CS2: Complete Map Callouts Guide
Effective communication wins rounds in Counter-Strike 2. Knowing map callouts allows you to give precise information to teammates. This guide covers essential callouts for all Active Duty maps.
Why Callouts Matter
- Fast Communication: "One Long A" is faster than "enemy near the doors on the left side"
- Team Coordination: Everyone knows exactly where enemies are
- Strategy Execution: Call smokes, flashes, and positions precisely
- Retake Success: Coordinate retakes with accurate enemy positions
Dust 2 Callouts
A Site
📍 Key Locations
Long A: Long doors to A site
Catwalk: Elevated walkway to A
Pit: Corner position on A site
Goose: Elevated corner near CT spawn
📍 Secondary Positions
Long Corner: Corner at end of Long
Blue Container: Blue box on A site
Ramp: Slope leading to A site
Ninja: Under platform on A site
B Site
- Tunnels/Lower Tunnels: Underground passage to B
- Upper Tunnels: Elevated tunnel entrance
- Window: Mid to B window
- Door: B site doors
- Car: Vehicle on B site
- Platform/Back Plat: Elevated position on B
- Fence: Fence near B site
Mid
- Xbox: Large box in mid
- Top Mid: T-side mid entrance
- Suicide: Narrow passage from T spawn to mid
- Lower Tunnels: Connection to B
- Catwalk: Walkway from mid to A
Mirage Callouts
A Site
📍 Main Areas
Ramp: Main entrance to A
Palace: Elevated entrance to A
Jungle: Connector from mid to A
Stairs: CT stairs to A
📍 Site Positions
Firebox: Corner position on A
Triple/Triple Stack: Three boxes
Ninja: Under palace balcony
Ticket: Ticket booth on A
B Site
- Apartments/Apps: T-side entrance to B
- Kitchen: Room in apartments
- Market/Market Window: CT-side entrance
- Van: Vehicle on B site
- Bench: Bench position on B
- Short: Short entrance to B from mid
Mid
- Top Mid: T-side mid entrance
- Window: Mid window position
- Connector: Connection to A
- Catwalk: Walkway in mid
- Ladder Room: Room with ladder
Inferno Callouts
A Site
- Apartments/Apps: T-side entrance
- Balcony: Elevated position in apps
- Pit: Lowered position on A
- Graveyard: Area near A site
- Arch: Archway on A site
- Library: Room near A
- Boiler: Boiler room
B Site
- Banana: Main pathway to B
- Sandbags: Sandbag position in banana
- Car: Vehicle in banana
- Coffins: Coffin-shaped boxes on B
- Spools: Wire spools on B site
- First/Second/Third Orange: Orange boxes in banana
- CT: CT spawn area
Mid
- Top Mid: T-side mid entrance
- Mid: Central area
- Porch: Porch area in mid
- Ruins: Ruins area
Overpass Callouts
A Site
- Long A: Long pathway to A
- Truck: Truck on A site
- Bank: Building near A
- Toilets/Bathrooms: Bathroom area
- Heaven: Elevated position overlooking A
- Graffiti: Wall with graffiti
B Site
- Monster: Tunnel to B
- Short: Short entrance to B
- Heaven: Elevated CT position
- Pillar: Pillar on B site
- Water: Water area under B
- Barrels: Barrel position
Communication Best Practices
Effective Callout Format
- Number of Enemies: "Two Long A"
- Exact Location: "One pit, one goose"
- HP if Known: "Lit 80 Long"
- Equipment: "AWP Long A"
- Action: "Pushing Long"
Common Abbreviations
| Abbreviation | Meaning | Example |
|---|---|---|
| Lit | Damaged enemy | "Lit 60 Ramp" |
| 1HP/Low | Very low health | "One low Long" |
| Flashed | Enemy is blind | "Flashed Long push now" |
| Smoked | Smoke grenade active | "CT smoked can't see" |
| Mollied | Molotov/incendiary active | "Banana mollied wait" |
What NOT to Do
- Don't Backseat: Don't tell alive players what to do unless asked
- Don't Spam: Give info once, don't repeat constantly
- Don't Rage: Stay calm and professional
- Don't Talk When Dead: Only give essential info, then be quiet
Pro Tip: Learn callouts by playing on community servers and asking teammates. Most players are happy to teach callout names.
Regional Callout Differences
| Location | NA Callout | EU Callout |
|---|---|---|
| Dust 2 - Catwalk | Cat/Catwalk | Short A |
| Dust 2 - Long A | Long/Long A | Long A |
| Mirage - Apartments | Apps/Apartments | Flats |
| Inferno - Apartments | Apps | Flats/Boiler |
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