Windrose Demo and Early Access Status
Windrose launched into Early Access on April 14, 2026. This page preserves the useful distinction between the pre-release demo and the live game, so older search results do not send server owners toward obsolete launch messaging.
What is live now?
- The full game is available through Steam Early Access.
- Dedicated servers are available through the separate server workflow.
- The current join flow uses an invite code, not the usual public IP:port browser flow.
- Dedicated-server setup, save transfer, and recovery are covered in the invite-code guide.
Historical Demo vs Live Early Access
| Area | Pre-release demo | Early Access |
|---|---|---|
| Availability | Limited preview slice | Full game available on Steam |
| Progression | Demo progress should be treated as temporary | Use the live game's save and backup workflow |
| Co-op | Player-hosted demo sessions | Player-hosted and dedicated-server options |
| Administration | Not a production server target | Invite-code server administration and save recovery matter |
What Changed at Launch
- Move from preview assumptions to the current Early Access build.
- Keep the server and clients on the same compatible version after Steam updates.
- Record the invite code and world identity after provisioning.
- Take a dated backup before a migration, patch, or world recovery.
Search-result warning: pages that still say Windrose is “Coming soon” describe the pre-release period. Use the current dedicated-server status guide for live hosting decisions.
Want a live hosted world? Windrose server hosting exposes the invite-code workflow, automatic backups, and managed restarts.