Modded game servers are some of the best experiences this hobby has to offer. They're also one of the most frustrating to set up — hours chasing forum threads, wrestling with mod versions, and debugging a crash that turns out to be a typo in a config file you'd rather never see again.
The Recipes marketplace is our answer. A Recipe is a curated, tested server bundle: a hand-picked mod list, sensible defaults, and a tested start configuration — all wrapped up so you can launch it with a single click.
What a Recipe actually is
Think of a Recipe the way you'd think of a great cookbook recipe: someone who really knows the ingredients has already picked a combination that works, measured the proportions, and written it down. You get the finished dish without having to source and test every ingredient yourself.
- A curated mod list with compatible versions locked in. No "why does my server crash on launch" the first time you boot.
- Sensible defaults for the experience the Recipe promises: difficulty, loot rates, PvP rules, spawn tuning.
- A short description and screenshots so you know what you're signing up for before you commit.
- A few visible knobs on some Recipes — PvE vs. PvP, small vs. large map — so you can personalise without getting lost.
Available today across our most-hosted games
The initial marketplace launches with Recipes for the games our community most often asks us to set up:
- Palworld — community-tuned survival and raid configurations.
- Valheim — hardcore, casual, and exploration-focused modpacks.
- Project Zomboid — QoL-heavy, roleplay, and classic survival setups, including Build 42 Recipes.
- Minecraft — tech-modpack, vanilla-plus, and community-favourite bundles.
More games roll in every few weeks. If your game isn't on the list yet, it's almost certainly on the roadmap.
Why we built this
Our support inbox has years of "my modded server won't start" threads in it. Almost none of them were our customers' fault. The culprit was nearly always mod-version drift, a missing config, or a load order that worked on one machine but not another.
Recipes shift that work up to people who know the game inside-out. A Recipe author tests every component, pins compatible versions, and refreshes the bundle when a dependency ships a breaking change. You get the polished experience without having to become an amateur modpack engineer.
Community-authored from day one
The first batch of Recipes is community-built — server admins and modpack maintainers we've worked with over the years. Over time the marketplace will open to everyone: if you've tuned a great modded server and your community loves it, you'll be able to publish it as a Recipe and share it with players across Supercraft.
Authors keep attribution. Players get a quality signal. Everyone gets a better server.
Switch games, keep your plan
One of the quiet benefits of hosting on Supercraft is that a single plan lets you switch between games. Tried a Recipe for Valheim and want to see what the Palworld marketplace is like? Click through, spin up a Recipe on the same plan, keep your billing tidy.
That works for solo admins and for friend groups that change their current obsession every few months. One subscription, many adventures.
How to launch your first Recipe
- Open the Recipes marketplace and pick a bundle that catches your eye.
- Read the description and decide whether it's the experience you want.
- Click Use this Recipe, choose a fresh deployment or an existing one, set any exposed options.
- Launch. The server boots with the Recipe already configured.
That's it. No forum tabs, no file shuffling, no sleepless first night.
Start playing
Browse the Recipes marketplace to see what's live today. Or, if you're new to Supercraft, view our hosting plans — every plan supports Recipes on every game we host.