Satisfactory: Advanced Game Settings Guide
Satisfactory allows you to customize your gameplay experience through Advanced Settings. These options can transform the game from challenging survival into a creative sandbox, perfect for testing factory designs, learning mechanics, or just having fun without resource constraints. Here's everything you need to know about accessing and using these powerful settings.
1. Accessing Advanced Settings
Available when creating a new save game. You must enable these settings before starting your world - they cannot be changed later!
2. Creative Potential
Multiple settings can be combined for ultimate creative mode: No Power + No Build Cost + God Mode = unlimited factory building without any constraints.
3. Server Compatibility
Advanced Settings work on both single-player and dedicated servers. On servers, all players will have the same settings applied.
How to Enable Advanced Settings
When creating a new game or save on your server:
- Start New Game: Select "Create New Game" from main menu
- Open Settings: Look for the Advanced Game Settings button near the session name field
- Toggle Options: Enable or disable the settings you want
- Create World: Confirm settings and create your world
- Apply to Server: On dedicated servers, this affects all players
Warning: Advanced Settings are permanent once enabled for a save file. You cannot disable No Power or God Mode after starting! Choose wisely.
Complete Advanced Settings Reference
| Setting | Effect | Best For |
|---|---|---|
No PowerFG.GameRules.NoPower | Buildings work without power lines or generators. | Testing factory layouts, creative building |
No Unlock CostFG.GameRules.NoUnlockCost | All HUB and MAM research is completely free. | Learning recipes, creative progression |
Unlock Alternate Recipes InstantlyFG.GameRules.UnlockInstantAltRecipes | Skips hard drive hunting, all alternate recipes unlocked immediately. | Efficient production, creative servers |
No Build CostFG.PlayerRules.NoBuildCost | Buildings, blueprints, and customizer items require zero resources. | Mega-structures, creative architecture |
God ModeFG.PlayerRules.GodMode | Player becomes invincible, cannot take damage. | Exploration, creative building |
Flight ModeFG.PlayerRules.FlightMode | Unlimited flying by double-tapping Space bar (no fuel consumption). | Building tall structures, aerial exploration |
Select Starting TierFG.GameRules.StartingTier | Choose Tier 0-8 to start at (bypassing normal progression). | Skip early game, test late-game tech |
Set Game PhaseFG.GameRules.SetGamePhase | Directly set Space Elevator phase (advances tier automatically). | Quick testing, creative servers |
Unlock All MAM ResearchFG.GameRules.UnlockAllResearchSchematics | Instantly unlock all research in Molecular Analysis Machine. | Full tech access, creative research |
Unlock Everything in AWESOME ShopFG.GameRules.UnlockAllResourceSinkSchematics | All items and schematics available without coupons. | Test all equipment, creative builds |
Disable Arachnophobia CreaturesFG.GameRules.DisableArachnidCreatures | Removes all spiders and stingers from the game. | Anxiety-free exploration |
Give All TiersFG.GameRules.GiveAllTiers | Grants every milestone tier at once, rather than starting at one chosen tier. | Late-game testing without a progression run |
No Fuel CostFG.GameRules.NoFuelCost | Vehicles, jetpacks and generators run without consuming fuel. | Logistics testing, long exploration trips |
Keep InventoryFG.PlayerRules.KeepInventory | Your inventory survives death instead of dropping where you fell. | Hazardous biomes, servers that would rather skip the death run |
Creature HostilityFG.PlayerRules.CreatureHostilityMode | Changes how wildlife reacts to you. Unlike the settings above this is a mode with several values, not an on/off toggle. | Passive or retaliate-only playthroughs |
World Creation Settings
The settings above are game rules and player rules, and the server can turn them on and off at any time on a running save. A second group is different: it is baked in when the save is created and the server offers no way to change it afterwards. If you want any of these, you have to decide before you start.
| Setting | Effect |
|---|---|
FG.GameMode.NodePuritySettings | How resource node purity is distributed across the map. |
FG.GameMode.NodeRandomization | Whether resource node placement is randomised rather than using the standard map layout. |
FG.GameMode.NodeRandomizationSeed | The seed behind that randomisation. The same seed reproduces the same world, which is how a group re-rolls a map it liked. |
FG.GameMode.EnergyCostMultiplier | Scales energy costs for the save. |
FG.GameMode.PartsCostMultiplier | Scales part costs for the save. |
FG.GameMode.SpacePartsCostMultiplier | Scales Space Elevator part costs, the long-pole cost of the late game. |
Every key on this page was read out of the shipped 1.2.4 dedicated server build rather than copied from another guide. The game rules and player rules are what the server's ApplyAdvancedGameSettings call accepts; the world creation settings are what CreateNewGame accepts. That split is exactly why the first group can be changed mid-save and the second cannot.
Popular Setting Combinations
Creative Sandbox Mode
Ultimate freedom for building and testing:
- No Power: Skip building generators and power grid
- No Build Cost: Unlimited resource-free construction
- Unlock Alt Recipes: Access all efficient recipes immediately
- Flight Mode: Easy vertical construction access
- God Mode: Immunity to creatures and environmental damage
Perfect for: Designing and testing massive blueprints before using in normal games
Late-Game Testing Mode
Jump directly to end-game content:
- Select Starting Tier: Tier 7
- Set Game Phase: Phase 5
- No Unlock Cost:
- Unlock Alt Recipes:
Perfect for: Testing nuclear power, quantum tech, and portal systems without playing through entire game
Relaxed Survival
Easier game but still requires progression:
- Unlock Alt Recipes:
- No Build Cost:
Perfect for: Players who enjoy building but find resource gathering tedious
Advanced Settings on Dedicated Servers
Server Manager Configuration
On dedicated servers, these settings must be configured by the first player or server admin:
- Server Admin: Only the person claiming the server can set Advanced Settings initially
- All Players Affected: Once set, all players joining the server will have the same settings
- One-Time Setup: These cannot be changed after world creation
- Restart Required: Changing advanced settings requires creating a new save file
Multiplayer Considerations
| Setting | Multiplayer Impact | Recommendation |
|---|---|---|
| No Power | Players can build anywhere without generators | Great for collaborative building projects |
| No Build Cost | Massive constructions can appear instantly | Useful for community mega-structures |
| God Mode | No creature deaths in multiplayer | Perfect for exploration-focused servers |
| Flight Mode | All players have unlimited flight | Great for vertical server designs |
Advanced Settings Tips & Strategies
Factory Design Testing
- Blueprint Validation: Test complex blueprints without resource costs
- Production Chain Optimization: Perfect your ratios without spending hours gathering materials
- Power Grid Testing: Try different power configurations without building generators
- Building Height: Use Flight Mode to build tall towers and structures
Learning Curve Bypass
- Immediate Tier Access: Jump to any tier to test new equipment
- Recipe Exploration: Try all alternate recipes without hunting hard drives
- Tech Testing: Test advanced machinery and production lines early
- MAM Research: Access all research without resource requirements
Best Practices
Pro Tip: Create a dedicated creative save file for testing. Use it to design and test blueprints, then apply those designs in your main survival save. This keeps your main progression intact while enabling unlimited creativity.
Common Questions
Can I change these settings later?
No, Advanced Settings are permanent once enabled. To change them, you must create a new save file. This prevents players from toggling invincibility during combat.
Do Advanced Settings affect achievements?
Yes, most achievements are disabled when using advanced settings. Check Steam/Epic achievement requirements for details.
Can I mix and match settings?
Absolutely! You can enable any combination you want. For example: God Mode + Flight Mode + Unlock Alt Recipes, while keeping No Power disabled for a survival experience with cheats.
Will blueprints work across different settings?
Blueprints are compatible across different save files. You can design a factory in creative mode, save the blueprint, and place it in your normal survival save.
Are Advanced Settings allowed on official servers?
Advanced Settings are a client-side feature. Even on public or official servers, each player's settings depend on their own save file. However, most servers with advanced settings enabled will be clearly labeled.
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