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Building Dreams on Valheim’s Plains – A Guide to Base-Building and More



Building Dreams on Valheim’s Plains



I’m stoked to share my latest base-building experience in Valheim with you all! As an early access player, I’ve been experimenting with different designs and styles to create the ultimate settlement. And let me tell you, it’s been a wild ride.

From the start, I knew I wanted something that captured the essence of the game – vast, open spaces, and endless possibilities. The plains biome seemed like the perfect spot to test my skills and creativity. After all, who wouldn’t want to build an epic base amidst the rolling hills, endless grasslands, or even a majestic mountain range?

The journey began with a simple idea: create a sprawling metropolis that would seamlessly blend into its environment. I spent hours upon hours researching and planning, pouring over concept art and real-life references to get inspiration. And let me tell you, it’s been a blast!

First things first, I had to pick the perfect location. The plains are vast, but I knew exactly what I was looking for – a spot with a unique view or a dramatic change in elevation. After scouring the map for what felt like hours, I stumbled upon this one patch of land that just seemed… right.

As soon as I laid my eyes on it, I knew I had found the perfect base location. The way the sunlight danced across the terrain, casting long shadows and accentuating the natural beauty of the landscape – it was a no-brainer! I mean, who wouldn’t want to build their dream home in such a breathtaking spot?

Now, I know what you’re thinking: “Alex, how did you get your base looking so… alive?” Well, my friends, it’s all about balance. I wanted to create something that felt both futuristic and organic, as if the structures were growing out of the land itself. It was a delicate dance between structure and terrain, but I’m thrilled with the end result.

I started by building the foundation – literally! Using my trusty hammer, I crafted a series of interconnected structures that seemed to defy gravity and blend seamlessly into the landscape. It’s been amazing to see how players have responded to the design; some are even asking for tips on how they can replicate it in their own gameplay!

Of course, no base is complete without a dash of personality and flair. I’ve spent countless hours decorating my new home with all manner of goodies – from eerie forest ruins to ancient megaliths. It’s been incredible to see the community come together and share their own creations; there are some truly talented builders out there!

As an early access player, it’s not all sunshine and rainbows, but I’m proud to say that my experience has been overwhelmingly positive. The devs have done an amazing job of constantly updating and improving the game – it’s a testament to their dedication and passion for the community.

I hope you’re as excited as I am about this new base! It’s a work in progress, but I’m thrilled with how it’s shaping up. Who knows what the future holds?



Author:

AlexTr1

Catch Rate Chaos: Pokémon Catching Issues Resurface



Catch Rate Chaos: Pokémon Catching Issues Resurface



It’s frustrating when things don’t go as planned, especially in a game like Pokémon that relies so heavily on catch rates and sphere usage. Lately, it seems like the odds of catching certain creatures are downright broken.

Players have noticed an alarming trend – 40%+ catch rates being consistently surpassed by a significant margin. This means that, more often than not, the expected catch rate is ignored, leaving many struggling to reel in their target catches. It’s disheartening to see this issue resurface, especially after past attempts to rectify it.

In previous iterations of the game, we’ve witnessed issues with catch rates. Niantic took steps to address these concerns, but it appears that some sort of anomaly has reared its head once more. The problem is twofold – on one hand, we’re dealing with an extremely low catch rate for certain species, making it impossible to progress without exhausting your sphere supply.

On the other hand, there are instances where the expected catch rate is obliterated, rendering spheres almost useless in many situations. It’s not just a matter of “oh well, maybe I’m having a bad day” – this is a persistent issue that has players stumped and frustrated.

It’s worth noting that some have reported catching numerous Pokémon with exceptional ease, only to be met with an impossibly low catch rate for others. This dichotomy raises more questions than answers, and Niantic will need to investigate these discrepancies further.

To make matters worse, we’re seeing both sides of the coin – some users are reporting absurdly high success rates, while others are experiencing the opposite. It’s like flipping a coin – you never know what you’ll get. This unpredictability is ruining the experience for many players who rely on catch rates to progress and advance in the game.

As we try to wrap our heads around this enigma, it’s essential that Niantic takes notice of these concerns. We can only hope that they will address these anomalies and restore balance to the catching mechanics.

Author: AlexTr1


Changing Death Forever: A Valheim Mod that’s a Game-Changer



Changing Death Forever: A Valheim Mod that’s a Game-Changer



I’m still trying to wrap my head around this one – I mean, who wouldn’t want to change the way death works in Valheim? The game is already an incredible experience, but having the option to alter its most frustrating aspect could be a total game-saver. Or should I say, life-saver?

I’ve been searching for mods that could give me more control over my Viking’s fate (or lack thereof), and it seems like some amazing devs have taken matters into their own hands. One particular mod has caught my attention – it lets you change the way death functions in-game.

For those who haven’t heard, Valheim is an Early Access survival game that’s all about building and managing your own Viking settlement on a mystical island. It’s got all the ingredients to be a massive hit: exploration, crafting, combat, and, of course, dying – lots and lots of dying. And I’m not gonna lie, it can get pretty frustrating when you lose hours worth of progress due to some silly mistake.

This mod seems to address that exact issue by allowing players to customize the death mechanics in a way that’s both realistic and player-friendly. It’s like having the ultimate insurance policy for your Viking endeavors – no more accidental deaths at the hands of a stray arrow or a misplaced fire pit!

The implications are huge, folks! No more tedious respawning or re-rolling just because you made a mistake. With this mod, you can design your own experience and enjoy the game without the constant worry of losing progress.

Now, I know what some of you might be thinking: “But isn’t death part of the survival experience?” And to that, I’d say – it’s not about removing death entirely, but about having more control over when (or if) you want to leave your digital body behind. It’s like having a backup plan for all those situations where you just can’t be bothered with restarting.

And let’s be real, some of us have better things to do than spend hours re-crafting that perfectly crafted axe or rebuilding our entire settlement from scratch. Time is valuable, and this mod seems to understand that.

So, if you’re as excited about the prospect of changing Valheim’s death mechanics as I am, I’d suggest keeping an eye on the modding community for updates – it could be the difference between a great game and an amazing one.

Author: AlexTr1


 
Conan Exiles Server Hosting

Conan Exiles Server Hosting for co-op survival, PvP raids, and long-running worlds

Launch a dedicated Conan Exiles server in minutes with stable performance, fast saves, and easy configuration management. Keep your world online for your clan, your builds, and long-term progression.

Start in 2 minutes Compare plans Monthly plans, cancel anytime
Prices include tax at checkout.
10k+ servers hosted 99.9% uptime 5 regions 2-day refund
PROMO: Buy Conan Exiles - get access to multiple other games. See all games
Step 1

Pick a plan

Choose S, M, or L based on player count and world size.

Step 2

Launch instantly

Provision your world and tune rates, difficulty, and raid settings.

Step 3

Invite your crew

Share the IP and scale anytime without wipes.

“Our Conan Exiles world stays stable even during raid hour.”
Conan Exiles customer review
Conan Exiles server plan S

Plan S

$00
/ per month

4 GB RAM

A reliable start for small groups surviving together.

Conan Exiles server plan M

Plan M

$00
/ per month

8 GB RAM

Balanced for growing communities and active base zones.

Conan Exiles server plan L

Plan L

$00
/ per month

12 GB RAM

Built for bigger clans, raid hour, and long-running worlds.

All plans include
Uncapped RAM
NVMe storage
Mod support
Daily snapshots
Server hardware: AMD EPYC CPUs (24c/48t+), ~3.6 GHz, 512 GB RAM

Hardcore survival with stable performance

Keep city events, police chases, and large RP sessions responsive with reliable uptime and consistent saves.

Roleplay servers and faction communities

Run custom rulesets, PvP/PvE mixes, and community events with full control over your Conan Exiles server settings.

Backups, restores, and long-term progression

Protect your players' progress with automated snapshots and quick restore options whenever updates or config changes go wrong.

The Conan Exiles Roleplay World

From city districts to high-pressure operations, Conan Exiles is built around tension, teamwork, and smart planning. Keep your server online for every session.

Conan Exiles base building

Fortress builds

Stable saves for long-term base progression.

Conan Exiles world exploration

Exploration

Low latency for dungeons and open-world travel.

Conan Exiles PvP combat

Raids and PvP

Smooth fights for raid hour and events.

Discord bot controls for your Conan Exiles server
Discord bot

Self-Serve Bot in Discord

Instant control of your Conan Exiles server without tickets or waiting. Type a command and go.

  • Start, stop, restart, and check status in seconds.
  • Secure by design: only your subscriptions are accessible.
  • Share access safely with time-limited auth codes.

Fast, secure, and always on.

Discord chat commands for Conan Exiles server management

Latest Conan Exiles Guides & News

FAQ

Yes. You can tune world settings, server rules, and access controls from the panel, then restart safely.

Player capacity depends on your plan, world activity, and server settings. You can scale as your community grows.

Yes. Move your server between regions from the panel without wiping progress.

We run automated snapshots and provide on-demand backups for quick restores.

Set a password or whitelist players in the control panel.

Pricing is based on plan tier and billing term. Pick the setup that matches your expected player load.

Yes. In My Account → Subscriptions, you can upgrade to a higher tier of the same game with the same billing cadence (for example, monthly to monthly). Downgrades are not available right now. During an upgrade, your deployment is updated in place (quota update + restart), not wiped and recreated.

Connecting to Enshrouded Server


How to Connect to an Enshrouded Server

Follow these steps to add your Enshrouded server to Steam favorites and connect to it for an immersive gaming experience.

Adding Your Server to Favorites

Adding an Enshrouded Server To Favorites

  1. Accessing Game Servers in Steam:
    • Open your Steam client.
    • Click on “View” in the top toolbar.
    • From the drop-down menu, select “Game Servers”.
  2. Navigating to Favorites:
    • In the “Game Servers” dialog, switch to the “Favorites” tab.
    • Click the select box in the top-right corner.
    • Scroll down and select “Enshrouded”.
  3. Adding to Favorites:
    • In the favorites list for Enshrouded, click the plus (+) symbol at the bottom of the dialog.
  4. Entering Server Details:
    • A prompt will ask for your server’s IP address.
    • Type in the IP address and port of your Enshrouded server (e.g., “192.168.0.73:15637”).
    • Click “OK” to add your server.
  5. Verifying Server Addition:
    • Your server should now appear in the game servers list. You’re ready to play Enshrouded!

Connecting to Your Enshrouded Server

Connecting an Enshrouded Server

Connecting a Dedicated Enshrouded Server

  1. Launching Enshrouded:
    • Open Enshrouded.
    • Click on the “PLAY” option.
  2. Joining a Game:
    • Choose the “JOIN” option.
  3. Selecting Your Server:
    • Your server should be listed at the top.
    • Click on your server or the “Join” button to connect.
  4. Enjoy the Game:
    • You are now connected to your Enshrouded server. Happy gaming!

Console Crossplay Beta: What 7 Days to Die Server Hosts Need to Know

Console Crossplay Beta: What 7 Days to Die Server Hosts Need to Know

Preparing for the 7 days to die console crossplay beta? This guide gives hosts a checklist: whitelists, latency targets, mods, and backups.

See official notes on The Fun Pimps forum and community configs at 7daystodiemods for live crossplay tuning examples.

7 days to die console crossplay

7 days to die console crossplay hosting checklist

Preparing for the 7 days to die console crossplay beta? This guide gives hosts a checklist: whitelists, latency targets, mods, and backups.

See official notes on The Fun Pimps forum and community configs at 7daystodiemods for live crossplay tuning examples.

7 days to die console crossplay

The whisper network finally came true: Telltale and The Fun Pimps opened a small crossplay beta that lets Xbox and PlayStation testers hop onto curated PC realms. For years players begged for shared saves, and now we are juggling whitelists, controller aim assist debates, and latency charts. I figured it would be helpful to document how we prep 7 Days to Die hosting for mixed-platform squads now, before the beta expands and every admin scrambles at once.

How the beta works today

Right now the crossplay pool is tiny—think dozens, not thousands. Console testers sign an NDA-lite form, submit their gamer tags, and receive IPs for two or three partner servers. The builds they run look like Alpha 22 under the hood, but the networking stack layers extra encryption and voice chat hooks. That means hosts must respect slightly different connection rules even though the gameplay feels familiar. Consider this phase a dress rehearsal for the inevitable public release.

Step one: Get your identity and whitelist flow in order

Console IDs do not look like Steam64 IDs, so your old whitelisting scripts probably reject them. We built a small intake form that asks for Xbox, PlayStation, and Steam names, then stores them in a table keyed by Discord ID. When a beta player wants access we press one button and our panel pushes the correct identifiers into the server config. If you do this manually, double-check capitalization, because one typo produces confusing “Connection rejected” errors that players inevitably blame on lag.

Step two: Revisit mods and QoL packs

Crossplay clients only understand server-side mods. Anything that once relied on SDX or client asset bundles is automatically off the table. We curated a shortlist of QoL tweaks—stack size fixes, muted trader voice lines, lightweight HUD changes—and rebuilt them using pure server scripting. The upside is a leaner codebase; the downside is you must wean players off custom UIs they loved. Communicate early. Share patch notes. Let people grieve their lost backpack mod and then show them the new streamlined setup.

Latency expectations

Controllers hide some lag but not all of it. Through testing we found that console players notice rubber banding once ping exceeds 80 ms. That forced us to shuffle regions so North American console squads land on Chicago instead of Dallas, and EU squads land on Frankfurt with Warsaw failover. We also cap each crossplay shard at 20 concurrent players until we gather more data. Smaller populations mean we can keep tickrate high without giving up the “affordable 7 Days to Die hosting” promise.

Voice chat and social glue

Mixing PC Discord regulars with console party chat can get messy. Our approach is to embed a crossplay onboarding page into the MOTD. It includes links to our Discord, instructions for joining via phone, and a code of conduct. We also added a lightweight relay bot that mirrors console text chat into Discord so PC admins see grief reports in real time. The more you bridge the social gap, the more forgiving players become when beta quirks pop up.

Security and DDoS mitigation

Sadly, publicizing “Console players welcome” attracts trolls. Within 48 hours of launching our beta shard somebody tried saturating the IP with junk traffic. Thankfully we already route traffic through DDoS-hardened endpoints, but the incident reminded us to document recovery steps. At minimum, make sure your provider supports always-on mitigation and keep a warm standby world you can swap to if the main one goes dark. Nothing ruins goodwill faster than console players setting aside time to test and getting kicked before nightfall.

Controller-friendly base design tips

Crossplay is as much about UX as tech. Console players struggle with the same precision tasks PC veterans do while using a trackpad. Encourage communities to add wider walkways, gentler ramps, and more obvious signage. When we host events we literally paint arrows on the ground with bright blocks so nobody wanders into dart traps by accident. Small touches like that make mixed-platform raids feel coordinated instead of chaotic.

Monitoring stack

We treat each crossplay realm like a mini product. It gets its own metrics board showing CPU, RAM, tickrate, bandwidth, and player joins segmented by platform. Anytime tickrate dips below 18 for longer than one minute an alert fires into Slack. We also log every kick message; if we see a pattern tied to a particular console build we forward it to the devs. This level of instrumentation sounds excessive, but it lets us prove that issues are beta bugs rather than host negligence.

Stories from early adopters

One of our favorite groups is a dad playing on Xbox with his two teenagers on PlayStation and their cousin on PC. They had spent years trading videos of their separate worlds, never able to share loot. Watching them meet inside the same trader outpost was surprisingly emotional. We heard similar stories from streamers who can finally invite console viewers to community nights. Those moments make the extra whitelist tickets worth it.

What to prepare for next

The devs hinted that the next phase will loosen the NDA and allow user-provided servers into the pool. That means public listings, more grief attempts, and higher expectations. Start drafting support macros now. Build a knowledge base page explaining how to submit console clips when reporting cheaters. Line up community moderators across time zones. The beta is quiet enough that you can still experiment; use the breathing room wisely.

Crossplay readiness checklist

If you are overwhelmed, start with this minimalist checklist:

  1. Collect platform IDs via form and sync them automatically.
  2. Audit your mod list—remove anything that is not purely server-side.
  3. Create a region map and keep ping targets under 80 ms.
  4. Write a one-page etiquette guide that consoles see on login.
  5. Set up alerts for tickrate dips, bandwidth spikes, and mass kicks.

Completing those five steps already puts you ahead of most hosts.

Final encouragement

Crossplay has been the biggest wish list item in every 7DTD survey I have seen. Hosting it responsibly requires more paperwork, more automation, and more empathy, but the payoff is undeniable. When you invest in tooling today, you are not just future-proofing your 7 Days to Die servers; you are giving far-flung friends a shared apocalypse to laugh about. If you want help testing, migrating, or simply sanity-checking your plan, ping us. We are in the trenches learning right alongside you.

For smoother 7 days to die console crossplay hosting, publish rules, monitor latency, back up saves, and test mods. Repeat the 7 days to die console crossplay steps in MOTD and Discord so players know what to expect.

Get in Touch

Get in touch. We're always happy to hear what our users think about our product. If you have any question or suggestion, please shoot us a message via the form below or via email to support@supercraft.host or contact us via any of the social media channels you can find below. We do our best to answer every question.

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Control Is Free Again On Epic



Control Is Free Again On Epic


Alright, listen up, you beautiful basket cases. It’s time to talk about that game. You know the one. The one that’s been given away more times than a cheap hooker’s business card. Yeah, I’m talking about Control. It’s free. Again. On Epic. 🙄

Now, before you start sharpening your pitchforks and lighting your torches, hear me out. I know, I know, we’ve all got it by now. Probably on like, five different platforms. Epic, PS Plus, that Humble Bundle you forgot you bought – it’s like a damn STD that just keeps coming back. But here’s the thing, if you’re still one of the uninitiated, the poor souls who haven’t yet had their minds bent by this game, then for the love of all that is holy, grab it. Even if it’s from that launcher everyone loves to hate.

For those of you living under a rock, Control is a mind-bending action-adventure game by Remedy, the same twisted geniuses behind Alan Wake and Max Payne. It throws you into the shoes of Jesse Faden, the new director of the Federal Bureau of Control (FBC), a shadowy government agency that deals with all things paranormal and weird. Think X-Files meets SCP Foundation, cranked up to eleven with a dash of Max Payne’s chaotic gunplay.

The FBC’s headquarters, the Oldest House, is a brutalist masterpiece that is constantly shifting, twisting, and generally breaking the laws of physics. It’s a labyrinth of concrete corridors, seemingly endless offices, and hidden dimensions that you’ll be navigating while battling interdimensional nasties. The story is a dense, bizarre trip into the unknown that will keep you hooked if you are into that kind of thing. And the gameplay? Oh man, the gameplay. You get telekinetic powers, a shapeshifting gun, and the ability to rip chunks of concrete from the walls and hurl them at your enemies. It’s like being a force-wielding badass, as some folks have pointed out, but with a bit more cosmic horror thrown in for good measure.

I have to admit, when I first played it, I was kind of confused. The game doesn’t hold your hand, it throws you into the deep end and expects you to swim. But once it clicks, you get sucked in, like one of those poor sods that get hoovered up by a fridge.

Let’s get into the meat of it – the combat. It’s fast-paced, fluid, and incredibly satisfying. You’re not just mindlessly shooting enemies; you’re also throwing objects, levitating, and mind-controlling your way through combat encounters. The sound design is top-notch too – that little whistle when you pull something to your hand? That’s the stuff that makes me moist, let’s be honest. And don’t even get me started on the environmental destruction. Stacks of paper go flying, walls crumble, and the whole place looks like a warzone by the time you’re done.

There is a certain satisfaction in ripping a chunk of concrete from a wall and hurling it at some poor bastard that’s in your way, that never gets old. It’s just so visceral. It’s not just the big obvious things that get destroyed either; it’s the little things too. And that’s what makes the environment feel so alive and dynamic. It’s like a modern-day Max Payne with telekinesis and a whole lot of weirdness.

But it’s not just the combat that makes Control so great. The game’s world-building is phenomenal. The Oldest House is a character in itself – a constantly shifting, labyrinthine structure that’s full of secrets and surprises. You’ll spend a lot of time exploring its corridors, offices, and hidden dimensions, uncovering the mysteries of the FBC and the paranormal forces they’re trying to contain. It’s like a mix of X-Files, Fringe, and the SCP Foundation, all rolled into one glorious, mind-bending package.

The story itself is a slow burn, unfolding through documents, audio logs, and environmental storytelling. It’s not a linear experience either, but more of a jigsaw puzzle where you have to piece the whole picture together, and it’s a rewarding experience to unravel it all. Some people find that tedious but I think it gives the game more depth. And the way the Old Gods of Asgard lyrics tie into the game? Pure genius. I spent 55 hours listening to them and the AWII soundtrack this year, and I regret nothing.

There’s a secret boss that is basically an SCP. It’s a fridge that you can’t stop looking at. Once you get too close it sucks you into another dimension and then you have an epic boss fight. There’s a recurring motel that can transport you across dimensions by pulling on a light string 3 times. And the janitor? Don’t even get me started on the janitor. The Oldest House is basically a containment facility for a bunch of anomalies and powers that appear in the world. Halfway through the game you get to explore the actual containment facility and read up on all the anomalies. It is a great world-building experience.

But enough about the good stuff. Let’s talk about the elephant in the room: The Epic Games Store. I get it. It’s not Steam. It doesn’t have all the bells and whistles. The UI is clunky. It’s like that one friend who always shows up late to the party, but they brought the good booze. But honestly, if you let something like a launcher stop you from playing a great game, you’re missing out big time. I mean it is free stuff, you know? You just click play and that’s it. It’s not like you need extra functions to play a single-player game.


 
Core Keeper Server Hosting

Core Keeper Server Hosting for underground mining, boss hunts, and co-op survival

Launch a dedicated Core Keeper server in minutes with stable performance, fast saves, and easy world management. Keep your world online so your crew can mine, craft, and take on bosses together.

Start in 2 minutes Compare plans Monthly plans, cancel anytime
Prices include tax at checkout.
10k+ servers hosted 99.9% uptime 5 regions 2-day refund
PROMO: Buy Core Keeper - get access to multiple other games. See all games
Step 1

Pick a plan

Choose S, M, or L based on player count.

Step 2

Launch instantly

Provision your world and adjust settings.

Step 3

Invite your crew

Share the IP and scale anytime without wipes.

"Mining sessions stay smooth and our worlds are always backed up."
Core Keeper customer review
Core Keeper server plan S

Plan S

$00
/ per month

Up to 8 Players

A reliable start for small crews and co-op mining.

Core Keeper server plan M

Plan M

$00
/ per month

Up to 16 Players

Balanced for bigger teams and regular boss runs.

Core Keeper server plan L

Plan L

$00
/ per month

Up to 32 Players

Built for large groups, long-term worlds, and modded play.

All plans include
Uncapped RAM
NVMe storage
Mod support
Daily snapshots
Server hardware: AMD EPYC CPUs (24c/48t+), ~3.6 GHz, 512 GB RAM

Stable underground worlds

Keep autosaves consistent as you dig deeper. Our servers keep sessions smooth and world files safe for long runs.

Boss fights without lag spikes

Low-latency regions keep combat responsive for coordinated boss runs and community events.

Mods, seeds, and shared worlds

Upload worlds, swap seeds, and manage mods from the control panel. Scale up anytime without wiping progress.

Showcase

From crystal caverns to ancient ruins, keep your Core Keeper world online.

Core Keeper mining expedition

Deep mining

Fast saves and stable performance underground.

Core Keeper underground base

Underground bases

Reliable worlds for long-term builds.

Core Keeper boss arena

Boss arenas

Low latency for coordinated fights.

Latest Core Keeper Guides & News

FAQ

Yes. Set a password or whitelist players in the control panel.

Plans scale by player slots. Pick S, M, or L based on your group size.

Yes. Upload your world save via the file manager or FTP and keep all player data.

We host in US West (Oregon), US East (Virginia), US North-East (Toronto), Europe West (Paris), and Australia (Sydney) for low latency.

Yes. We run automatic snapshots and provide on-demand backups for quick restores.

Average Core Keeper server hosting cost is about $5-$10 per month for small groups, with larger communities typically $10-$18. Pricing follows player slots, mods, world size, storage I/O, and bandwidth.

Yes. In My Account → Subscriptions, you can upgrade to a higher tier of the same game with the same billing cadence (for example, monthly to monthly). Downgrades are not available right now. During an upgrade, your deployment is updated in place (quota update + restart), not wiped and recreated.
 
Counter Strike 2 Server Hosting

Counter Strike 2 Server Hosting for competitive matches, practice, and workshop maps

Launch a dedicated Counter Strike 2 server in minutes with low-latency performance, reliable tickrate, and easy config management. Run scrims, practice sessions, or community servers without lag.

Start in 2 minutes Compare plans Monthly plans, cancel anytime
Prices include tax at checkout.
10k+ servers hosted 99.9% uptime 5 regions 2-day refund
PROMO: Buy CS2 - get access to Palworld, Valheim, Satisfactory & 8 more games. See all games
Step 1

Pick a plan

Choose S, M, or L based on player count.

Step 2

Launch instantly

Provision your server and upload configs.

Step 3

Invite your squad

Share the IP and scale anytime without downtime.

"Hit reg stays crisp and our scrims are always stable."
Counter Strike 2 customer review
Counter Strike 2 server plan S

Plan S

$799
/ per month

Up to 8 Players

Ideal for small teams and practice servers.

Counter Strike 2 server plan M

Plan M

$1200
/ per month

Up to 16 Players

Balanced for scrims and community play.

Counter Strike 2 server plan L

Plan L

$1900
/ per month

Up to 32 Players

Built for tournaments and high-traffic servers.

All plans include
Uncapped RAM
NVMe storage
Mod support
Daily snapshots
Server hardware: AMD EPYC CPUs (24c/48t+), ~3.6 GHz, 512 GB RAM

Competitive-ready performance

Low-latency regions and a stable tickrate keep aim tracking, peeks, and utility consistent for serious play.

Workshop maps and configs

Upload map collections, server configs, and rotation lists via FTP, then restart to apply changes in minutes.

RCON and admin tools

Manage players, bans, and match settings quickly with RCON access and server console controls.

Showcase

From aim practice to full matches, keep your Counter Strike 2 server online.

Counter Strike 2 aim practice

Aim practice

Stable performance for drills and warmups.

Counter Strike 2 competitive match

Competitive matches

Low latency for scrims and league play.

Counter Strike 2 workshop maps

Custom maps

Easy uploads for rotations and events.

Discord bot controls for your Counter Strike 2 server
Discord bot

Self-Serve Bot in Discord

Instant control of your Counter Strike 2 server without tickets or waiting. Type a command and go.

  • Start, stop, restart, and check status in seconds.
  • Secure by design: only your subscriptions are accessible.
  • Share access safely with time-limited auth codes.

Fast, secure, and always on.

Discord chat commands for Counter Strike 2 server management

Latest CS2 Guides & News

FAQ

A Game Server Login Token (GSLT) is required by Steam for your CS2 server to appear in the server browser and allow players to connect over the Internet. Without a valid GSLT, your server will not be visible to anyone. To get one, visit Steam Game Server Account Management, log in with your Steam account, and create a new token using App ID 730. Paste the 32-character token into the GSLT field in your server configuration panel. Each server needs its own unique token.

Yes. RCON access is available on all plans for remote administration.

Plans scale by player slots. Pick S, M, or L based on your group size.

Yes. Upload workshop maps, server configs, and rotation lists via FTP and restart to apply changes.

We host in US West (Oregon), US East (Virginia), US North-East (Toronto), Europe West (Paris), and Australia (Sydney) for low latency.

Yes. Network-level DDoS protection is included on all plans.

Average Counter Strike 2 server hosting cost is about $8-$15 per month for small teams, with larger communities typically $15-$30. Pricing follows player slots, tickrate headroom, and bandwidth.

Yes. In My Account → Subscriptions, you can upgrade to a higher tier of the same game with the same billing cadence (for example, monthly to monthly). Downgrades are not available right now. During an upgrade, your deployment is updated in place (quota update + restart), not wiped and recreated.
 
Craftopia Server Hosting

Craftopia Server Hosting for co-op crafting, farming, and boss fights

Launch a dedicated Craftopia server in minutes with stable performance, fast restarts, and easy configuration. Keep your world online for friends, automation builds, and long-running saves.

Start in 2 minutes Compare plans Monthly plans, cancel anytime
Prices include tax at checkout.
10k+ servers hosted 99.9% uptime 5 regions 2-day refund
PROMO: Buy Craftopia - get access to multiple other games. See all games
Step 1

Pick a plan

Choose S, M, or L based on player count.

Step 2

Launch instantly

Provision your world and adjust settings.

Step 3

Invite your crew

Share the IP and scale anytime without wipes.

"Stable co-op, smooth boss fights, and our world stays online for everyone."
Craftopia customer review
Craftopia server plan S

Plan S

$00
/ per month

Up to 8 Players

A reliable start for small co-op groups and fresh worlds.

Craftopia server plan M

Plan M

$00
/ per month

Up to 16 Players

Balanced for bigger crews, larger maps, and steady uptime.

Craftopia server plan L

Plan L

$00
/ per month

Up to 32 Players

Built for long-running servers, heavy modpacks, and busy co-op sessions.

All plans include
Uncapped RAM
NVMe storage
Mod support
Daily snapshots
Server hardware: AMD EPYC CPUs (24c/48t+), ~3.6 GHz, 512 GB RAM

Co-op crafting and stable saves

Keep your Craftopia world online for friends and scheduled sessions with reliable uptime and consistent performance.

Performance for busy worlds

Low-latency regions keep big builds, dungeons, and boss fights smooth for every player.

Configs, mods, and backups

Adjust settings, upload mods, and restore snapshots from the control panel when you need quick recoveries.

Showcase

From sprawling bases to dungeon runs, keep your Craftopia world online.

Craftopia co-op base

Persistent worlds

Reliable saves for long-term co-op progression.

Craftopia dungeon run

Dungeon-ready

Smooth sessions for exploration and boss fights.

Craftopia farming and automation

Automation builds

Stable performance for busy bases and farms.

Discord bot controls for your Craftopia server
Discord bot

Self-Serve Bot in Discord

Instant control of your Craftopia server without tickets or waiting. Type a command and go.

  • Start, stop, restart, and check status in seconds.
  • Secure by design: only your subscriptions are accessible.
  • Share access safely with time-limited auth codes.

Fast, secure, and always on.

Discord chat commands for Craftopia server management

FAQ

Yes. Set a password or whitelist players in the control panel.

Plans scale by player slots. Pick S, M, or L based on your group size.

Yes. Upload your save files via the file manager or FTP and keep all player data.

We host in US West (Oregon), US East (Virginia), US North-East (Toronto), Europe West (Paris), and Australia (Sydney) for low latency.

Yes. We run automatic snapshots and provide on-demand backups for quick restores.

Average Craftopia server hosting cost is about $8-$16 per month for small co-op groups, with larger groups typically $16-$28. Pricing follows player slots, save size, and bandwidth.

Yes. In My Account → Subscriptions, you can upgrade to a higher tier of the same game with the same billing cadence (for example, monthly to monthly). Downgrades are not available right now. During an upgrade, your deployment is updated in place (quota update + restart), not wiped and recreated.
 
Crosswind Server Hosting

Crosswind Server Hosting for pirate survival, co-op crews, and naval exploration

Launch a dedicated Crosswind server in minutes with stable performance, fast saves, and easy configuration management. Keep your world online for your crew, your voyages, and long-term progression.

Start in 2 minutes Compare plans Monthly plans, cancel anytime
Prices include tax at checkout.
10k+ servers hosted 99.9% uptime 5 regions 2-day refund
PROMO: Buy Crosswind - get access to multiple other games. See all games
Step 1

Pick a plan

Choose S, M, or L based on player count and world size.

Step 2

Launch instantly

Provision your world and tune difficulty, progression, and rules.

Step 3

Invite your crew

Share the IP and scale anytime without wipes.

“Our Crosswind sessions stay smooth even with a full crew at sea.”
Crosswind customer review
Crosswind server plan S

Plan S

$00
/ per month

4 GB RAM

A reliable start for small groups surviving together.

Crosswind server plan M

Plan M

$00
/ per month

8 GB RAM

Balanced for growing communities and active base zones.

Crosswind server plan L

Plan L

$00
/ per month

12 GB RAM

Built for bigger crews, long sessions, and stable world saves.

All plans include
Uncapped RAM
NVMe storage
Mod support
Daily snapshots
Server hardware: AMD EPYC CPUs (24c/48t+), ~3.6 GHz, 512 GB RAM

Hardcore survival with stable performance

Keep city events, police chases, and large RP sessions responsive with reliable uptime and consistent saves.

Roleplay servers and faction communities

Run custom rulesets, PvP/PvE mixes, and community events with full control over your Crosswind server settings.

Backups, restores, and long-term progression

Protect your players' progress with automated snapshots and quick restore options whenever updates or config changes go wrong.

The Crosswind Roleplay World

From city districts to high-pressure operations, Crosswind is built around tension, teamwork, and smart planning. Keep your server online for every session.

Crosswind ship and sea exploration

Sea exploration

Stable worlds for long voyages and co-op sessions.

Crosswind island base building

Island bases

Smooth saves for long-term builds and crafting.

Crosswind combat encounter

Combat encounters

Low latency for responsive fights and events.

Discord bot controls for your Crosswind server
Discord bot

Self-Serve Bot in Discord

Instant control of your Crosswind server without tickets or waiting. Type a command and go.

  • Start, stop, restart, and check status in seconds.
  • Secure by design: only your subscriptions are accessible.
  • Share access safely with time-limited auth codes.

Fast, secure, and always on.

Discord chat commands for Crosswind server management

Latest Crosswind Guides & News

FAQ

Yes. You can tune world settings, server rules, and access controls from the panel, then restart safely.

Player capacity depends on your plan, world activity, and server settings. You can scale as your community grows.

Yes. Move your server between regions from the panel without wiping progress.

We run automated snapshots and provide on-demand backups for quick restores.

Set a password or whitelist players in the control panel.

Pricing is based on plan tier and billing term. Pick the setup that matches your expected player load.

Yes. In My Account → Subscriptions, you can upgrade to a higher tier of the same game with the same billing cadence (for example, monthly to monthly). Downgrades are not available right now. During an upgrade, your deployment is updated in place (quota update + restart), not wiped and recreated.

Darkness Falls Disappearing Items: Fix Chunk Resets and Land Claims

Darkness Falls Disappearing Items: Fix Chunk Resets and Land Claims

Dealing with Darkness Falls disappearing items and vanishing tree farms? Here is how to stop chunk resets, place land claim blocks correctly, and back up your world so your builds stay put.

  • Common causes of Darkness Falls disappearing items
  • Server settings to disable or extend chunk reset timers
  • Land claim placement, backups, and quick recovery tips
Darkness Falls disappearing items fix
Protect builds from chunk resets with land claims, settings tweaks, and backups.

Darkness Falls disappearing items: main causes

  • Chunk reset timer: If ChunkResetTime is low (or the server thinks a chunk is untouched), it can revert to wilderness when no land claim or bedroll is present.
  • No land claim coverage: Blocks outside your claim can be reset by the timer or server cleanup.
  • Map regen after updates: Wiping or switching worlds without clearing cache can respawn vanilla terrain over your builds.
  • World corruption/server crash: Unexpected shutdowns can roll back the last save.

Settings to stop chunk resets

  1. Open your server config (serverconfig.xml or panel) and set ChunkResetTime to -1 (disable) or a high value (e.g., 9999).
  2. Ensure PersistentPlayerProfiles is true to keep player data consistent.
  3. Restart the server cleanly; avoid force-stopping while saves are writing.
  4. If you changed seeds or worlds, delete the old Saves folder cache before relaunching.

Land claim and bedroll coverage

  • Place a land claim where your base and farms sit; overlap claims for large builds.
  • Check your claim radius in settings; increase if your panel allows.
  • Drop a bedroll inside the area as an extra “touched” marker to prevent resets.
  • Avoid building critical farms just outside the claim; move tree grids into the claimed zone.

Backup and recovery checklist

  1. Stop the server and copy Saves/ (world folder) to a backup location after each play session.
  2. Before big patches, take an extra backup and note the seed/world name.
  3. If a reset happens, restore the latest backup and re-run with ChunkResetTime = -1.

Quick fixes if items already vanished

  • Restore from your last backup and re-place a claim covering the area.
  • Verify server logs for chunk reset messages; if present, lower or disable the timer.
  • Check for mod updates; mismatched DF versions can cause terrain mismatches.

FAQ

Do I need multiple land claims? For wide bases, yes—overlap claims so all chunks stay flagged as player-owned.

Does a bedroll stop resets alone? It helps mark the chunk, but use a land claim for full protection.

Where can I read more? See the 7 Days to Die forums for Darkness Falls server tuning threads.

Need stable hosting for Darkness Falls? Check our server tips to keep worlds online without unexpected wipes.

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