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ASA Dino Management Commands - ARK Wiki

ARK: Survival Ascended — Dino Management Commands

Server admins spend more time managing dinos than anything else: wiping wild populations to refresh spawns, instantly taming for testing, summoning specific creatures for events, reviving accidentally-killed tames. This guide covers the commands you'll actually use.

Prerequisites

  1. Open the console (~ on PC, RB+LB+Y+X on Xbox, R1+L1+Triangle+Square on PS5).
  2. Authenticate: EnableCheats <your_admin_password>.
  3. Re-authenticate every session — cheats reset on disconnect.

Full auth walkthrough in our console commands full guide.

Wipe All Wild Dinos

Most-asked command. Use after a mod change, after a stretch of bad spawn RNG, or to refresh high-level dinos:

DestroyWildDinos
  • Affects only the cell currently loaded into memory.
  • For a true full-map wipe, run from the server console (RCON) — that operates server-wide.
  • Wild dinos respawn over the next 10–20 minutes.
  • Existing tames are NOT affected.

Force Tame the Dino In Front of You

ForceTame

Aim at a wild dino, run command. Result: instantly tamed, rideable without a saddle, full stat preservation.

If ForceTame freezes the game on very high-level dinos (community-reported issue), use DoTame instead — slightly slower but more stable.

Spawn a Tamed Dino at a Specific Level

GMSummon "<BlueprintPath>" <level>

Example — spawn a level-150 tamed Rex:

GMSummon "Rex_Character_BP_C" 150
  • Always quote the blueprint path. Without quotes, the parser falls back to Summon, which spawns a wild dino.
  • Level applies before taming bonus.

Common Blueprint Paths

CreatureBlueprint
RexRex_Character_BP_C
ArgentavisArgent_Character_BP_C
QuetzalQuetz_Character_BP_C
Wyvern FireWyvern_Character_BP_Fire_C
GigaGigant_Character_BP_C
CarnotaurusCarno_Character_BP_C
TrikeTrike_Character_BP_C

Revive a Dead Tame

If a tame died and you have its Dino ID (visible in the death log or via cheat ShowMyAdminManager):

cheat ScriptCommand revivedino <dinoID1> <dinoID2>
  • Both Dino ID parts are required (a tame's ID is two 32-bit numbers).
  • Works on tames that died within the cell loaded at the time of death.
  • For tames that died and were already cleaned up, this won't recover them — back up your save before risky raids.

Other Useful Dino Commands

CommandEffect
DestroyMyTargetDelete the dino at your reticle. Works for griefer tames stuck in walls.
RefillStatsFully heal/feed the dino you're riding.
SetTargetDinoColor <region> <colorID>Recolor a tame for cosmetic events.
InfiniteWeightCarry-weight cap removed for the rider's tame too.

Common Mistakes

  • "DestroyWildDinos didn't wipe my map" — only the loaded cell wiped. Use it server-side via RCON to hit the full map.
  • "GMSummon spawned a wild dino" — your blueprint path wasn't quoted.
  • "revivedino did nothing" — Dino ID was wrong or tame was already cleaned up.
  • "My ForceTame'd dino has no saddle slot" — that's correct; force-tamed dinos can be ridden without a saddle as a cheat side-effect.

Run a clean dino economy. Host an ASA server with Supercraft and run RCON commands from a web panel.

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