Icarus Outpost Server Setup 2025
Outpost mode enables persistent worlds in Icarus, allowing players to build long-term bases without mission time limits.
🏠️ Outpost Overview
- Persistent World: No time limits on survival
- Base Building: Construct permanent structures
- Resource Accumulation: Stockpile materials indefinitely
- 24/7 Hosting: Dedicated servers essential for outposts
Outpost vs. Prospect Mode
| Feature | Outpost Mode | Prospect Mode |
|---|---|---|
| Time Limit | None (persistent) | Timed missions |
| Extraction Required | No | Yes (must extract or lose) |
| Objectives | None (sandbox) | Specific missions |
| Progression | Permanent | Session-based |
| Progress Lost on Death | No | Yes (items lost) |
| Base Persistence | Full | Temporary |
| Dedicated Server Required | Highly Recommended | Optional |
Enabling Outpost Mode
Server Configuration
Edit ServerSettings.ini to enable outposts:
[/Script/Icarus.DedicatedServerSettings]
# Enable outpost mode
OutpostMode=true
# Outpost-specific settings
MaxPlayers=8
AllowNonAdminsToLaunchOutposts=true
ShutdownIfEmptyFor=0 # Never shut down
ShutdownIfNotJoinedFor=0 # Never shut down
Creating Outpost World
- Launch Icarus server with outpost mode enabled
- From main menu, select "Multiplayer"
- Choose "Create Outpost" instead of prospect
- Configure world parameters (biome, difficulty)
- Name your outpost and create
Important: Outpost worlds are completely separate from prospect worlds. Players cannot bring items from prospects into outposts.
Outpost Configuration
World Settings
[OutpostSettings]
# World parameters
WorldSize=large # small, medium, large
BiomeSelection=temperate # tropical, desert, arctic, temperate
Difficulty=normal # easy, normal, hard, brutal
WeatherEnabled=true
DayNightCycle=standard
Building Rules
| Setting | Options | Effect |
|---|---|---|
| Decay Enabled | true/false | Structures decay over time |
| Decay Rate | slow/medium/fast | How fast structures degrade |
| Max Building Height | unlimited/limited | Building height restrictions |
| Building Radius | 100-500 meters | Distance from lander |
Resource Settings
[ResourceSettings]
# Resource spawning rates
OreDensity=normal
TreeDensity=normal
AnimalSpawnRate=normal
RareResourceSpawnRate=low # Balance for long-term gameplay
PvP Configuration
Outpost PvP settings:
[PvPSettings]
# Enable PvP
PvPEnabled=false # Default: false for outposts
PvPRestriction=baseonly # No PvP, base-only PvP, or full PvP
TeamDamage=off # Can teammates damage each other?
FriendlyFire=off # Can allies damage each other?
⚔️ Outpost PvP Considerations
Most outpost servers are PvE for cooperative base building. PvP can destroy long-term bases quickly.
Outpost Gameplay
Base Building Strategy
Foundation First
- Build lander and initial shelter
- Secure perimeter quickly
- Establish resource production
Resource Production
- Ore smelters and refineries
- Water collection systems
- Food farming setup
- Power generation
Defensive Structures
- Walls and gates
- Turrets and automated defenses
- Secure storage containers
- Early warning systems
Long-Term Progression
- Tech Tree: Unlock all tiers at your own pace
- High-Level Gear: Craft advanced equipment without time pressure
- Massive Bases: Build sprawling complexes and factories
- Resource Stockpiles: Accumulate thousands of materials
- Environmental Control: Master multiple biomes and weather patterns
Server Requirements for Outposts
Outpost servers require more resources than prospect servers:
| Players | RAM | CPU | Storage |
|---|---|---|---|
| 4 Players | 32 GB | 8 cores @ 3.5 GHz | 80 GB NVMe SSD |
| 8 Players | 64 GB | 12 cores @ 3.5+ GHz | 120 GB NVMe SSD |
Important: Outpost servers run continuously 24/7. Premium hosting strongly recommended for stability and performance.
Backups & Maintenance
Automated Backups
# Linux backup script
#!/bin/bash
DATE=$(date +%Y%m%d_%H%M%S)
BACKUP_DIR="/backups/icarus_outpost/"
SOURCE_DIR="/path/to/icarus/Saved"
# Create backup
tar -czf "$BACKUP_DIR/outpost_$DATE.tar.gz" "$SOURCE_DIR"
# Keep last 7 days only
find "$BACKUP_DIR" -name "outpost_*.tar.gz" -mtime +7 -delete
echo "Outpost backup completed: $DATE"
Server Maintenance
- Regular Restarts: Every 12-24 hours to clear memory
- Save Verification: Validate outpost saves periodically
- Performance Monitoring: Track CPU and RAM usage over time
- Log Management: Archive logs older than 7 days
Troubleshooting Outpost Servers
World not saving?
Check disk space. Ensure server has write permissions to save directory. Verify outpost mode is enabled in config.
Players getting disconnected?
Check bandwidth. Outpost servers with many buildings and entities require stable upload speeds.
Server lag with large bases?
Reduce object render distance. Consider limiting building radius or entity count in server config.
Can't extract from outpost?
Extraction is not possible in outpost mode. That's the point - persistent world without mission pressure.
Progression too slow?
Adjust resource spawn rates or tech point requirements in server configuration. Outpost progression is intentionally slower than prospects.
Frequently Asked Questions
Can I switch between prospect and outpost?
Yes, but they're separate worlds. Characters and progress don't transfer between modes.
Do outposts update with Icarus patches?
Yes, but you may need to recreate the outpost if major game updates occur.
Can multiple outposts exist on same server?
Yes, players can create multiple outpost worlds with different names and settings.
What happens when server restarts?
Outpost world state is saved automatically. Players reconnect to their persistent bases after restart.
Is there an outpost limit?
Depends on server storage. Each outpost takes significant disk space. Monitor and clean up old outposts.
Next Steps
- Set up your outpost server
- Review hardware requirements
- Configure outpost settings
- Set up prospects for missions
24/7 Outpost Hosting: Supercraft provides dedicated Icarus servers optimized for persistent outpost worlds with automatic backups and expert support.