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Disable Seasonal Events

Satisfactory: Managing Seasonal Events

While events like FICSMAS bring joy to some, giant falling gifts and "frivolous" factory parts might interrupt the efficiency of a serious pioneer. You can disable these events server-side.

1. The Command

The internal variable is FG.DisableSeasonalEvents. Setting this to 1 kills the joy.

2. The Method

You can apply this via **Launch Arguments** (Recommended) or by editing the `GameUserSettings.ini` file.

3. The Effect

Disabling the event removes falling gifts and hides the Calendar. Existing FICSMAS buildings *may* remain but stop functioning or disappear entirely depending on the patch.

Method 1: Launch Arguments (Easiest)

In your Supercraft Panel, look for the **Additional Arguments** or **Startup Parameters** field.

  • Add: -DisableSeasonalEvents
  • Restart the server.
  • This is the cleanest way as it doesn't involve editing complex config files.

Method 2: Config File (Advanced)

If you prefer hard-coding it into the settings:

  1. Stop the server.
  2. Navigate to: /FactoryGame/Saved/Config/LinuxServer/.
  3. Edit **GameUserSettings.ini**.
  4. Find the `[Int]` section (or create it if missing).
  5. Add/Modify: mIntValues=(("FG.DisableSeasonalEvents", 1))
  6. Save and Restart.

Can I FORCE Enable Events?

Yes! If you want to play FICSMAS in July:

  • Use the launch argument: -ForceSeasonalEvents.
  • Note: This only works if the event assets are still in the game files. Coffee Stain Studios sometimes removes them in major updates.

Warning: Disabling the event mid-season might cause items in your inventory (like Snowballs) to disappear or become unusable until re-enabled.

Strictly business. Host your Satisfactory server with Supercraft and have full control over when and how your factory celebrates.

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