Abiotic Factor Performance Tuning
Abiotic Factor performance is primarily affected by player count and sandbox settings. Use the official sandbox settings file for safe tuning before trying any engine-level tweaks.
Where to Tune
- File:
SandboxSettings.ini - Dedicated server path:
AbioticFactor/Saved/SaveGames/Server/Worlds/<WorldName>/SandboxSettings.ini - Restart required: Yes
High-Impact Settings (Defaults)
| Setting | Default | Performance Impact |
|---|---|---|
EnemySpawnRate | 1.0 | Lower values reduce AI load |
EnemyHealthMultiplier | 1.0 | Lower values shorten fights |
EnemyPlayerDamageMultiplier | 1.0 | Lower values reduce wipe loops |
LootRespawnEnabled | False | Enabling increases world activity |
DayNightCycleSpeedMultiplier | 1.0 | Faster cycles can increase activity spikes |
Tip: Start by reducing EnemySpawnRate and keep all other values at default until you confirm stability.
Operational Best Practices
- Match player slots to hardware: High player counts amplify AI and physics load.
- Restart on update days: Hotfixes often require a fresh restart to stay stable.
- Back up before big changes: Keep a copy of your world folder when tuning.
- Change one setting at a time: Validate performance after each change.
Troubleshooting Lag Spikes
- Check if enemy-heavy zones are being farmed repeatedly.
- Lower
EnemySpawnRateand confirm the impact. - Reduce player slots during peak hours if needed.
Next Steps
Performance Hosting: Supercraft nodes are tuned for consistent simulation performance with automated restarts and backups.