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Introducing Supercraft Recipes: pre-configured game servers

Skip the config grind — start from a Supercraft recipe

Spinning up a dedicated server is the easy part. The hard part is the settings. Which XP rate is “fun” for Palworld? What combat modifier matches a hardcore Valheim group? Which Project Zomboid mods actually play nicely together?

Today we’re launching Supercraft Recipes — pre-configured, reviewed presets for the games we host. Pick one, click host, and the server spins up with the config, mods, schedule, and world rules already dialled in.

What’s in the launch batch

Every recipe shows you its full config, mod list, and schedule before you commit — no black boxes, no surprises after checkout.

Why “recipes”?

Because the game config is a recipe. Our harvester pulled settings from real live servers (with secrets stripped), and then we reviewed, renamed, and curated them into presets that solve a specific problem — “play with friends but keep the world dangerous”, “run a modded zomboid server without babysitting mod conflicts”, and so on.

For the launch batch, all recipes are free. Pick one, host it, play.

What’s next

One-click install from the recipe page is rolling out soon — today the recipe button sends you to the game’s hosting plans and we apply the preset during provisioning. We’re also working on author signup: any customer who runs a public server page will be able to publish their own recipes to the marketplace.

Got a preset you want to see? Tell us on Discord.

Browse all recipes →

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