Conan Exiles Age of Heroes: What's New for Server Admins
The Age of Heroes update brought sweeping changes to the Conan Exiles endgame — most significantly, a complete overhaul of the Thrall combat AI, the introduction of NPC Champions, and a revamped purge system. For dedicated server administrators, these changes require both config reviews and restart plans to properly initialise the new AI subsystems on your live world.
🤺 Thrall AI Overhaul
Thrall combat logic now uses a behaviour tree system. Existing thralls retain their gear but their combat settings reset to defaults. Review your Thrall_AI.ini entries.
🏰 New Purge System
The revamped Purge now scales dynamically to the strongest base on the server. Admins can override the scaling cap via the MaxPurgeScore variable to protect smaller communities.
Key Configuration Changes
Update your ServerSettings.ini after applying the Age of Heroes patch:
[ServerSettings]
# New Purge Cap Variable (0 = no cap)
MaxPurgeScore=50000
# NPC Champion spawn rate (1.0 = default, reduce for lower-pop servers)
NPCChampionSpawnMultiplier=0.5
# Thrall maximum per server (increased limit in Age of Heroes)
MaxThralls=200
Recommended Post-Update Actions
- Backup
game.dbbefore applying — the post-update migration modifies Thrall stat tables irreversibly - Run
/clanhousecache flushvia admin console to rebuild base ownership indexes - Test the Purge manually on a staging world before your live server to validate the new scaling
- Notify your community of the Thrall AI reset — combat presets will need to be reapplied by each player
Purge Tip: On low-pop PvE servers, set PurgeMaximum=3 and reduce MaxPurgeScore to prevent lone players from being overwhelmed by scaled raids designed for clan-level fortifications.
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