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Rust Server Requirements

Rust Server Hardware Requirements

Understanding hardware needs for running a stable Rust server based on your player count and configuration.

Minimum Requirements

For small servers (10-20 players) with vanilla setup:

  • CPU: 4 cores @ 3.0GHz
  • RAM: 8GB
  • Storage: 30GB SSD
  • Bandwidth: 2-3 Mbps per player

Recommended Requirements

For medium servers (20-50 players) with moderate plugins:

  • CPU: 8 cores @ 3.5GHz+
  • RAM: 16-24GB
  • Storage: 50GB SSD
  • Bandwidth: 3-5 Mbps per player

High-End Requirements

For large servers (50-100+ players) with many plugins:

  • CPU: 12-16+ cores @ 4.0GHz+
  • RAM: 32-64GB
  • Storage: 100GB+ NVMe SSD
  • Bandwidth: 5+ Mbps per player

Factors Affecting Performance

Player Count

Rust scales non-linearly with player count. Each player adds:

  • Network synchronization overhead
  • Entity processing (items, structures)
  • AI calculations (animals, NPCs)
  • Combat calculations

Plugin/Mod Load

Popular plugins and their impact:

  • Admin Tools: Minimal impact
  • Economy: Moderate CPU increase
  • Teleportation: Network overhead
  • Custom Kits: Low impact

World Size

Larger maps require more resources:

  • Small (2000): Less demanding
  • Medium (3000): Standard
  • Large (4000+): High requirements

Storage Recommendations

SSD is mandatory for Rust servers. HDDs cause:

  • Very slow server startup
  • Severe lag spikes
  • Inventory desync
  • Poor player experience

Critical: Rust is CPU-intensive. High single-core clock speeds are more important than total core count. 4GHz+ is recommended for 50+ players.

Network Requirements

Minimum Upload: Players × 2 Mbps Recommended Upload: Players × 4 Mbps # Example for 50 players: # Minimum: 100 Mbps upload # Recommended: 200 Mbps upload

Tick Rate

Server tick rate affects performance and gameplay:

  • 30: Default, good balance
  • 60: Smooth gameplay, requires more CPU
  • 120: High-end only, significant CPU usage

Memory Usage

RAM usage scales with:

  • Player count (primary factor)
  • Number of active bases
  • Entity count (items, structures)
  • Loaded plugins
Approximate RAM usage: 10 players: 6-8 GB 25 players: 10-12 GB 50 players: 16-20 GB 100 players: 32-48 GB

Optimization Tips

  • Disable unnecessary plugins
  • Reduce tick rate if CPU-limited
  • Use smaller world size for fewer players
  • Enable entity cleanup plugins
  • Regular server restarts
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