Enshrouded: Performance & FPS Boost Guide
Enshrouded's custom voxel engine is beautiful but demanding. Frame drops and micro-stutters are common complaints on Reddit. This guide compiles the community-proven fixes for both Client FPS and Server Lag.
1. Voxel Quality
This is the most impactful setting. Lowering "Voxel Detail Models" significantly reduces CPU strain.
2. DLSS / FSR
Enshrouded relies heavily on upscaling. Set DLSS to "Balanced" or "Quality" to gain 20-30 FPS instantly.
3. Small Shadows
Setting "Small Contact Shadows" to OFF fixes the jagged flickering artifacts and improves performance in forests.
Best Graphics Settings (Optimized)
- **Anti-Aliasing:** DLSS (Nvidia) or FSR (AMD). Do not use FXAA/SMAA unless you have no other choice.
- **Texture Resolution:** High (Does not affect FPS, only VRAM).
- **Shadow Quality:** Medium (High cost).
- **Contact Shadows:** OFF (Huge FPS boost).
- **Indirect Lighting:** Balanced.
- **Reflections:** Quality (Performance cost is surprisingly low).
- **Fog Quality:** Low (Volumetric fog kills FPS in the Shroud).
- **Voxel Detail Models:** Low (Essential for CPU-bound systems).
Server-Side Optimization
If you are hosting a server and players complain about rubber-banding (lag), it's rarely their GPU.
- **Restart Schedule:** The game has memory leaks. Schedule a restart every 6-12 hours.
- **Slot Management:** The official cap is 16 players. Going beyond 8 often degrades tick rate on lower-end hardware.
- **Spread Out Rule:** Warn players not to explore 16 different chunks simultaneously. Encourage grouping.
The "60Hz" Problem
Many users report that the game feels smoother when locked to 60 FPS rather than running uncapped, due to inconsistent frame pacing. Try enabling V-Sync or capping frames in Nvidia Control Panel.
Smooth sailing in the Shroud. Host your highly-optimized Enshrouded server with Supercraft, running on high-frequency Ryzen CPUs to handle the voxel calculations effortlessly.