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Terraria Dedicated Server Hosting

Last reviewed: 2026-05-29 · Updated for the current Terraria 1.4.5 server build, tModLoader, and TShock

A dedicated Terraria server runs 24/7 on always-on hardware, so your world stays online even when nobody is logged in. No one has to keep the host running, players are not kicked the second the host leaves, and you are not stuck with the small player count and limited control of in-game co-op. You get a persistent world for your whole crew, root access to the config, FTP and a file manager, and full TShock and tModLoader support, all running on a real dedicated Terraria server that is live around the clock. Everyone joins on their own schedule, and progress is saved on the server, not on a friend's PC.

Prices include tax at checkout.
24/7 always-on Up to 32 players TShock & tModLoader 99.9% uptime 2-day refund

Dedicated server vs host-hosted / non-dedicated (and why it matters for Terraria)

Terraria gives you two ways to play together, and they are not the same thing. The built-in "host & play" option, sometimes called a non-dedicated or LAN-style session, runs the world from inside one player's copy of the game. A dedicated server is a separate machine that does nothing but run the world. For anything past a quick evening with friends, that difference decides whether your world, your characters, and your builds actually survive between sessions.

Host & play / non-dedicated session

  • The world only exists while the host's game is open. When they close Terraria, the session ends and everyone is disconnected.
  • Reliability is capped by one person's PC and home internet, so lag and disconnects spike when the host is busy or away.
  • The world save lives on one machine, so if that PC dies or the host stops playing, the progress is stuck there.
  • You cannot run TShock, so there are no permission groups, regions, anti-grief tools, or server plugins.
  • Large-world and Journey-mode sessions strain a gaming PC that is also rendering the game for the host.

Dedicated Terraria server

  • Runs 24/7 on its own hardware (vanilla TerrariaServer or TShock). Players join whenever they want, and the world keeps running with nobody online.
  • Higher player counts: scale up to 32 slots as your community grows, well past a casual co-op group.
  • One persistent world that everyone shares, with the save held on the server instead of a friend's machine.
  • Full TShock support: permission groups, protected regions, anti-grief tools, server commands, and plugins.
  • tModLoader modpack support plus stable performance for large worlds and Journey mode, on dedicated CPU priority and NVMe storage.

If you only want a couple of friends digging for one evening, host & play is fine. The moment you want a persistent world, a real community, TShock permissions and plugins, a tModLoader modpack, or a server that is online when you are not, a dedicated server is the only setup that holds up. That is what this page is for.

What you get with a dedicated Terraria server

Root config access: edit serverconfig.txt and every world rule directly, set the password, max slots, world size, and difficulty.
FTP and file manager: upload worlds and configs, drop in mods, and pull logs without waiting on support.
TShock support: run permission groups, protected regions, anti-grief tools, server commands, and plugins.
tModLoader and modpacks: switch to the tModLoader branch from the panel and load .tmod mods or a full modpack.
World uploads: bring an existing single-player or host & play .wld save onto the server and keep all progress.
Daily backups: automatic snapshots plus on-demand backups for quick restores before a risky change.
DDoS protection: network-level filtering keeps your world reachable under attack.
Instant setup: your dedicated server provisions in minutes, with version and region chosen in the panel.

Dedicated Terraria plans

Every plan is a real dedicated server, always on, with FTP, TShock, and tModLoader support. Pick by player count and switch terms without wipes.

Available regions: US West (Oregon), US East (Virginia), US North-East (Toronto), Europe West (Paris), Australia (Sydney)
Terraria server plan S

Plan S

$599
/ per month

Up to 8 Players
CPU Priority 1
Stable tModLoader TShock

A reliable start for small parties and classic co-op worlds.

Most popular
Terraria server plan M

Plan M

$999
/ per month

Up to 16 Players
CPU Priority 2
Stable Unstable tModLoader TShock

Balanced for larger groups, events, and modded content.

Terraria server plan L

Plan L

$1499
/ per month

Up to 32 Players
CPU Priority 3
Stable Unstable tModLoader TShock

Built for big communities, events, and long-running worlds.

All plans include
Uncapped RAM
NVMe storage
FTP access
Daily snapshots
Server hardware: AMD EPYC CPUs (24c/48t+), ~3.6 GHz, 512 GB RAM

Dedicated Terraria FAQ

Host & play, also called a non-dedicated session, runs the world from inside one player's copy of Terraria, so the world only exists while that host is online and reliability is capped by their home PC and internet. A dedicated server runs 24/7 on its own hardware, keeps the world save on the server instead of one person's machine, scales up to 32 players, supports TShock permissions and plugins plus tModLoader modpacks, and holds performance steady because it does nothing but run the world.

Yes. Upload your existing .wld world file through the file manager or FTP, restart from the panel, and your builds, characters, and progress carry over. Once the world is on a dedicated server it stays online for everyone instead of living on one player's machine. See our world upload guide for the exact steps, and our team can help if you are migrating from another host.

Our dedicated plans scale by slots: Plan S supports up to 8 players, Plan M up to 16, and Plan L up to 32. Because a dedicated server is not limited by a home PC, you can run a full community. Terraria's engine starts to feel cramped above 16 players, so 32 slots are best for events and dip-in, dip-out communities. Change slots in the panel and restart, no reinstall needed.

Yes. Plan M and Plan L can switch to the TShock branch from the panel, which gives you permission groups, protected regions, anti-grief tools, server commands, and plugins, none of which host & play supports. Drop plugins into the ServerPlugins folder via FTP and restart. Our TShock setup guide walks through groups and permissions step by step.

Yes. Plan M and Plan L can switch to the tModLoader branch from the panel, then you load .tmod mods or a full modpack through the panel or FTP. Snapshots run daily, so a mod or update that breaks the server will not cost you your world. Plan S runs vanilla Stable only, so pick M or L if you want mods.

Dedicated Terraria hosting starts with Plan S for small groups, scales to Plan M for modded and TShock servers up to 16 players, and tops out at Plan L for 32-slot communities. Live prices show in your local currency at the top of this page, and longer terms cut the monthly rate by up to 22 percent. Terraria is lightweight, so cost mostly follows player slots, mods, and world size. Every plan includes uncapped RAM, NVMe storage, FTP, daily backups, DDoS protection, and 5 regions, with no setup fees.

Keep reading

Want the bigger picture first? See our full Terraria server hosting overview for regions, branches, and the complete feature set. When you are ready to set up your dedicated world, the how to host a Terraria dedicated server guide covers the full setup, and the TShock setup and administration guide walks through groups, permissions, and plugins.

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