Conan Exiles Server Configuration Guide 2025
Server configuration is the foundation of a successful Conan Exiles server, controlling everything from gameplay rules to performance optimization. This guide covers all configuration files, settings, and optimization techniques for dedicated servers.
📋 Configuration Overview
- Main Files: ServerSettings.ini, Engine.ini, Game.ini
- Location: ConanSandbox/Saved/Config/WindowsServer or LinuxServer
- Hot Reload: Most settings apply immediately with
admincheat ApplyServerSettings - Backup: Always backup config files before major changes
- Validation: Use
admincheat ValidateServerSettingsto check configuration
Core Configuration Files
File Structure and Location
ConanSandbox/
├── Saved/
│ ├── Config/
│ │ ├── WindowsServer/ # Windows dedicated server
│ │ │ ├── ServerSettings.ini # Primary server settings
│ │ │ ├── Engine.ini # Engine-level settings
│ │ │ ├── Game.ini # Gameplay and balance
│ │ │ └── GameUserSettings.ini # User interface settings
│ │ └── LinuxServer/ # Linux dedicated server
│ │ ├── ServerSettings.ini
│ │ ├── Engine.ini
│ │ └── Game.ini
│ └── Logs/ # Server logs
├── Content/ # Game content
└── Mods/ # Installed mods
ServerSettings.ini - Primary Configuration
Basic Server Settings
[/Script/ConanSandbox.CustomServerSettings]
; Server identity
ServerName=My Conan Exiles Server
ServerPassword=
AdminPassword=YourStrongAdminPassword2025
; MaxPlayers includes admins
MaxPlayers=40
; Communication
MessageOfTheDay=Welcome to our Conan Exiles server!\nRules: Be respectful, no cheating.
ServerCommunity=0 ; 0=None, 1=Steam, 2=Discord
ServerURL=https://example.com
ServerDescription=A challenging Conan Exiles experience with custom settings.
; Visibility
IsPublic=True
IsBattlEyeProtected=True
IsBattlEyeEnabled=True
IsVACEnabled=True
; Region
Region=US ; US, EU, AS, OC, SA
; Performance
ServerMaxTickRate=30 ; 30-60 recommended
ServerMinNetUpdateRate=15
ServerMaxNetUpdateRate=60
Gameplay Settings
; Experience and progression
PlayerXPRateMultiplier=1.0
PlayerXPKillMultiplier=1.0
PlayerXPHarvestMultiplier=1.0
PlayerXPCraftMultiplier=1.0
PlayerXPTimeMultiplier=1.0
; Harvesting and resources
HarvestAmountMultiplier=1.0
HarvestHealthMultiplier=1.0
ResourceRespawnSpeedMultiplier=1.0
; Combat and damage
PlayerDamageMultiplier=1.0
PlayerDamageTakenMultiplier=1.0
NPCDamageMultiplier=1.0
NPCDamageTakenMultiplier=1.0
StructureDamageMultiplier=1.0
StructureDamageTakenMultiplier=1.0
; Survival mechanics
StaminaCostMultiplier=1.0
StaminaRegenMultiplier=1.0
HungerDrainMultiplier=1.0
ThirstDrainMultiplier=1.0
FollowerDamageMultiplier=1.0
FollowerDamageTakenMultiplier=1.0
; Purge settings
PurgeMeterMultiplier=1.0
PurgeWaitTime=3600 ; Seconds between purges
PurgeDuration=3600 ; Purge event duration
Building and Decay
; Building mechanics
CanPlaceAnywhere=False
BuildingPreloadRadius=20000
BuildingPreloadRequirement=100
CanPlayersBuild=True
BuildingDecayTime=604800 ; 7 days in seconds
BuildingDecayTimeUnclaimed=259200 ; 3 days for unclaimed
BuildingDecayTimeRafts=86400 ; 1 day for rafts
BuildingDecayTimeWheels=604800 ; 7 days for wheels
BuildingDecayTickTime=3600 ; Check every hour
; Structure limits
MaxBuildingLevel=3 ; Tier 1-3
MaxFoundationsPerArea=100
MaxWallsPerArea=200
MaxCeilingsPerArea=100
MaxPillarsPerArea=50
PvP and PvE Settings
; PvP rules
PVPEnabled=True
PVPBlitz=False
PVPCombatMode=2 ; 0=Always, 1=Never, 2=Scheduled
PVPStartTime=18:00
PVPStopTime=22:00
BuildingDamageMultiplierEnabled=True
CanDamagePlayerOwnedStructures=True
CanDamagePlayerOwnedStructuresAlways=False
CanDamagePlayerOwnedStructuresTime=18:00
CanDamagePlayerOwnedStructuresTimeEnd=22:00
; PvE rules
CanPlayersDamageEachOther=False ; For PvE servers
CanPlayersDamageEachOtherExceptInPvP=False
CanPlayersLootEachOther=False
CanPlayersLootEachOtherExceptInPvP=False
CanPlayersKnockEachOtherOut=False
CanPlayersKnockEachOtherOutExceptInPvP=False
Engine.ini - Performance Optimization
Network and Performance Settings
[/Script/OnlineSubsystemUtils.IpNetDriver]
MaxClientRate=60000
MaxInternetClientRate=60000
RelevantTimeout=60.0
KeepAliveTime=0.2
SpawnPrioritySeconds=1.0
InitialConnectTimeout=120.0
ConnectionTimeout=30.0
MaxDesiredFrameRate=60
NetServerMaxTickRate=30
LanServerMaxTickRate=30
[/Script/Engine.GameSession]
MaxPlayers=40
MaxSpectators=0
[/Script/Engine.WorldSettings]
NetDriverClassName=/Script/OnlineSubsystemUtils.IpNetDriver
NetConnectionClassName=/Script/OnlineSubsystemUtils.IpConnection
bUseClientSideLevelStreaming=True
bPreloadClientAnimations=True
; Memory optimization
[ConsoleVariables]
PoolSize=1000
MaxTempMemory=256
DisablePhysXHardwareSupport=False
AllowMultipleGPUs=False
r.TextureStreaming=True
r.Streaming.PoolSize=2000
r.Streaming.MaxTempMemoryAllowed=256
Rendering and Graphics Optimization
; Server-side rendering optimization (headless)
r.ShaderComplexity=False
r.ViewDistanceScale=0.5
r.ShadowQuality=0
r.TextureQuality=0
r.EffectsQuality=0
r.PostProcessQuality=0
r.MaterialQualityLevel=0
r.MeshLODDistanceScale=0.5
r.SkeletalMeshLODBias=2
r.ParticleLODBias=2
r.MaxAnisotropy=0
r.MaxQualityMode=0
r.DepthOfField=False
r.MotionBlur=False
r.AmbientOcclusion=False
r.Bloom=False
r.LensFlare=False
r.Tonemapper=False
; CPU optimization
r.MultiThreadedDestruction=True
r.MultiThreadedParticleSystem=True
r.MultiThreadedAnimation=True
r.MultiThreadedPhysX=True
physics.MaxSubsteps=1
physics.SubstepSize=0.016667
Game.ini - Advanced Customization
Gameplay Balance Adjustments
[/Script/ConanSandbox.PlayerCharacter]
; Character stats
BaseHealth=100.0
BaseStamina=100.0
BaseEncumbrance=100.0
BaseStrength=10.0
BaseAgility=10.0
BaseVitality=10.0
BaseAccuracy=10.0
BaseSurvival=10.0
; Leveling
MaxLevel=60
ExperienceCurve=2.0
AttributePointsPerLevel=1
FeatPointsPerLevel=1
[/Script/ConanSandbox.Creature]
; NPC adjustments
BaseHealthMultiplier=1.0
BaseDamageMultiplier=1.0
RespawnIntervalMultiplier=1.0
LootDropChanceMultiplier=1.0
[/Script/ConanSandbox.Harvestable]
; Resource adjustments
ResourceHealthMultiplier=1.0
ResourceYieldMultiplier=1.0
ResourceRespawnTimeMultiplier=1.0
Crafting and Building Adjustments
[/Script/ConanSandbox.CraftingComponent]
; Crafting settings
CraftingTimeMultiplier=1.0
FuelBurnTimeMultiplier=1.0
RepairCostMultiplier=1.0
DismantleRefundMultiplier=0.5
[/Script/ConanSandbox.BuildingComponent]
; Building adjustments
BuildingHealthMultiplier=1.0
BuildingUpgradeCostMultiplier=1.0
BuildingRepairCostMultiplier=1.0
BuildingDurabilityDecayMultiplier=1.0
[/Script/ConanSandbox.Thrall]
; Thrall settings
ThrallConversionTimeMultiplier=1.0
ThrallMaxLevel=20
ThrallStatMultiplier=1.0
ThrallCraftingSpeedMultiplier=1.0
Performance Optimization Guide
Server Hardware Requirements
| Player Count | CPU Cores | RAM | Storage | Network |
|---|---|---|---|---|
| 10-20 players | 4 cores | 8GB | 50GB SSD | 100 Mbps |
| 20-40 players | 6 cores | 16GB | 100GB SSD | 250 Mbps |
| 40-70 players | 8 cores | 32GB | 200GB NVMe | 500 Mbps |
| 70+ players | 12+ cores | 64GB+ | 500GB NVMe | 1 Gbps+ |
Optimization Settings by Scenario
High Performance PvP Server
; Focus on smooth combat and building
ServerMaxTickRate=45
ServerMinNetUpdateRate=20
ServerMaxNetUpdateRate=90
NetServerMaxTickRate=45
MaxClientRate=80000
MaxInternetClientRate=80000
r.ViewDistanceScale=0.7 ; Balance visibility/performance
HarvestAmountMultiplier=2.0 ; Faster resource gathering
PlayerXPRateMultiplier=2.0 ; Faster progression
BuildingDecayTime=172800 ; 2 days for faster turnover
Roleplay/PvE Server
; Focus on immersion and building
ServerMaxTickRate=30
BuildingPreloadRadius=30000
MaxBuildingLevel=3
MaxFoundationsPerArea=200
BuildingDecayTime=1209600 ; 14 days for longer builds
HarvestAmountMultiplier=1.0
PlayerXPRateMultiplier=1.0
CanDamagePlayerOwnedStructures=False
PVPEnabled=False
Battle Royale/Event Server
; Focus on short sessions and reset
ServerMaxTickRate=60
PlayerXPRateMultiplier=5.0
HarvestAmountMultiplier=3.0
BuildingDecayTime=86400 ; 1 day for rapid reset
MaxPlayers=70
PVPEnabled=True
PVPCombatMode=0 ; Always PvP
CanPlaceAnywhere=False
CanDamagePlayerOwnedStructuresAlways=True
Advanced Configuration Techniques
Mod Integration Configuration
; Mod configuration in ServerSettings.ini
ActiveMods=900668587,1653991484,880177831 ; Steam Workshop IDs
ActiveTotalConversions= ; For total conversion mods
; Mod-specific configuration files
; Located in ConanSandbox/Saved/Config/WindowsServer/Mods/
; Example: 900668587.ini (using mod's Workshop ID)
; Common mod configuration patterns
[/Script/ModName.ModClassName]
Setting1=Value1
Setting2=Value2
; Mod load order management
; Use mod.io or Steam Workshop collection for ordering
; Critical mods should load first (foundation, building, then content)
Database and Persistence Configuration
; SQLite database settings (default)
[/Script/ConanSandbox.PersistenceComponent]
DatabasePath=./ConanSandbox/Saved/SaveGames
BackupInterval=3600 ; Hourly backups
MaxBackups=24
CompressBackups=True
; For larger servers consider MySQL
; Requires additional configuration and mods
DatabaseDriver=mysql
DatabaseHost=localhost
DatabasePort=3306
DatabaseName=conan_server
DatabaseUser=conan_user
DatabasePassword=secure_password
ConnectionPoolSize=10
Automated Server Management
; Scheduled tasks via batch scripts or mods
; Example: restart script with save
@echo off
cd /d "C:\ConanServer"
echo Saving world...
ConanSandboxServer.exe -cmd "admincheat SaveGame"
timeout /t 10
echo Stopping server...
taskkill /f /im ConanSandboxServer.exe
timeout /t 5
echo Starting server...
start ConanSandboxServer.exe -log
; Linux restart script with cron
#!/bin/bash
cd /home/conan/server
./ConanSandboxServer.sh -cmd "admincheat SaveGame"
sleep 10
pkill -f ConanSandboxServer
sleep 5
./ConanSandboxServer.sh &
Monitoring and Maintenance
Server Health Monitoring
📊 Performance Metrics
- CPU Usage: Should stay below 80%
- RAM Usage: Monitor for leaks (restart weekly)
- Network: 50KB/s per player average
- Disk I/O: SSD recommended for 40+ players
- Tick Rate: Maintain 30+ for smooth gameplay
🔧 Regular Maintenance
- Daily: Check logs for errors, backup save games
- Weekly: Restart server, update mods, clean logs
- Monthly: Update server, validate configs, optimize database
- Quarterly: Full backup, hardware checks, config review
📈 Player Experience
- Latency: All players under 150ms
- Load Times: Under 30 seconds to join
- Stability: No crashes or rollbacks
- Balance: Adjust settings based on feedback
Log Analysis and Debugging
; Enable detailed logging
[/Script/ConanSandbox.ServerSettings]
LogVerbosity=2 ; 0=Error, 1=Warning, 2=Info, 3=Debug
LogNetVerbosity=1
LogAsyncLoadingVerbosity=1
; Common log locations
ConanSandbox/Saved/Logs/ConanSandbox.log
ConanSandbox/Saved/Logs/ConanSandbox-backup-*.log
ConanSandbox/Saved/Crashes/ ; Crash dumps
; Useful log analysis commands (Linux)
tail -f ConanSandbox.log | grep -E "(Error|Warning|Exception)"
grep "PlayerJoin" ConanSandbox.log | wc -l # Count joins
grep "Out of memory" ConanSandbox.log # Memory issues
Troubleshooting Common Issues
Server not appearing in server browser
Verify IsPublic=True and correct Region setting. Check firewall ports (7777 UDP, 7778 UDP, 27015 UDP). Ensure battleye is enabled if required. Verify server name doesn't contain special characters.
High latency or rubberbanding
Reduce ServerMaxTickRate to 30. Increase MaxClientRate. Check network bandwidth and QoS settings. Consider reducing player count or view distance. Monitor for DDoS attacks.
Players unable to connect
Verify AdminPassword is set if required. Check ServerPassword matches. Ensure correct port forwarding. Verify battleye is not blocking legitimate players. Check for IP bans.
Mods not loading correctly
Verify mod IDs in ActiveMods are correct and up to date. Check mod load order (largest/most foundational mods first). Ensure all mod dependencies are included. Check mod compatibility with server version.
Memory leaks or crashes
Enable detailed logging to identify cause. Reduce BuildingPreloadRadius. Limit player building areas. Schedule regular restarts (daily for large servers). Monitor RAM usage and increase if needed.
Save game corruption
Implement regular automated backups. Use admincheat ValidateSaveGame before backups. Consider MySQL database for larger servers. Test backup restoration monthly.
Security Best Practices
Server Security Configuration
- Strong passwords: Use complex AdminPassword (12+ characters, mixed types)
- Regular updates: Update server and mods weekly
- Access control: Limit RCON/admin access to trusted users
- Backup strategy: Daily incremental, weekly full backups
- Monitoring: Log all admin actions and suspicious player behavior
- Network security: Use firewall, consider VPN for admin access
- Anti-cheat: Keep BattlEye updated and enabled
Player Management Security
- Admin hierarchy: Different permission levels for different tasks
- Activity logging: Log all inventory transfers and building changes
- Regular audits: Review admin actions and player reports
- Backup verification: Test backup restoration regularly
- Incident response: Plan for hacking attempts or griefing
Migration and Scaling
Server Migration Procedure
- Preparation: Backup all configs, save games, and mods
- New server setup: Install fresh Conan Exiles server
- File transfer: Copy Config, Saved, and Mods directories
- Configuration update: Adjust IPs, paths, and hardware-specific settings
- Testing: Test on new server before DNS switch
- Switchover: Announce downtime, switch DNS, monitor
Scaling for Larger Populations
- Horizontal scaling: Multiple servers with different regions/modes
- Database migration: Move from SQLite to MySQL for performance
- Load balancing: Distribute players across multiple instances
- Content distribution: Use CDN for mod downloads
- Monitoring stack: Implement comprehensive monitoring
Next Steps
- Set up Conan Exiles dedicated server
- Install and manage Conan Exiles mods
- Learn essential admin commands and tools
- Configure clan and warfare settings
- Browse other game server guides
Managed Conan Exiles Hosting: Supercraft provides optimized Conan Exiles servers with automatic configuration, mod management, regular backups, and expert support for PvP, PvE, and roleplay communities.