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Rust Server Hosting FAQ
We currently offer Rust servers in the following regions: US West (Oregon), US East (Virginia), US North-East (Toronto), Europe West (Paris), and Australia (Sydney).
RAM and storage are not hard-capped. Server processes receive priority according to the plan you choose.
Yes. You can upload your Rust world and server files either via the File Manager in the admin panel or via FTP.
Yes. We fully support Oxide/uMod plugins and other Rust server modifications.
You can install and manage plugins through our control panel or via FTP.
Our Rust server plans can support up to 100 players, depending on your chosen plan.
You can change your server name, description, header image, URL, map settings, player limits,
PVP/PVE settings, wipe schedules, and much more via RCON or configuration files.
Yes. We support procedurally generated maps and custom maps. You can configure map size, seed, and use custom map files.
You have full control over wipe schedules. Rust requires monthly forced wipes on the first Thursday of each month,
but you can schedule additional map or blueprint wipes as needed for your community.
You can host your own Rust server, but it requires powerful hardware and technical knowledge. With Supercraft you get an optimized dedicated server instantly with professional support. If you still want to try hosting it yourself, here's a quick setup guide:
Rust Dedicated Server Setup Guide
Minimum System Requirements
- 4+ core processor (6+ cores recommended)
- At least 8 GB RAM (16 GB+ recommended for larger servers)
- Minimum 20 GB available storage space
- Supported OS: Linux (Ubuntu 20.04+), Windows 10/11 (64-bit), Windows Server 2016+
- Note: Heavily modded servers require significantly more resources.
Installing the Server
Linux Installation
Use the following SteamCMD command:
steamcmd +login anonymous +force_install_dir /path/to/rust +app_update 258550 validate +quit
Windows Installation
Use this SteamCMD command:
steamcmd.exe +login anonymous +force_install_dir C:\RustServer +app_update 258550 validate +quit
Port Forwarding
Forward port 28015 (UDP and TCP for game traffic) and 28016 (TCP for RCON).
Launching the Server
Windows
Create a batch file with:
RustDedicated.exe -batchmode +server.port 28015 +server.level "Procedural Map" +server.seed 12345 +server.worldsize 4000 +server.maxplayers 100 +server.hostname "My Rust Server" +server.description "My server description" +server.identity "my_server_identity"
Linux
Run a similar command using the Linux executable.