Valheim PS5 crossplay: how to play with PC, Xbox and Switch 2
Last verified: 12 September 2026, against Iron Gate's official 1.0 FAQ and their 11 September hotfix announcement.
Switch 2 crossplay is currently broken. Iron Gate's Hotfix 1.0.10 and 1.0.12, both 11 September 2026, could not be uploaded to Switch 2, so a Switch 2 player cannot join anyone on a patched build. PS5 and Xbox crossplay is unaffected.
To play with a Switch 2 friend from Steam, put the client and the dedicated server on the previous build: Steam library, right click Valheim or Valheim Dedicated Server, Properties, Game Versions & Betas, choose default_old. There is no workaround for PlayStation 5 or Xbox with Switch 2. Details on Valheim on Switch 2.
Yes. Valheim on PS5 has full crossplay since the 1.0 launch on 9 September 2026. PS5, Nintendo Switch 2, Xbox One, Xbox Series X|S and PC (Steam, Microsoft Store, Mac, Linux) all share one multiplayer pool, and a PS5 player can join a PC-hosted dedicated server. Iron Gate's FAQ puts it as "Yes, Valheim will support crossplay between all platforms."
Crossplay is not cross-save. The FAQ allows one exception, Xbox to the Microsoft Store PC build, and says that beyond it "there will be no cross platform sync for your save files". Your PS5 character does not move to PC. If your group is spread across platforms, a dedicated server is the answer, because the world lives on the server instead of on someone's console.
If a join fails with an incompatible version error, that is a build mismatch rather than a crossplay problem, and it is covered below.
Primary sources: Iron Gate's release announcement and the official 1.0 FAQ.
Running the server? Use the Valheim 1.0 server-admin launch checklist for backup, staging, version-parity, and launch-day steps.
Crossplay Compatibility Chart (2026)
| Platform A | Platform B | Crossplay Status |
|---|---|---|
| PC (Steam, Windows) | PC (Microsoft Store / Game Pass for PC) | Yes (since 2023) |
| PC (Steam) | Xbox Series X/S | Yes (since 2023) |
| PC (Steam) | PlayStation 5 | Yes (from 1.0, September 9, 2026) |
| PC (Steam) | Nintendo Switch 2 | Yes at launch, but cut off since the 11 September hotfix |
| Xbox Series X/S | PlayStation 5 | Yes (from 1.0, September 9, 2026) |
| PlayStation 5 | Nintendo Switch 2 | Yes at launch, but cut off since the 11 September hotfix |
| Xbox One | Any other platform | Yes (Xbox One included at 1.0 launch) |
| PC (Steam, Windows) | PC (Steam, macOS and Linux) | Yes. Mac and Linux are supported natively, not through Proton. |
| PS4 | Any | No - Valheim does not ship on PS4 |
The September 9, 2026 Convergence
Iron Gate framed 2026 as Valheim's biggest year since launch. At the PC Gaming Show 2026, Iron Gate Studio and Coffee Stain Publishing confirmed that everything lands together on September 9, 2026:
- Deep North biome. The final biome on the roadmap. The release announcement confirms new enemies, bases, and weapons; treat more specific biome details as subject to the launch build unless Iron Gate documents them directly.
- Version 1.0. Deep North's arrival ends Early Access. Valheim moves from "in development" to "released" after five years.
- PlayStation 5 and Nintendo Switch 2. Both consoles debut on launch day alongside PC, Linux, Mac, Xbox One, and Xbox Series X/S, with full crossplay across every platform from day one.
Crossplay Setup: How to Play Together
Valheim crossplay uses the Join Code system, and the 1.0 announcement confirms crossplay across all listed platforms. There are two ways to play together. PS5 and Switch 2 are live as of 9 September 2026, so this is the flow as it works now: the host enables crossplay, the server produces a six-digit Join Code, and each player adds the server with that code.
Path A: Player-Hosted World (Join Code)
- One player starts a world with "Start Server" toggled ON.
- "Crossplay" is on by default. Confirm it is enabled in the start-server toggle.
- Once in-game, the Join Code appears in the pause menu.
- Share the code with friends on any platform.
- They open Valheim, go to Join Game, then "Join by Code", and enter it.
Join Code games only run while the hosting player is in the world. When they log off, the world is unreachable.
Path B: Dedicated Server (24/7)
A dedicated server hosts the world independently of any player session. Anyone can join at any time, and progress is preserved without one player needing to be online. The official 1.0 materials confirm crossplay but do not document the new-console dedicated-server controls. A rented Valheim dedicated server with the existing crossplay configuration is the practical setup to stage and test for a mixed group.
- Rent a Valheim dedicated server (or run your own with the Valheim Dedicated Server tool from Steam).
- Set the server name, password, and crossplay flag in the server config.
- Share the Join Code and the password. On PS5 the path is Join Game, then Add server, then the code.
- Remember the Join Code changes whenever the server restarts. If a code that worked yesterday stops working, fetch the current one rather than debugging the network.
The official release announcement confirms full crossplay, but does not spell out whether the new-console build exposes the same dedicated-server browser, join-code, direct-connect, or hosting controls. Make that a release-day test for the exact server build and provider rather than a pre-launch promise.
PS5 controls, performance, and admin commands
Iron Gate has published no DualSense mapping, resolution or frame-rate figures, so there is nothing first-party to quote here and this page does not invent any.
- Controls: no official mapping document. Check the in-game controls screen on your own build.
- Performance: no official targets. Early Switch 2 players report selectable performance presets and also noticeable stutter in places; those are launch-week impressions, not measurements.
- Admin: server-side admin files remain authoritative on a dedicated server regardless of which platform a player is on, so
adminlist.txtand the server config are still where you grant admin, not the console client.
Crossplay Server Configuration
If you are hosting a dedicated server, the crossplay flag is enabled in the launch command:
./valheim_server.x86_64 -name "MyServer" -port 2456 \
-world "MyWorld" -password "yourpass" \
-crossplay -public 1
-crossplayswitches the server onto the PlayFab backend instead of the Steam one, which is what lets any platform join. Without it the server accepts Steam connections only, and that is the most common reason a console player cannot see or join. It is a launch flag, so you can add it to an existing server and restart. The world is unaffected.-port 2456is the default, and Iron Gate document the pair as 2456 to 2457. With crossplay you do not need to forward any ports, because PlayFab relays the traffic. Port forwarding only matters on the Steam backend, where you forward the port and the one above it.-public 1lists the server in the in-game browser;-public 0= direct-connect only-passwordneeds at least 5 characters, and it cannot match anything in the server name. Use one.
A managed host should expose the crossplay setting in its panel rather than making you edit a start script.
If a console player cannot join
- Incompatible version. The server and client are on different builds and the error names both, for example a server still on 0.221.12 (network version 36) against a client on 1.0.7 (network version 39). Restart the server so it pulls the update. Console stores and Steam do not always update at the same moment, so check every platform in the group. Full fix here.
- Crossplay flag missing. Confirm
-crossplayis actually on the running server, not just in a config file you edited. - Failed to connect on the same network. A console client can end up hitting the router internally instead of the public address. Test from outside the network, or use the hostname rather than the IP.
- The server was not started with crossplay. This is the most common cause and the easiest to fix. Crossplay is a server setting, not a property of the world: it selects the PlayFab backend instead of the Steam one at launch. Stop the server, add
-crossplay, start it again. You do not need to regenerate the world or make a new one. - Someone is trying to connect over a local address. Iron Gate document that a crossplay server cannot be reached on a local or loopback IP, even from the same house. Use the Join Code instead of 192.168.x.x or localhost.
- Players refused rather than mismatched. Linux admins reported after 1.0 that
permittedlist.txtentries needed a platform prefix. Community-reported, not documented by Iron Gate, but worth checking if your allow list stopped working the day you updated.
Common Crossplay Questions
"My PS5 friend cannot find our server"
PS5 and Switch 2 shipped alongside 1.0 on 9 September 2026, so a console friend can now join any server started with crossplay. Use the Join Code rather than an address: consoles are not guaranteed a direct IP and port field, and a crossplay server cannot be reached on a local or loopback address at all.
"Do PS5 and PC characters share the same save?"
The official FAQ says Xbox saves can be accessed from the Microsoft Store PC build, and that there is no other cross-platform save sync. It does not publish a separate character-transfer specification for PS5 or Switch 2, so do not promise that local character files move between those platforms. A shared server world is a different question from local save sync.
"Will Xbox saves transfer to PS5?"
The official FAQ only promises Xbox-to-Microsoft-Store-PC save access and says there is no other cross-platform save sync. Treat PS5/Xbox save transfer as unsupported unless a later first-party update says otherwise.
"Is mod support available on PS5?"
No. The console builds (Xbox, PS5, and Switch 2) are vanilla-only. BepInEx mods are PC-only, the same constraint as on Xbox. Server-side rules and difficulty modifiers do apply to all clients regardless of platform.
"What is the difference between Microsoft Store, Game Pass, and Steam Valheim for crossplay?"
All three PC builds can play together on the same server. Microsoft Store and Game Pass for PC ship the Microsoft Store-distributed copy, which connects through Microsoft's matchmaking but still joins the same PlayFab-backed crossplay session as Steam clients.
Related Valheim Server Guides
- Server hosting overview
- Dedicated server setup guide
- Dedicated server desync fixes
- Grant admin
- Server settings
- Deep North biome prep
- Valheim roadmap (2026 update)
- Ashlands server update guide
Want the server side handled? See Valheim plans: crossplay is a panel setting, updates are automatic, and a backup is taken before every game update.