Rust Roadmap 2026: Apartments, Clans, Nexus & What's Next
Facepunch's Rust roadmap is a direction of travel, not a release contract. The reliable way to read it is to separate updates that have shipped from items that remain planned. As of October 11, 2026, Common Ground, Power Trip, Breach and Clear and Livestock are live; the remaining roadmap items can still move, change shape, or be cancelled. Last verified: October 11, 2026.
Current status: Common Ground shipped on July 2 with the Apartment Complex, rentable shops, clans, and raid-window tools. Power Trip shipped on August 6 with monument and power-grid changes, Breach and Clear on September 3 with monument blockers and a group upkeep tax, and Livestock on October 1 with cows, sheep and breeding. Read Facepunch's official roadmap for the source of truth.
What shipped in the 2026 Rust updates
- Naval Update (February 5): Modular boats, the Deep Sea, and related naval content are live on PC.
- Common Ground (July 2): The Apartment Complex, rentable player shops, the Clan system, and raid-window controls arrived with the monthly wipe.
- Power Trip (August 6): Power Plant, Launch Site, Oil Rig, Water Treatment, and other monument interactions received changes; use the official changelist for the complete list.
- Breach and Clear (September 3): Monument blockers at the red keycard monuments, a Tool Cupboard upkeep tax that scales with the number of players in a base, HQM nodes, and drone marketplace deliveries tied to the Power Plant.
- Livestock (October 1): Cows and sheep with genetics and breeding, the Biofuel Generator, critters, stackable sandbags, and a repairable Air Wolf helipad. See the ecosystem roadmap for the server details.
The Apartment Complex, shops and clans
The Apartment Complex is a live monument, not an upcoming feature. Players rent rooms with scrap and can be evicted when the rent runs out. The complex also provides rentable shops, while the new Clan system adds clan tables, roles, clan chat, and clan identity beyond a normal team.
For the full mechanic breakdown and server-admin notes, see the Common Ground guide.
What remains on the official roadmap
The roadmap listed animals, AI, breeding, biofuel, and procedural caves in the Q4 direction; animals, breeding, the new NPC navigation and the Biofuel Generator shipped with Livestock on October 1, and procedural caves had not shipped by October 11. Nexus has since moved off the roadmap and into the server: the shipped build carries the full nexus convar set, ferries, docks, islands and a Nexus backed clan system. Facepunch has not promised that every item will ship on that quarter's date, so do not advertise a server around an unreleased mechanic as if it were already available.
- Nexus: Shipped, not planned. The server exposes twenty one
nexus.convars, transfers players and entities between zones, and runs ferries on a dock schedule. What Facepunch has not published is how an operator obtains a nexus endpoint and secret key, so treat the provisioning as the open question rather than the feature. See the Nexus cluster reference. - Animals and breeding: Shipped with Livestock on October 1, 2026: cows and sheep with genetics, breeding and a Stable vendor that buys grown animals.
- Performance and anticheat: Facepunch continues to list ongoing work, but operators should follow the monthly changelog rather than assume a particular improvement or requirement.
Server-admin checklist for roadmap updates
- Schedule a maintenance window around the first-Thursday PC update and confirm the server build before opening it.
- Update Oxide/uMod or Carbon and each plugin after the game build, then test the wipe and backup path.
- Publish your wipe date, blueprint policy, raid-window rules, and mod policy so players know what is actually live.
- Use the official roadmap and changelog as the release source; treat community predictions and “maybe” features as speculation.
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