A great game server isn't a great game server without players. And the fastest way to get players is to give them a place to land — a clean page they can read, share, and bookmark before they ever type in an IP address.
Every Supercraft-hosted game server now comes with its own public server page — a shareable URL that shows what matters: who's online, whether the server is up, and how to join in a single click.
Why a page beats an IP
"Join my server, the IP is 185.103.42.8:28015" is not an invitation. It's a password. People lose it, mistype it, or never copy it in the first place. A URL like supercraft.host/s/your-server-name is different. It's readable. It's memorable. It's something you can post in your Discord description, on a subreddit, in a Steam group, or in a reply to a friend — and have it work the same way a week from now.
That single difference changes how communities grow around a server. A URL invites; an IP address tolerates.
What every page shows out of the box
- Server name, game, and a short description. You set them; we render them beautifully.
- Live player count and names for games that expose them — updated in real time.
- Uptime and status with an instantly legible colour: green when it's up, amber while restarting, off when it's scheduled down.
- One-click join for supported games, and a copy-ready address for every game.
- An "about" block where you tell players the rules, the lore, the mod list, or whatever makes your community yours.
- Structured data for Google so your page can appear directly in search when people look for servers in your game.
Built for community growth
Server admins have been telling us for a long time that the biggest funnel leak is onboarding. A new person hears about your server, can't figure out how to join, gives up. A public page closes that gap.
Paste the URL in your Discord. Post it in a subreddit. Drop it in a Steam group thread. Anyone curious clicks once, sees your server is alive, reads your rules, and decides to jump in — without ever touching a text file.
Discover servers across Supercraft
Public pages also feed our public server directory at supercraft.host/servers. Browse live servers by game, region, and population. It's a second free traffic source for your community — and a nice place for a player who loves Valheim to stumble onto a great Palworld server (and vice versa).
You decide what's public
Public pages are off by default. Turn them on from your deployment in the Supercraft panel, pick a slug like /s/my-server, and choose what to surface — the player list or just a count, rules or a silent landing page. Flip it off any time.
Works with every game we host
Public pages are available on every game in our library, from the latest launches through the long-running classics. If you switch your plan between games — you'll find each deployment gets its own page automatically. One plan, many games, many shareable URLs.
Ready to give your server a home on the internet?
Open any deployment in the panel and look for the Publish your page prompt. One click, one slug, done. Your server has a URL people can actually share.
If you're still hosting somewhere else, browse our plans — every plan includes public pages, a real-time dashboard, and the option to switch games on the same plan whenever your group fancies something new.