Managing Vehicle Decay Settings in HumanitZ Dedicated Servers
On a long-running HumanitZ server, cars are a contested resource. Every claimed car is out of reach for everyone else, so a server where players who stopped logging in still own the best vehicles feels empty of cars for the people who are still playing. HumanitZ handles this with ownership rather than decay: a claimed car stays in the world, and after a set number of days without its owner logging in it loses that owner.
The keys on this page come from REF_GameServerSettings.ini and RCONCommands.txt, the reference files shipped with the dedicated server, checked against the 1.1A build of 20 October 2026. There is no [VehicleSettings] section, no world vehicle cap and no /clearvehicles command: guides that show them describe settings the server does not read.
🚗 Ownership Limit
MaxOwnedCars sets how many cars one player can claim. An unclaimed car can be looted but not driven; a claimed one can be locked and used as normal.
⏱️ Ownership Expiry
RecycleCar is the number of real days, counted from the owner's last login, before a claimed car loses its owner. 0 turns it off.
Vehicle Settings in GameServerSettings.ini
Both keys sit in the [World Settings] section of GameServerSettings.ini, in the HumanitZServer folder of the server:
[World Settings]
; How many cars one player may own. Non-owned cars can't be driven
; but can be looted. A claimed car can be locked and unlocked.
MaxOwnedCars=2
; Real days, from the owner's last login, before a claimed car loses
; its owner and goes back into the world pool. 0 disables it.
RecycleCar=14
What changed in 1.1
The 1.1 reference file describes RecycleCar twice. The older wording says that after that many real days a claimed car is recycled into the pool and spawned somewhere at random. The new wording, added with 1.1, says it is the number of real days it takes to lose ownership, calculated from the last login date. The patch notes for 1.1 also list a fix to the automatic unclaim of vehicles after 14 days of inactivity, the default value, so on servers older than 1.1 the timer may not have worked as written.
Other 1.1 vehicle changes that matter to admins: more lootable cars with parts in the engine compartment, slightly slower tire wear, scrap cars no longer respawning inside spawn point areas, and a fix for an exploit that let players take owned vehicles by clipping into them.
Recommended Configurations by Server Type
🟢 Community PvE Server (Long-Running, Relaxed)
[World Settings]
MaxOwnedCars=3
RecycleCar=21 ; three weeks of absence before a car is freed
🔴 Competitive PvP Server (Fast-Paced, Frequent Wipes)
[World Settings]
MaxOwnedCars=1
RecycleCar=5 ; inactive players lose their cars quickly
🟡 Balanced Community Server
[World Settings]
MaxOwnedCars=2
RecycleCar=14
PvP and Car Access
With PVP=false players cannot interact with other players' items, cars included. With PVP=true other players' cars and containers come within reach, which is why claiming and locking matter more there, and why a low ownership limit keeps one player from holding the best cars of a small server.
Fixing Lost or Stuck Cars With RCON
The dedicated server ships RCON commands for car problems. Each takes the player's Steam ID, which the Players command lists:
fixcar 76561198012345678
; finds that player's cars in a bad location, such as under the sea or in
; the sky, and moves them near the owner
fetchcardata 76561198012345678
; lists the player's owned cars with an index for each
modcarpos 76561198012345678 0 1200|-5400|300
; moves owned car 0 to a position; integer coordinates are safest
spawncar 76561198012345678 car_pickup
; spawns a car in front of the player
In game, an admin can also use /spawn car_[Name] and /GrabCar, which attaches a nearby car to the admin so it can be moved; /UnGrabCar drops it. There is no command to count or bulk-delete vehicles.
Before a wipe: a world wipe resets cars along with everything else. Between wipes, RecycleCar is the tool that frees cars from players who left, so set it before the server's first busy weekend rather than after the good cars are gone.
Professional Hosting
On Supercraft MaxOwnedCars and RecycleCar are fields in the server's configuration screen, and daily automated backups keep a copy of the world. Host your HumanitZ server with Supercraft.