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The Isle Evrima Gateway Map & Linux Config Paths

The Isle Evrima Gateway Map and Linux Config Paths

Many “the setting did nothing” reports are path mistakes: editing the client, editing WindowsServer on a Linux host, or changing a Legacy file while the dedicated server is running Evrima. Use the active server tree and verify the result after a restart.

Linux paths to know

PurposePath below the server install
Game settingsTheIsle/Saved/Config/LinuxServer/Game.ini
EOS/engine settingsTheIsle/Saved/Config/LinuxServer/Engine.ini
Engine logTheIsle/Saved/Logs/TheIsle.log
Player progressionTheIsle/Saved/PlayerData/
Native shipping binaryTheIsle/Binaries/Linux/TheIsleServer-Linux-Shipping

Set the active Evrima map

[/Script/TheIsle.TIGameSession]
MapName=Gateway

Gateway is the normal current Evrima map value used by dedicated-server references. Keep the map value aligned with the server build and do not copy a Legacy map URL into a native Linux Evrima launch command.

When map or config changes are not visible

  1. Confirm the player client and server are both on evrima.
  2. Check that the server process is using the Linux config directory.
  3. Stop the process before editing; some servers rewrite config on shutdown.
  4. Restart and inspect TheIsle.log for the loaded map and parse errors.
  5. Keep a Saved backup before changing map or restoring player data.
Supercraft path: the panel and native launcher take care of the Linux binary, project argument and assigned ports. Use File Manager/FTP for the server's exposed paths, not a Windows tutorial's local AppData directory.

For the full config key reference, see The Isle Game.ini configuration guide. For a managed Gateway server, start with Supercraft hosting.

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