Enshrouded Voice and Text Chat Settings
The current Enshrouded dedicated-server schema includes built-in chat controls that many older guides never mention: enableVoiceChat, enableTextChat, and voiceChatMode. These are small settings, but they have an outsized effect on how chaotic public or semi-public servers feel.
What Each Field Does
| Field | Common Value | Practical Effect |
|---|---|---|
enableVoiceChat |
true or false |
Turns in-game voice on or off server-wide. |
enableTextChat |
true or false |
Controls the in-game text channel. |
voiceChatMode |
Proximity or Global |
Determines whether voice behaves locally or server-wide. |
Recommended Chat Policies
| Server Type | Recommended Setup | Why |
|---|---|---|
| Private friend group | Voice on, text on, Proximity |
Keeps immersion without turning the whole server into one Discord room. |
| Public community | Voice off, text on | Text is easier to moderate and less disruptive. |
| Event server | Voice on, text on, Global only for scheduled sessions |
Useful for guided runs, awful as a 24/7 default. |
Example Config Snippet
{
"voiceChatMode": "Proximity",
"enableVoiceChat": true,
"enableTextChat": true
}
Operational advice: if you are experimenting after a patch, keep voice and text changes separate from gameplay edits. It is much easier to verify one behavioral change at a time.
Why Proximity Is Usually Better
- Large building groups stop talking over unrelated dungeon parties.
- Public servers avoid constant background noise.
- You can still rely on Discord for organized multi-party events.
When to Turn Chat Off Entirely
- You run an invite-light public server and do not want moderation overhead.
- Your group already uses Discord and in-game chat only duplicates it.
- You are troubleshooting audio complaints and need to eliminate server-side variables first.
Need to lock down who can actually join and speak on your server? Pair this with Server Roles and Reserved Slots.
Want Enshrouded chat controls without editing JSON by hand every time? Host your Enshrouded server with Supercraft and keep the social side of co-op under control.