HumanitZ Server Loot Configuration Guide
Loot balance defines the entire feel of your HumanitZ server. Set it too scarce and new players churn out of frustration before they experience the game. Set it too generous and veteran players rush end-game gear in hours, deflating long-term engagement. HumanitZ exposes a fine-grained set of loot configuration variables in GameServerSettings.ini that let you dial in exactly the survival tension you want.
๐ฆ Global Multiplier
LootAbundance is the master scale applied to all container spawn tables. It multiplies the probability of each item slot being filled, rather than adding fixed items.
โฑ๏ธ Respawn Timers
After a container is looted, it enters a cooldown before repopulating. The ContainerRespawnTime setting controls this window and is one of the most impactful settings for high-population servers.
Core Loot Settings
[LootSettings]
# Global loot probability multiplier (applied to all containers)
# 0.5 = half the default items spawn | 1.0 = default | 2.0 = double | 5.0 = near-full containers
LootAbundance=1.0
# Time in SECONDS before a looted container can repopulate
# 3600 = 1 hour | 7200 = 2 hours | 86400 = 24 hours
ContainerRespawnTime=3600
# Whether containers respawn once (false) or indefinitely (true)
InfiniteContainerRespawn=true
# Maximum number of items per container slot (affects rare items)
MaxItemsPerSlot=3
Per-Category Loot Weights
Beyond the global multiplier, individual item categories can be tuned independently. This lets you create servers with abundant food but rare weapons, or vice versa:
[LootCategorySettings]
# Weapon spawns (guns, ammo, melee)
WeaponLootMultiplier=0.8 ; Slightly below default โ keeps weapons valuable
# Medical supply spawns (bandages, meds, antibiotics)
MedicalLootMultiplier=1.5 ; Generous โ reduces frustrating death-by-infection
# Food and drink spawns
FoodLootMultiplier=1.2 ; Slightly boosted โ reduces early-game starvation
# Building materials (nails, wood planks, metal sheets)
MaterialLootMultiplier=1.0 ; Default
# Fuel containers
FuelLootMultiplier=0.7 ; Scarcity adds value to vehicle gameplay
High-Tier / Military Loot Zones
[SpecialLootSettings]
# Multiplier applied ONLY inside military zones (barracks, armories)
MilitaryLootMultiplier=1.5
# Chance (0.0โ1.0) that a military container has a rare item in its rarest slot
MilitaryRareItemChance=0.15
# Airdrops โ how often they appear (in minutes of server real-time)
AirdropIntervalMinutes=60
# Number of items per airdrop crate
AirdropItemCount=12
Preset Configurations
๐ด Hardcore Survival
[LootSettings]
LootAbundance=0.4
ContainerRespawnTime=14400 ; 4 hours
[LootCategorySettings]
WeaponLootMultiplier=0.3
MedicalLootMultiplier=0.5
FoodLootMultiplier=0.6
๐ก Balanced Community Server
[LootSettings]
LootAbundance=1.0
ContainerRespawnTime=3600
[LootCategorySettings]
WeaponLootMultiplier=0.8
MedicalLootMultiplier=1.5
FoodLootMultiplier=1.2
๐ข Casual / Builder Server
[LootSettings]
LootAbundance=3.0
ContainerRespawnTime=900 ; 15 minutes
[LootCategorySettings]
WeaponLootMultiplier=2.0
MedicalLootMultiplier=3.0
MaterialLootMultiplier=4.0
Applying Changes
Loot settings are read at server startup. To apply changes:
- Edit
GameServerSettings.ini - Stop the server completely
- Restart the server โ new loot rates take effect on the next container check cycle
Note: existing containers that have already been populated keep their current contents until they are looted and respawn under the new settings.
New Server Tip: Start conservative (1.0 abundance) and observe your community's feedback for the first week. Increasing loot abundance is much easier than decreasing it โ players adapt quickly to generous loot but react negatively to sudden nerfs.
Professional Hosting
Edit all loot settings from a clean file manager interface. Host your HumanitZ server with Supercraft and apply config changes without touching the command line.