Satisfactory Dedicated Server Hosting
Last reviewed: 2026-05-29 · Updated for the current Satisfactory 1.x dedicated server build and SMM mods
A Satisfactory dedicated server runs your factory 24/7 on always-on hardware, so production, trains, and power keep ticking even when nobody is logged in. Nobody has to leave their PC running to keep the world up, your whole engineering crew connects on their own schedule, and you get full control over the save, mods, autosave cadence, and tick rate. This is your own persistent Satisfactory world, live around the clock, instead of a session that ends the moment the host closes the game.
Dedicated server vs session hosting (and why it matters for Satisfactory)
Satisfactory gives you two ways to build with other people, and they are not the same thing. An in-session co-op game is hosted from inside one player's running game. A dedicated server is a separate headless machine that does nothing but run the factory. For any serious build, that difference decides whether your production keeps moving while you are away.
In-session / host-hosted game
- The factory only runs while the host's game is open. When they close Satisfactory, the world goes down and production pauses for everyone.
- Nothing advances while the host is offline. Trains stop, smelters idle, and overnight production simply does not happen.
- The session is tied to one player's machine and internet, so the host's framerate and connection set the ceiling for the whole group.
- Mods load through the host's client, so a mismatched or broken mod can take down the session for everybody at once.
- You are at the mercy of the host's schedule: no host online means no factory.
Dedicated Satisfactory server
- Runs 24/7 on its own hardware. The factory keeps producing, trains keep running, and power stays on with nobody logged in.
- Players jump in and out whenever they want. Progress is shared and persistent, not locked to one person being online.
- Dedicated CPU and NVMe storage hold tick rate steady through sprawling late-game production networks and heavy logistics.
- Full mod stacks via the Satisfactory Mod Manager, managed from the panel, with backups before every update so a bad mod cannot end your run.
- Full control: edit the save, autosave cadence, network settings, and restart schedule without anyone hosting from home.
If you only want a couple of friends building together for one evening while everyone is online, an in-session game is fine. The moment you want a persistent factory, overnight production, modded play, or a crew that logs in on different schedules, a dedicated server is the only setup that holds up. That is what this page is for.
What you get with a dedicated Satisfactory server
Dedicated Satisfactory plans
Every plan is a real dedicated server, always on, with full mod and save control. Pick by player count and factory size, and scale anytime without wipes.
Plan S
$799
/ per month
Up to 5 Players
The gameplay on the server is optimized for those who are looking for a solid, stable basic hosting for a small team.
Plan M
$1299
/ per month
Up to 10 Players
At a great price, you receive a fast and stable server. Configuration is ready for larger teams and complex worlds with MODS. For most players, this is the best option.
Plan L
$2499
/ per month
Up to 30 Players
The ideal option for larger teams and experienced settlers. With this plan you can go beyond casual players limit and run very complex universes, also modded.
Dedicated Satisfactory server FAQ
Keep reading
Want the bigger picture first? See our full Satisfactory hosting overview for the complete feature set, latest guides, and region map. Comparing providers? Our buyer's checklist for choosing a Satisfactory dedicated host walks through the 7 specs that actually matter, and the download and move your save guide shows how to carry an existing world onto a dedicated server.