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Empyrion Workshop Scenarios & Mods on a Dedicated Server

Empyrion Workshop Scenarios and Mods on a Dedicated Server

Empyrion uses “scenario” for a large package of world content and rules, while smaller changes may be distributed as configuration or additional content. Treat the scenario as part of the save contract, not as a cosmetic client add-on.

What belongs where

ContentServer needsPlayers need
Scenario filesComplete folder under the server content tree and a YAML reference.Matching game build and scenario availability.
Scenario configurationActive scenario config for the server/save.Matching scenario release.
Optional client modOnly if it changes server-visible behavior.Usually the same version and loadout.

Safe modded-server routine

  1. Back up the named save and scenario before changing the stack.
  2. Add one scenario or mod at a time.
  3. Start with no players and read the log for missing assets.
  4. Test a clean client before asking the whole group to update.
  5. Keep the previous files until the new save has been verified.
Reforged Eden 2 is the common example, but the same rule applies to every scenario: its folder identity and version must remain compatible with the galaxy that uses it.

See the custom scenario upload guide and managed Empyrion hosting for the safer update path.

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