HumanitZ Admin Commands: Console and RCON List (1.1)
HumanitZ has two sets of admin commands: chat commands typed in game, which start with /, and RCON commands sent from an RCON tool while you are not in game. Both lists below follow the reference files the developers ship with the dedicated server, ReadMe.txt and RCONCommands.txt, checked against the 1.1A build of 20 October 2026. Wherever a command needs a player, it takes the player's Steam ID, which the server calls the NetID.
Getting Admin Access
- Set an admin password in
GameServerSettings.ini:AdminPass="YourAdminPassword"in the[Host Settings]section. - Join the server, open chat and type
/AdminAccess YourAdminPassword. This makes you admin for the session. - For permanent admins, list their Steam IDs in
AdminList.txtin theHumanitZServerfolder, one per line. /admintagtoggles the [Admin] tag next to your name in chat.
Commands that say "admin or host" below also work for the host of a hosted (non-dedicated) game.
Chat Commands
Server
| Command | Effect |
|---|---|
/SaveGame | Saves the world immediately (admin or host). |
/Shutdown 60 | Saves the players and shuts the server down after the given seconds, with a notice in chat (admin). |
/adminw | Opens the admin utility window for spawning and changing some game settings. |
/ExecCmd t.maxfps 144 | Runs an Unreal Engine console command (admin or host). |
Spawning
| Command | Effect |
|---|---|
/spawn item_Apple | Spawns an item; replace Apple with the item name (admin or host). |
/spawn car_suv | Spawns a car, for example car_pickup, car_rv or car_policesuv (admin or host). |
/spawn ai_bear | Spawns an AI, for example ai_zombie, ai_wolf or ai_humanmelee. |
/spawn Dog, /spawn CompDog, /spawn horse | A dog companion, a dog anyone can claim, or a random horse. |
/fspawn | Like /spawn but ignores the collision check. |
Quest NPCs can be spawned too, but the developers warn that they do not persist and despawn on restart.
Movement and Visibility
| Command | Effect |
|---|---|
/god | Toggles god mode, immune to damage (admin or host). |
/SuperAdmin | Toggles flying around the map unseen (admin or host). |
/unstuck, /unstuckgeo | Frees you when you cannot interact, or forces you out of geometry. |
/customcmd Spectator | Spectator camera, for watching players or filming. |
/customcmd unseen, /customcmd seen | Stops enemies detecting you, and turns that off again. |
World, Time and Weather
| Command | Effect |
|---|---|
/Day, /Night | Sets the time to 6:00 AM or to midnight. |
/FreezeTime | Stops time passing; run again to resume. |
/weather list, /season list | Lists the weather or season names; run again with a name to change it. |
/togglezeeks | Suspends all spawners, zeeks, bandits and animals; run again to resume. |
/NoMapFog | Removes the fog from the map screen. |
/customcmd aicount | Shows the number of AI by type. |
/customcmd eventzombie, /customcmd eventbandit | Triggers a zombie or bandit event. |
Nuke Commands
The distance is in centimetres, so 5000 is a 50 metre radius around you.
| Command | Effect |
|---|---|
/nukezeeks 5000 | Kills the zeeks within the radius. |
/nukehumans 5000 | Kills the human bandits within the radius. |
/nukeplayers 5000 | Kills the players within the radius. |
/nukebuilding 5000 | Destroys player structures within the radius. Since 1.1 it also removes awnings, sheds, stables, explosive barrels and traps. |
/nukeall 5000 | All of the above except buildings. |
Players, Companions and Cars
| Command | Effect |
|---|---|
/exp 500 | Grants experience. |
/UnlockAll | Unlocks all skill trees; points still have to be spent. |
/customcmd deletechar 76561198012345678 | Deletes that player's character save data. |
/DogSetName Rex, /TPDog, /NoDog | Names your dog, teleports it to you, or despawns it. |
/customcmd FindDog, /customcmd FindHorse | Teleports you to your dog companion or horse. |
/GrabCar, /UnGrabCar | Attaches a nearby car to you so you can move it, then drops it. |
There is no chat command to teleport to another player or to kick one. Both are RCON commands, below.
RCON Commands
RCON is enabled by RCONEnabled=true with a port and password in [Host Settings], and works with standard RCON tools. RCON commands have no slash.
Server and Players
| Command | Effect |
|---|---|
info | Current world information. |
save | Saves the game. |
QuickRestart | Saves and restarts in one minute. |
restart 10, RestartNow, CancelRestart | Restart after the given minutes, restart right after saving, or cancel a pending restart. |
shutdown | Shuts the server down. |
Players | Lists connected players with their Steam IDs. |
kick NetID, ban NetID, unban NetID, fetchbanned | Kick, ban (kicking if connected), unban, and list banned IDs. |
teleport NetID, unstuck NetID | Sends a player to the nearest spawn location, or frees a stuck player. |
tptoplayer Target Destination | Teleports one player to another. |
admin message, sendadminmsgto NetID message | A chat message to everyone with the admin tag, or a private message to one player. |
World and Events
| Command | Effect |
|---|---|
season winter, weather rain | Sets the season or the weather. |
settime 2300 | Sets the game time; 2300 is 11 pm. |
setdayspassed 30 | Sets the number of game days passed, which controls zombie events. |
eventzombie NetID 5, eventbandit NetID 5 | A zombie or bandit event; the power value sets how many come and which types. |
resetspawners true | Resets every spawner as if the game had just started. |
suspendspawners true | Despawns all AI and pauses spawning; false resumes. |
overridezeekmulti 0.7 | Changes the zombie spawn multiplier live. overridebanditmulti and overrideanimalmulti do the same for bandits and animals. |
overridezeekrespawntime 120 | Changes the zombie respawn time in minutes, with bandit and animal versions. |
overridexpmulti 2 | Changes the XP multiplier. |
Spawning, Player State and Cars
| Command | Effect |
|---|---|
spawnitem NetID ItemID Count | Spawns items in front of a player. spawnbackpack, spawncar and spawnai work the same way. |
fullhealth NetID, clearinfection NetID | Heals a player and clears negative status, or clears infection only. |
setinfectionamount NetID 50 | Sets infection from 0 to 100; at 100 the player dies. |
givexp NetID 500, unlocktrees NetID | Gives XP, or unlocks the skill trees. |
readallbooks NetID, forgetallbooks NetID | Unlocks every crafting and building blueprint as if read, or forgets them all. |
fetchplayerdata NetID | Vitals, inventory and stats of an online player. |
addtoclan NetID ClanName, kickfromclan NetID | Clan membership. |
fixcar NetID, fetchcardata NetID, modcarpos NetID INDEX X|Y|Z | Recovers cars stuck under the sea or in the sky, lists a player's cars, or moves one. |
Quest commands (setquestcomplete, setquestreadytocomplete, forceresetquest) and incrementachievement take the IDs listed further down in RCONCommands.txt.
GameServerSettings.ini
The settings file is GameServerSettings.ini in the HumanitZServer folder of the server. Commonly changed keys:
ZombieAmountMulti=1: zombie population, 2 is twice as many.RarityFood=2and the otherRaritykeys: loot per category, 0 scarce to 4 abundant.PermaDeath=false: set true and a dead player loses the character.AirDrop=truewithAirDropInterval=1in-game days.HeadshotOnlyMode=false: added in 1.1.
The loot, PvP and PvE and performance guides cover the rest.
Get your own HumanitZ server with the main settings in a configuration screen. View plans.