Rust Wiki: The Server Admin's Reference (2026)
This wiki is for Rust server admins and community operators. 40+ in-depth guides covering dedicated-server setup, configuration files, RCON, the Oxide / uMod / Carbon modding stacks, monthly wipe strategy, the Nexus multi-server clustering system, performance tuning, anti-cheat troubleshooting, DDoS mitigation, and every major update Facepunch has shipped in 2025-2026.
If you are looking for the in-game item wiki (recipes, crafting trees, monument loot tables), rust.wiki.gg and the Fandom Rust wiki cover that side better. This site exists for the server-running side: how to launch, configure, secure, mod, scale, and recover a Rust dedicated server.
Latest Rust Updates (2026)
🧹 Spring Clean (April 2026)
Armored ladder hatches, water wheel power, ~600 MB server RAM savings, shield nerfs.
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🥚 Easter Event 2026
Console and PC event server setup, egg-spawn config, scheduling.
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🎒 Backpack Update
How the new player backpack system interacts with wipe mechanics.
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🧵 Multithreaded Networking
The networking refactor that fixed Rust's long-standing CPU bottleneck.
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Dedicated Server Setup & Configuration
🚀 Server Setup
SteamCMD install (app 258550), first-boot config, port reference, launch flags.
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💻 Hardware Specs
RAM, CPU, disk sizing tables by player count and modding load.
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⚙️ Configuration Guide
server.cfg, world size, seed, save intervals, decay multipliers, every key flag.
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🔗 How to Join
Server browser, direct IP, Steam Favorites: every path your players use.
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🔧 RCON Setup
Enable Remote Console, port 28016, web RCON, Discord bridge basics.
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⌨️ Essential Commands
The 30 admin commands you actually use day-to-day. Kick, teleport, give, ownership.
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💾 Backup & Restore
Save file structure, scheduled backups, restore-from-corrupt workflow.
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Wipes, Seeds & Map Strategy
🗺️ Server Seeds Gallery
Curated map seeds by monument layout, terrain type, and PvP balance.
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🗺️ Custom Maps (RustEdit)
How to install and serve RustEdit custom maps. Workshop, manifest format, gotchas.
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📅 Wipe Schedule & Retention
Why weekly, bi-weekly, monthly, and BP-locked wipe schedules each retain different players.
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🏛️ Monument Guide
Every procedural monument: loot tier, scientist count, puzzle reference.
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Modding: Oxide / uMod / Carbon
🔌 Oxide / uMod Plugins
Plugin install flow, plugins folder structure, update workflow, conflict debugging.
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🎮 Hosting Modded Rust
The differences between vanilla, modded, and full-Oxide servers: setup, performance, players.
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🛠️ Dedicated Server Setup (Long Form)
Extended walkthrough from SteamCMD to launch: every config knob explained.
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⚔️ PvP Combat Guide
Current PvP meta server admins should know about: weapons, recoil patterns, build counters.
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Scaling: Nexus, Clustering & Multi-Server
🌐 Nexus Multi-Server System
Facepunch's official cluster solution: how to wire multiple servers together for seamless travel.
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🔗 Server Clustering Deep-Dive
Architecture, share-state choices, Postgres vs SQLite, region routing.
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Performance, Anti-Cheat & Networking
⚡ Performance Optimization
The bottlenecks that actually matter (entity count, save serialization, network) and how to fix them.
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🏭 Industrial Automation Performance
How the conveyor / smelter / fluid system actually affects your server tick. Mitigations.
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🐌 Troubleshooting
Tick rate, FPS, network sync: how to read the metrics and act on them.
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🛡️ Rust EAC Errors
Easy Anti-Cheat error handling: client-side fixes for the common "EAC kicked you" cases.
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🛡️ DDoS Protection
Real-world attack patterns Rust servers see, what mitigations work, what providers do.
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Cross-Platform & Console
🎮 Crossplay Setup
What works between PC, PS, Xbox: official-server reality vs unofficial flexibility.
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💥 Console Disaster (2025 retrospective)
Why Rust console fell apart in 2025 and what it means for current console hosting.
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Gameplay Reference (Server Admin Perspective)
🏗️ Base Building
Decay rules, structural integrity, raid resistance. What server admins need to know to balance.
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💥 Raiding Guide
Current raid economy: rocket vs C4 vs satchel. Server-side controls for raid pacing.
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🌾 Farming Guide
Genetics, water/temperature requirements, the food economy on modded vs vanilla servers.
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⚡ Electricity Guide
Wiring, batteries, generators, the new water-wheel power. Server-side performance impact.
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🏭 Industrial Automation
The conveyor / fluid / smelter system. Setup, balance, the server-side cost.
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Missing something? The Rust dedicated server ecosystem moves quickly. If a topic isn't covered yet, the Supercraft team adds new guides every month, driven by the support tickets that actually come in.
Host a Rust Server with One-Click Mods
Supercraft's Rust hosting ships every guide on this page as a panel-side feature: Oxide / uMod / Carbon are one-click installable, RCON is exposed live in the panel console, wipe scheduling is built-in, and the branch picker handles staging-vs-stable on a single toggle. 5 regions, 2-day refund, DDoS protection on every plan.