The Isle Evrima Password and Whitelist Setup
Password protection and a SteamID64 whitelist solve different problems. A password is easy for a small group; a whitelist is stricter and lets the server decide who may enter. Configure one policy at a time and test it with a second account.
Password-protect a private server
Both of the traps on this page are checked by the Server Doctor: a ServerPassword set while bServerPassword is false leaves the server open, and bServerWhitelist with an empty list locks out the owner as well as everyone else. The Game.ini generator keeps the flag and the value in step for you.
[/Script/TheIsle.TIGameSession]
bServerPassword=true
ServerPassword=choose-a-private-password
bServerWhitelist=false
Restart after saving. If the server appears public after the change, verify that you edited the active platform file and that the section header is exactly [/Script/TheIsle.TIGameSession].
Enable a SteamID64 whitelist
[/Script/TheIsle.TIGameSession]
bServerWhitelist=true
[/Script/TheIsle.TIGameStateBase]
WhitelistIDs=76561198000000000
WhitelistIDs=76561198000000001
AdminsSteamIDs=76561198000000000
VIPs=
One line per ID, repeating the key, for both WhitelistIDs and
AdminsSteamIDs. These are Unreal array properties, so a comma-joined
list is read as one entry equal to the whole string and matches nobody, silently.
References that show comma-separated values are wrong about this game. A full
SteamID64 is required, not a nickname.
Lockout prevention checklist
- Add at least one known admin before turning the whitelist on.
- Keep a backup of
Game.inibefore editing. - Restart, then test with an allowed and a deliberately unlisted account.
- If nobody can join, disable the whitelist temporarily; do not delete
Saved. - Check the client is on Evrima before treating a rejection as a whitelist failure.
For admin IDs and RCON moderation, continue with The Isle RCON and admin commands guide. For a managed private pack server, see Supercraft's The Isle plans.