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Stationeers Workshop Mods: Dedicated Server Load Order & Join Fixes

Stationeers Workshop Mods on a Dedicated Server

Stationeers mods affect a simulation with a lot of interacting systems. A mod that loads on the client but not the server, or a dependency loaded in the wrong order, can look like a connection problem.

Mod rollout checklist

  1. Record the Workshop IDs and the intended order.
  2. Back up the station before changing the collection.
  3. Install the server-side collection and restart.
  4. Read the startup log for missing dependencies or load errors.
  5. Have one clean player and one modded player test the join.

Common failure shapes

SymptomCheck first
Server starts without the modWorkshop ID, download state and startup log.
Players are rejectedClient collection and server collection match.
World loads but behaves strangelyDependency order and mod compatibility.
Problem began after a Workshop updateRestore the previous collection and station backup.
A mod list is part of the station’s operational state. Save the list beside the world backup so a later restore does not become guesswork.

See the backup guide and Stationeers server hosting for managed Workshop updates.

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