The Isle Evrima Save Backup and Player Data Recovery Guide
Evrima progression is server-side. A reinstall that preserves the binaries but loses the server's Saved tree can look like a fresh world or erase the practical history of a community. Back up the whole tree before changing branches, maps, or config.
What to back up
| Path | Why it matters |
|---|---|
TheIsle/Saved/PlayerData/ | Per-player progression files, including SteamID-based data on current layouts. |
TheIsle/Saved/Config/ | Game.ini, Engine.ini and the server's operating assumptions. |
TheIsle/Saved/ as a whole | Preserves build-specific state and files that a later patch may require. |
TheIsle/Saved/Logs/ | Useful evidence when a restore appears incomplete or the server will not start. |
A full timestamped copy of Saved is safer than guessing which database or player file is important. Keep at least one copy away from the live server.
Safe backup sequence
- Stop the server cleanly and wait for the process to exit.
- Copy
TheIsle/Saved/to a dated backup location. - Record the Evrima branch/build and the configured
MapName. - Start the server and confirm one known player's progression before announcing the backup as good.
Restore after a reinstall or bad update
- Install the same Evrima branch first; do not restore Legacy data into an Evrima test.
- Stop the fresh server before copying anything.
- Replace the new
Saveddirectory with the backup, preserving ownership and permissions. - Start with the matching map and read
TheIsle.log. - Test with the affected Steam account before allowing the full community back in.
Saved until those causes are ruled out.Supercraft takes managed backups before updates and exposes the server's file access without requiring a manual reinstall. See The Isle hosting plans.