VEIN Vehicle Spawns and Persistence
When a vehicle is missing, the cause may be a world state, location, damage/despawn behavior, package content, or a changed build. The public server reference does not provide a permanent vehicle-spawn key list.
Run a repeatable check
- Record build, world, location, vehicle type, and time.
- Ask whether another player sees the same result.
- Compare a fresh test world with the established world.
- Check the active panel/package for a documented vehicle setting.
- Restart only after a backup and compare the result.
Separate symptoms
| Result | Next check |
|---|---|
| One vehicle missing | Nearby locations, world state, damage, and persistence. |
| All vehicles missing | Build, package, setting authority, and logs. |
| Only one player sees it | Client build, connection, and replication. |
| Vehicles disappear after restart | Save path, clean stop, and restore test. |
Do not paste guessed keys
Names such as VehicleSpawnRate or VehicleDecayTime must be verified in the current build before use. Use the config checklist.
Related guides
Host a persistent VEIN world with current package support.