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Windrose Server Hosting

Windrose Server Hosting for pirate survival crews, launch-day co-op, and persistent worlds

Windrose is still pre-release, so this page is built as a launch-ready preview. Compare mocked hosting tiers, see how we plan to position the product, and be ready to go live once the official dedicated server files ship with Early Access.

Join launch list Compare preview plans Preview pricing, activated when official server support lands
Mocked commercial tiers for launch planning only. No live checkout yet.
10k+ servers hosted 99.9% uptime 5 regions Preview offer
PREVIEW: Windrose is not released yet. These tiers are here so launch messaging, pricing, and positioning are ready before Early Access day one.
Step 1

Choose a launch tier

Pick the starting footprint you would want when official server files go live.

Step 2

Activate at release

Swap from preview positioning to live deployment once Early Access support is official.

Step 3

Bring in your crew

Start with a private world and scale when your co-op group outgrows the first tier.

Windrose launch configuration preview
Pre-release commercial packaging, not a live customer quote
Windrose server plan S

Plan S

EUR 11.99
/ per month

4 GB RAM

A reliable start for small groups surviving together.

Windrose server plan M

Plan M

EUR 19.99
/ per month

8 GB RAM

Balanced for growing communities and active base zones.

Windrose server plan L

Plan L

EUR 29.99
/ per month

12 GB RAM

Built for bigger crews, long sessions, and stable world saves.

All plans include
Uncapped RAM
NVMe storage
Mod support
Daily snapshots
Server hardware: AMD EPYC CPUs (24c/48t+), ~3.6 GHz, 512 GB RAM

Preview tiers for launch-week crews

Position the product around small persistent pirate groups that want a world available beyond a single friend's PC uptime.

Dedicated hosting once official files land

Move from player-hosted demo sessions to stable managed worlds with backups, restarts, and upgrade paths once Early Access support is official.

Backups, restores, and long-term progression

Keep world saves protected from day one with snapshots and clear recovery paths for launch-week instability.

The Windrose Co-op World

Windrose is now framed around pirate survival, naval exploration, and small-crew progression. That makes persistent hosting more about reliability and world continuity than huge public shard counts.

Windrose ship and sea exploration

Sea exploration

Stable worlds for long voyages and co-op sessions.

Windrose island base building

Island bases

Smooth saves for long-term builds and crafting.

Windrose combat encounter

Combat encounters

Low latency for responsive fights and events.

Discord bot controls for your Windrose server
Discord bot

Self-Serve Bot in Discord

Instant control of your Windrose server without tickets or waiting. Type a command and go.

  • Start, stop, restart, and check status in seconds.
  • Secure by design: only your subscriptions are accessible.
  • Share access safely with time-limited auth codes.

Fast, secure, and always on.

Discord chat commands for Windrose server management

Latest Windrose Guides & News

FAQ

Not yet. This page is a launch-preview package. It becomes a live hosted product once the official Windrose dedicated server tooling is publicly available.

The current public co-op messaging centers on up to four players. We expect small-crew tiers first, with room to adjust once the real dedicated binary behavior is known.

That is the intention for the live product. For now, treat the listed regions as launch planning rather than a live migration workflow.

Yes, that is part of the launch design. Persistent worlds need safe rollback options, especially around the first Early Access patches.

That is the expected direction for the hosted product once the official server package exposes private-world controls.

The numbers on this page are mocked launch prices used to make the offer look production-ready before release. Final live pricing can tighten once the official server files are public.

Yes. The launch intention is simple upward scaling for crews that outgrow the entry tier after the live server package is available.
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