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Satisfactory Dedicated Server Hosting

Last reviewed: 2026-05-29 · Updated for the current Satisfactory 1.x dedicated server build and SMM mods

A Satisfactory dedicated server runs your factory 24/7 on always-on hardware, so production, trains, and power keep ticking even when nobody is logged in. Nobody has to leave their PC running to keep the world up, your whole engineering crew connects on their own schedule, and you get full control over the save, mods, autosave cadence, and tick rate. This is your own persistent Satisfactory world, live around the clock, instead of a session that ends the moment the host closes the game.

Prices include tax at checkout.
24/7 always-on Full SMM mod control Save import via FTP 99.9% uptime 2-day refund

Dedicated server vs session hosting (and why it matters for Satisfactory)

Satisfactory gives you two ways to build with other people, and they are not the same thing. An in-session co-op game is hosted from inside one player's running game. A dedicated server is a separate headless machine that does nothing but run the factory. For any serious build, that difference decides whether your production keeps moving while you are away.

In-session / host-hosted game

  • The factory only runs while the host's game is open. When they close Satisfactory, the world goes down and production pauses for everyone.
  • Nothing advances while the host is offline. Trains stop, smelters idle, and overnight production simply does not happen.
  • The session is tied to one player's machine and internet, so the host's framerate and connection set the ceiling for the whole group.
  • Mods load through the host's client, so a mismatched or broken mod can take down the session for everybody at once.
  • You are at the mercy of the host's schedule: no host online means no factory.

Dedicated Satisfactory server

  • Runs 24/7 on its own hardware. The factory keeps producing, trains keep running, and power stays on with nobody logged in.
  • Players jump in and out whenever they want. Progress is shared and persistent, not locked to one person being online.
  • Dedicated CPU and NVMe storage hold tick rate steady through sprawling late-game production networks and heavy logistics.
  • Full mod stacks via the Satisfactory Mod Manager, managed from the panel, with backups before every update so a bad mod cannot end your run.
  • Full control: edit the save, autosave cadence, network settings, and restart schedule without anyone hosting from home.

If you only want a couple of friends building together for one evening while everyone is online, an in-session game is fine. The moment you want a persistent factory, overnight production, modded play, or a crew that logs in on different schedules, a dedicated server is the only setup that holds up. That is what this page is for.

What you get with a dedicated Satisfactory server

Root-level config: direct access to Engine.ini and Game.ini for tick rate, network buffers, and autosave control.
FTP and file manager: upload your .sav, drop in configs, and pull logs without waiting on support.
Full mod manager: install and pin Satisfactory Mod Manager (SMM) stacks from the panel.
Scheduled restarts: refresh memory and apply updates overnight with in-game warnings before the restart fires.
Crossplay ready: Steam, Epic, and console players connect to the same dedicated world.
NVMe and fast CPUs: high single-thread speed and NVMe storage for quick saves and steady tick rate.
DDoS protection: network-level filtering keeps your factory reachable under attack.
Daily backups: automatic snapshots plus on-demand backups for quick restores after a corrupt save.

Dedicated Satisfactory plans

Every plan is a real dedicated server, always on, with full mod and save control. Pick by player count and factory size, and scale anytime without wipes.

Available regions: US West (Oregon), US East (Virginia), US North-East (Toronto), Europe West (Paris), Australia (Sydney)
 
 
Satisfactory server rental

Plan S

$799
/ per month

Up to 5 Players
CPU Priority
3  
File access
Game import/export
Mods
Beta/unstable versions

The gameplay on the server is optimized for those who are looking for a solid, stable basic hosting for a small team.

Most popular
Satisfactory cheapest servers

Plan M

$1299
/ per month

Up to 10 Players
CPU Priority
2  
File access
Game import/export
Mods
Beta/unstable versions

At a great price, you receive a fast and stable server. Configuration is ready for larger teams and complex worlds with MODS. For most players, this is the best option.

Satisfactory dedicated servers

Plan L

$2499
/ per month

Up to 30 Players
CPU Priority
1  
File access
Game upload/download
Mods
Beta/unstable versions

The ideal option for larger teams and experienced settlers. With this plan you can go beyond casual players limit and run very complex universes, also modded.

Dedicated Satisfactory server FAQ

In-session co-op is hosted from inside one player's running game, so the factory only exists while that host is online and everything pauses when they log off. A dedicated server is a separate headless machine that runs the world 24/7, keeps production going with nobody online, supports your whole crew on independent schedules, and gives you full control over the save, mods, and tick-rate settings because it does nothing but run the server.

Yes. That is the whole point of a dedicated server. The world runs 24/7 on always-on hardware, so trains keep moving, smelters keep producing, and power stays on while nobody is logged in. Unlike an in-session game, your overnight production does not stop just because the host closed Satisfactory.

Yes. Upload your existing .sav file through the file manager or FTP, then load it from the server's session list and your factory, buildings, and unlocks carry over. Once it is on a dedicated server, the world stays online for everyone instead of living on one player's machine. See our download and move your Satisfactory save guide for the exact steps.

Our dedicated plans scale by slots: Plan S supports up to 5 players, Plan M up to 10, and Plan L up to 30. Because a dedicated server is not limited by a host's home PC, you can run a real community without the constraints of an in-session game. Pick the tier that matches your group size and factory complexity, and scale up later without a wipe.

Yes. Install and pin Satisfactory Mod Manager (SMM) stacks from the panel, and the matching mods load server-side for everyone who connects. Snapshots run before every update, so a mod that breaks after a Satisfactory patch will not cost you your factory. We recommend pinning mod versions before any major update, since the modded ecosystem usually takes a week or two to catch up.

Dedicated Satisfactory hosting starts with Plan S for small crews and early-game factories, scales to Plan M for mid-game modular builds, and tops out at Plan L for mega-factory or heavily modded play. Live prices show in your local currency at the top of this page, and longer terms cut the monthly rate by up to 22 percent. Every plan includes daily backups, DDoS protection, FTP, full mod support, and 5 regions.

Keep reading

Want the bigger picture first? See our full Satisfactory hosting overview for the complete feature set, latest guides, and region map. Comparing providers? Our buyer's checklist for choosing a Satisfactory dedicated host walks through the 7 specs that actually matter, and the download and move your save guide shows how to carry an existing world onto a dedicated server.

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