Menu
 

Avorion Server Performance: Loaded Sectors, RAM & CPU Tuning

Avorion Dedicated-Server Performance

Avorion load follows simultaneously active sectors more than the raw player count. An alliance spread across many sectors can stress a server while a larger group sharing one area may be lighter.

Practical sizing

Galaxy stageStarting RAMCPU concern
Early co-op4 GBFast core for active sectors.
Growing alliance6 GBMore sectors, production and scripts.
Late-game public galaxy8 GB+Concurrent sectors and mods.

When lag appears

  1. Record how many sectors are active and which players are spread out.
  2. Check CPU and memory during the event.
  3. Compare vanilla and modded behavior.
  4. Reduce loaded-sector pressure before shrinking the saved galaxy.
  5. Back up before changing difficulty, scripts or mod configuration.
A large galaxy is cheap while empty and expensive when many sectors are active. Size for the community’s month-six play pattern, not only launch night.

See the requirements table and Avorion hosting on high-clock nodes.

Tired of fighting this issue every patch?

Run a managed Avorion server with us. We handle the patches, mod-version pinning, save backups, and DDoS protection. Set up in 3 minutes, 5 datacenter regions, no contract.

See Avorion hosting plans →
Top