Stationeers Connection Timeout Fix
Stationeers has two network values that are easy to swap: GamePort carries game traffic and UpdatePort is used by the Steam update/query path. Open both values that the server actually uses.
Connection path checklist
- Confirm the process is running and the station has loaded.
- Check
GamePortandUpdatePortin the active launch configuration. - Allow both UDP ports through the host firewall and router.
- Use the public address, not a private LAN address, from outside the network.
- Compare client and server branches before changing world files.
Interpret the symptom
| Symptom | Likely layer |
|---|---|
| Browser empty, direct join works | Visibility or update/query path. |
| Direct join times out | Game port, firewall or stopped process. |
| Join reaches a loading screen then fails | Build, station or mod compatibility. |
Do not use a TCP-only port checker to validate Stationeers’ UDP game path. Use a real client and the assigned values.
For browser settings see the server-not-showing guide. Managed network configuration is included with Stationeers hosting.