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Project Zomboid Mod Manager (B42) - Wiki

Project Zomboid Mod Manager (Build 42)

Project Zomboid does not ship a built-in mod manager. The active community tool for Build 42 is [B42] Mod Manager — Workshop ID 3567084868.

Heads-up: the older "Mod Manager" by NoctisFalco (Workshop ID 2694448564, last updated February 2022) is flagged as incompatible with current builds. Don't install it on a B42 server.

What [B42] Mod Manager Adds

  • Sort by installation & update date — find recently-changed mods at a glance.
  • Inline changelogs — read the mod author's notes inside the menu instead of opening Workshop in a browser.
  • Hide mods from the list without unsubscribing.
  • Total mod count displayed in the panel.
  • "Reload Lua" and "Sort & Accept" buttons — apply changes without restarting the game when possible.
  • Keyboard navigation — arrow keys to move, spacebar to toggle.
  • Color coding distinguishes already-active mods from newly enabled ones in the current session.

Installation

  1. Open Steam Workshop and subscribe to [B42] Mod Manager (Workshop ID 3567084868).
  2. Launch Project Zomboid.
  3. Open Mods from the main menu.
  4. Activate [B42] Mod Manager — leave it near the top of the load order so it can affect other mods.
  5. Restart the game.

Tested Compatibility

Per the mod's description and community reports, [B42] Mod Manager works in Build 42.17 in both single-player and multiplayer.

Pushing a Mod List to a Dedicated Server

The B42 Mod Manager is a client-side organisation tool. To push a list to a server you still need to copy your Mods= and WorkshopItems= strings into servertest.ini (or your server's equivalent INI). For an automated workflow, see our existing guide on the Server Mod Manager workflow and our Add Mods guide.

Common Pitfalls

SymptomFix
Old NoctisFalco "Mod Manager" still subscribedUnsubscribe from Workshop ID 2694448564 — it's abandoned and conflicts with B42.
"Reload Lua" doesn't pick up new contentSome content (animations, items with new templates) still requires a full game restart. Restart and try again.
Server runs different mods than your clientMod Manager is client-side. Verify the server's servertest.ini matches what you exported.

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