
  • Enable Mods: Ensure players are launching with "Start Modded" button.

Game Won't Launch with Mods

  • Incompatible Mod: One mod conflicts with others or game version.
  • Corrupted Install: Delete BepInEx folder and reinstall completely.
  • Antivirus: Some antivirus software blocks mod DLLs. Add exceptions.
  • Launch Arguments: Verify game has proper launch parameters.
  • Mod Manager Issues: Try launching without r2modman to isolate the issue.

Performance Issues

Server Lag with Mods

  • Too Many Mods: Each mod adds overhead. Disable unused mods.
  • Resource-Intensive Mods: Some mods like Epic Loot generate many items. Configure properly.
  • Autosave Frequency: Some mods increase save frequency. Adjust intervals.
  • Player Sync: Mods that sync data between players increase network load.
  • Monitor Resources: Check CPU/RAM usage in server control panel.

Client Framerate Drops

  • Visual Mods: HD textures and visual effects mods impact performance.
  • UI Mods: Complex interface overlays can cause FPS drops.
  • Item Density: Mods that add many items increase memory usage.
  • Disable Effects: Reduce particle effects in mod configurations.
  • Hardware Limitations: Ensure your PC meets modded game requirements.

Configuration Issues

Settings Not Applying

  • Wrong Config File: Ensure you're editing the correct .cfg file.
  • Server vs Client: Some settings must be on server, others on client.
  • Format Errors: Incorrect config format prevents settings from loading.
  • Restart Required: Most config changes need server restart.
  • Default Override: Some configs reset to default on updates.

Config File Not Generated

  • Not Started Yet: Config files generate on first successful mod load.
  • Mod Failed to Load: If mod doesn't load, config won't generate.
  • Manual Creation: Manually create config using examples from mod documentation.
  • Permissions: Ensure server has write permissions to config directory.

Common Dependency Issues

Jotunn (Jötunnheim)

  • Purpose: Required for almost all complex UI and item mods.
  • Installation: Place Jotunn.dll in /BepInEx/plugins/.
  • Version: Must match Jotunn version required by each dependent mod.
  • Common Error: "Jotunn not found" when using Jotunn-dependent mods.

HookGenPatcher

  • Purpose: Required for mods that change core game mechanics.
  • Installation: Place in /BepInEx/patchers/, NOT plugins folder.
  • Common Mistake: Putting HookGenPatcher in plugins instead of patchers.

MMHOOK_Valheim

  • Purpose: Required for older mods that need manual method hooks.
  • Installation: Place MMHOOK_Valheim.dll in /BepInEx/plugins/.
  • Version Critical: Must match specific Valheim version requirements.

Best Practices for Stable Modded Servers

Installation Guidelines

  • Source Reliability: Only download from Thunderstore or official sources.
  • Version Tracking: Keep notes of which mod versions work together.
  • Incremental Testing: Add one mod at a time, test thoroughly.
  • Backup Often: Always backup before adding new mods.
  • Read Documentation: Check each mod's installation instructions and requirements.

Maintenance

  • Regular Updates: Keep mods updated for new Valheim versions.
  • Clean Install: Occasionally reinstall BepInEx and mods completely.
  • Monitor Logs: Check LogOutput.log regularly for warnings.
  • Performance Monitoring: Track server performance metrics over time.
  • Community Feedback: Stay updated on known issues and solutions.

Emergency Recovery: If your server becomes completely unusable due to mod issues, the fastest solution is often to delete the entire BepInEx folder and reinstall just the mods you actually need. Keep a list of your essential mods and their working versions for quick recovery.

Shield your server with peak performance. Set up a Valheim server with Supercraft and take advantage of our internal pre-configured BepInEx environment for instant modding.

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