Echoes of Elysium Co-op and Crew Server Guide
Echoes of Elysium's airship focus makes a shared crew routine more important than a generic player-slot number. Decide who owns the world, who can operate the server, and how the crew recovers after a disconnect before a long voyage begins.
Peer host or dedicated server?
| Model | Best for | Trade-off |
|---|---|---|
| Peer host | Short sessions where the host is always present. | Availability and performance follow the host's game session. |
| Dedicated server | A persistent world where players join at different times. | Needs package/build checks, backups, maintenance, and an endpoint. |
| Managed host | A crew that wants the world online without operating a machine. | Compare live price, region, backup, files, and support terms. |
First shared session
- Choose a captain/operator and a backup operator.
- Agree on a password, region, and whether the world is private.
- Start a test world and join with one trusted player.
- Make a harmless change, disconnect, restart, and reconnect.
- Only then begin the real ship and resource progression.
Airship crew routine
- Pilot: route and maneuver decisions.
- Weapons/observer: calls threats and tracks the current objective.
- Engineer: watches repairs, resources, and recovery priorities.
- Quartermaster: organizes shared inventory and expedition reserves.
- Operator: handles saves, updates, access, and incidents.
These are communication roles, not a claim that every build has fixed classes or stations.
Keep the campaign healthy
- Announce before consuming a rare resource or changing the ship.
- Back up before a major voyage or package update.
- Keep a shared note with build, endpoint, current objective, and last successful save.
- Do not add optional content until all clients can reproduce a clean vanilla join.
- Schedule maintenance when the fewest people are online.
When players cannot join
Check client/server build, process state, endpoint, region, firewall/NAT, password, and package parity in that order. A listing problem is different from a game-connection problem. Use connection troubleshooting and server-not-showing checks.
Related guides
Keep your EoE crew world online with managed hosting.