Palworld: Modding Your Dedicated Server
Modding in **Palworld** currently focuses on two distinct types: **Pak-based mods** (which swap models, textures, and simple UI elements) and **Script-based mods** (which use the UE4SS system). While scripture-heavy mods are often client-side only, Pak mods can be used to synchronize the visual experience across your entire server.
1. The Pak System
Pak mods are the most stable way to mod a server. They modify the game's internal archive files. Most "Performance" or "Visual" mods use this format.
2. UE4SS Limitation
Currently, UE4SS (Unreal Engine 4 Scripting System) is difficult to maintain on Linux-based dedicated servers. We recommend sticking to Pak mods for better uptime.
3. Client-Side Sync
Nearly all Palworld mods require Synchronized Installation. Every player must have the exact same mod files as the server to avoid invisible objects or crashes.
Server-Side Installation (Pak Mods)
Follow these steps to deploy visual or balance mods to your Supercraft server:
- Download your desired
.pakfile from Nexus Mods or CurseForge. - Open the File Manager in your Supercraft Panel.
- Navigate to the directory:
/Pal/Content/Paks/. - Optional but Recommended: Create a folder named
~modsinside the Paks folder. This is the standard Unreal Engine convention for loading custom content. - Upload your
.pakfile into/Pal/Content/Paks/~mods/. - Restart the server to register the new assets.
Ensuring Player Compatibility
Because Palworld does not yet feature "Automatic Mod Downloading," you must manually share your mod list with your players.
- Players must navigate to their local install:
SteamLibrary\steamapps\common\Palworld\Pal\Content\Paks\. - They must place the same files you uploaded to the server into their local
~modsfolder. - Failure to do this will result in the client seeing "missing textures" (often represented as generic cubes or invisible entities).
Advanced: Logic Mods
Some mods modify the game's internal data tables (like 100% Capture Rates or faster Egg Hatching). These are often Server-only.
| Mod Type | Required on Client? | Impact |
|---|---|---|
| Model Swaps | Yes | Changes the appearance of Pals or Gear. |
| UI Overhauls | Yes | Adds map markers or inventory sorting. |
| Drop Rate Logic | No | Determines what drops when a Pal is defeated. |
| Fast Hatching | No | Modifies the server's internal world timer. |
Note: Large updates to Palworld often break .pak file formatting. If your server fails to boot after a game patch, the first step should be to move your ~mods folder content out and test the server in its vanilla state.
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